Another good article on lack of CFM improvements by game informer

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  • howboutdat
    MVP
    • Nov 2012
    • 1908

    #61
    Re: Another good article on lack of CFM improvements by game informer

    Originally posted by roadman
    It's because they see the same sales volume stay the same or slightly increased over the past few years.

    If they saw a drop in the bottom line, maybe they would go in a direction that is favorable.

    All those people that stopped buying over the past decade have been replaced by a newer generation.
    (Im taking these numbers from the major consoles over these years)Yeah sorta , they went downhill from 2006-11 ( 11 was low point),12 had just very marginal increase. 13 went up , then 25 back down.15 and 16 grew but from 16- 17 they lost 1.51 million in sales of the game .Which was just above the lowest point in that 11 year span by only .46 million.So in reality, 17 was almost as low as the lowest point in 11 years. Or 4th lowest in 11 years. 15 and 16 saw 3rd and 4th best years.But to go from3rd best ( 16) to 4th lowest in 17 .. is a drop one would think they would take notice of .


    Madden 06- 8.11 Million
    Madden 07- 7.84 Million
    Madden 08- 6.2 Million
    Madden 09- 6.08 Million
    Madden 10- 6.18 Million
    Madden 11- 5.58 Million
    Madden 12- 5.62 Million
    Madden 13- 6.32 Million
    Madden 25- 5.88 Million
    Madden 15- 7.37 Million
    Madden 16- 7.55 Million
    Madden 17- 6.04 Million
    All this info is per:
    VGChartz - extensive game chart coverage, including sales data, news, reviews, forums, & game database for PS5, Xbox Series, Nintendo Switch & PC




    Which is why one thing i plan to do, and i suggest anyone who is tired of how EA handles CFM or gameplay , to not buy it at release, and buy it used somewhere like ebay the following week ( thus not counted as a new sale).Its time they notice another drop this year.
    Last edited by howboutdat; 07-13-2017, 11:28 AM.
    Yup, i said it !



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    • roadman
      *ll St*r
      • Aug 2003
      • 26339

      #62
      Re: Another good article on lack of CFM improvements by game informer

      Originally posted by howboutdat
      (Im taking these numbers from the major consoles over these years)Yeah sorta , they went downhill from 2006-11 ( 11 was low point),12 had just very marginal increase. 13 went up , then 25 back down.15 and 16 grew but from 16- 17 they lost 1.51 million in sales of the game .Which was just above the lowest point in that 11 year span by only .46 million.So in reality, 17 was almost as low as the lowest point in 11 years. Or 4th lowest in 11 years. 15 and 16 saw 3rd and 4th best years.But to go from3rd best ( 16) to 4th lowest in 17 .. is a drop one would think they would take notice of .

      All this info is per:
      VGChartz - extensive game chart coverage, including sales data, news, reviews, forums, & game database for PS5, Xbox Series, Nintendo Switch & PC




      Which is why one thing i plan to do, and i suggest anyone who is tired of how EA handles CFM or gameplay , to not buy it at release, and buy it used somewhere the following week.Its time they notice another drop this year.
      That probably is the correct strategy on a personal level. Of course, my business acumen says, if they see lower proceeds, that means lower resources for CFM.

      Plus, I'm not sure if I would put game play in the same category as CFM. Game play they keep adding too and this years they separated the modes and supposedly, with people that have had experience with the game said you will notice more differentials with the players this year.

      Shopmaster is claiming this is the biggest jump in game play in 5 years, we'll see.

      PS- Don't forget, and we just went through this last week, you aren't figuring into the equation digital sales. Between FIFA and Madden in Feb. 2017, they had 800 million in digital sales. VG Chartz don't factor in digital sales.
      Last edited by roadman; 07-13-2017, 11:34 AM.

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      • howboutdat
        MVP
        • Nov 2012
        • 1908

        #63
        Re: Another good article on lack of CFM improvements by game informer

        Originally posted by roadman
        1-That probably is the correct strategy on a personal level. Of course, my business acumen says, if they see lower proceeds, that means lower resources for CFM.

        2-Shopmaster is claiming this is the biggest jump in game play in 5 years, we'll see.

        3-PS- Don't forget, and we just went through this last week, you aren't figuring into the equation digital sales. Between FIFA and Madden in Feb. 2017, they had 800 million in digital sales. VG Chartz don't factor in digital sales.

        1- See thats the real dilemma here is it not? We dont buy it enough, maybe they cut back on the already under funded CFM team. We do buy it , see madden is great , look at all those sales.....Seems we cant really get a W . But for me, im not giving EA money anymore( For madden, they make a great game in Battlefield, but thats a dif topic) period. They keep having people asking about would we pay more for a better CFM.Im actually given them less money until its improved as it should be.EA makes enough now they can afford to improve it and still have very very high profits. So im not going to just give them even more in hopes, just a hope mind you, they will improve it more once we give more. No promise , just a hope and in EA thats not going very far with me or with many who have dealt with them over the years.

        2-Every year we hear something similar though dont we? "this year you will really see the improvements" I mean its always something like that we hear each year.But when we get our hands on it, we see alot of flaws , alot of times same ones been around forever, then they add some to it by things they try to add.So , as always believe it when i see it.

        3-Good point there.Those earlier years there was no such thing as digital sales. Also could note , if in terms of profit, i have no doubt that since MUT started madden profit margins have only grown, tremendously. Which would only really make people question more, how is it, we have more powerful consoles, they are profiting more than ever , and yet CFM is just , well not improving that much from year to year?
        Yup, i said it !



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        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #64
          Re: Another good article on lack of CFM improvements by game informer

          Originally posted by howboutdat
          1- See thats the real dilemma here is it not? We dont buy it enough, maybe they cut back on the already under funded CFM team. We do buy it , see madden is great , look at all those sales.....Seems we cant really get a W . But for me, im not giving EA money anymore( For madden, they make a great game in Battlefield, but thats a dif topic) period. They keep having people asking about would we pay more for a better CFM.Im actually given them less money until its improved as it should be.EA makes enough now they can afford to improve it and still have very very high profits. So im not going to just give them even more in hopes, just a hope mind you, they will improve it more once we give more. No promise , just a hope and in EA thats not going very far with me or with many who have dealt with them over the years.

          2-Every year we hear something similar though dont we? "this year you will really see the improvements" I mean its always something like that we hear each year.But when we get our hands on it, we see alot of flaws , alot of times same ones been around forever, then they add some to it by things they try to add.So , as always believe it when i see it.

          3-Good point there.Those earlier years there was no such thing as digital sales. Also could note , if in terms of profit, i have no doubt that since MUT started madden profit margins have only grown, tremendously. Which would only really make people question more, how is it, we have more powerful consoles, they are profiting more than ever , and yet CFM is just , well not improving that much from year to year?
          You won't get much of a debate from me on some of your points above.

          As far as Shopmaster is concerned, he's a CFM guy and is disappointed with the CFM lack of improvements and has expressed his frustrations about it on Twitter. So, I don't see why he wouldn't be transparent about the game play aspect. Plus, he was lamenting about EA not showing the videos sooner so the public could see the improvements he has noticed.

          I'll tell you what I've learned over the last several years. In some areas of the game, the improvements have been noticeable, especially game play, not so much, CFM. EA will make the game they want to at their own pace. To them, they put forth a lot of resources into CFM last year and to the consumer, it's not as noticeable. We are not privy to their financial statements or balance sheets to claim otherwise.

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          • Toupal
            MVP
            • May 2014
            • 1296

            #65
            Re: Another good article on lack of CFM improvements by game informer

            In all honesty, what new feature has madden added to CFM since Madden 13, that was not in previous Maddens?

            I'm not being a smart-*** by any means. I just want to see what the community can rattle off.

            Then I would like to compare those additions over 6 years, to what other sporting titles have done.

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #66
              Re: Another good article on lack of CFM improvements by game informer

              Originally posted by Toupal
              In all honesty, what new feature has madden added to CFM since Madden 13, that was not in previous Maddens?

              I'm not being a smart-*** by any means. I just want to see what the community can rattle off.

              Then I would like to compare those additions over 6 years, to what other sporting titles have done.
              Hasn't it been proven that there has been a lack of improvements from the CFM side over the past 5 years?

              What in the heck will this prove out that 97.9% of OS agrees with you?
              Last edited by roadman; 07-13-2017, 01:07 PM.

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              • SolidSquid
                MVP
                • Aug 2014
                • 3159

                #67
                Re: Another good article on lack of CFM improvements by game informer

                Originally posted by Toupal
                In all honesty, what new feature has madden added to CFM since Madden 13, that was not in previous Maddens?

                I'm not being a smart-*** by any means. I just want to see what the community can rattle off.

                Then I would like to compare those additions over 6 years, to what other sporting titles have done.
                Huh? Last year was the BIGGEST UPGRADE TO CFM EVER!!

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                • roadman
                  *ll St*r
                  • Aug 2003
                  • 26339

                  #68
                  Re: Another good article on lack of CFM improvements by game informer

                  Man, I can't wait till next week already.

                  Is it next week, yet?

                  Comment

                  • deu22ces
                    Rookie
                    • Jun 2010
                    • 207

                    #69
                    Re: Another good article on lack of CFM improvements by game informer

                    Originally posted by SolidSquid
                    Huh? Last year was the BIGGEST UPGRADE TO CFM EVER!!
                    Lol, yea, sorry Roadman, have to agree with SolidSquid, and Toupal's question has validity. Especially when you have EA's claim from last year and others that come in here saying how 'improved' the mode is. I'd like to really see just how far that claim goes. If it's put side-by-side, we can put it to rest finally.

                    And don't forget, EA had the same 'resource' problem(s) last year as this year but somehow managed to make CFM "Deeper Than Ever". I still laugh that they put that on the front cover.

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                    • XtremeDunkz
                      CNFL Commissioner
                      • Aug 2007
                      • 3414

                      #70
                      Re: Another good article on lack of CFM improvements by game informer

                      Originally posted by deu22ces
                      Lol, yea, sorry Roadman, have to agree with SolidSquid, and Toupal's question has validity. Especially when you have EA's claim from last year and others that come in here saying how 'improved' the mode is. I'd like to really see just how far that claim goes. If it's put side-by-side, we can put it to rest finally.

                      And don't forget, EA had the same 'resource' problem(s) last year as this year but somehow managed to make CFM "Deeper Than Ever". I still laugh that they put that on the front cover.
                      If you were to compare Madden 2007 (xbox/ps2) to Madden 17 as far as franchise mode. You would cry yourself to sleep. It is infinitely better.
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                      • Trick13
                        Pro
                        • Oct 2012
                        • 780

                        #71
                        Re: Another good article on lack of CFM improvements by game informer

                        Originally posted by XtremeDunkz
                        If you were to compare Madden 2007 (xbox/ps2) to Madden 17 as far as franchise mode. You would cry yourself to sleep. It is infinitely better.
                        True, and I really don't want a dang story mode in Madden!

                        I want a full coaching staff
                        Under the hood progression (death to XP)
                        Complex game planning w actual plays run by opponent
                        Better lingering injury system - tempt me to play inured guy
                        Commentary that "knows" stats from my season
                        Commentary that says tons of names, even generated ones
                        DL stunts
                        Zone chucking
                        Press/chuck TEs
                        Chip blocking - though this may be in 18
                        Double team man coverage plays
                        Playcall screen way 2 bottom - replays run as i pick next 1
                        Stop breaking 4th wall when i skip half time
                        Player morale
                        Savable adjustments in practice like HC09
                        Get rid of scouting points

                        Give me hireable scouts, multiple "grades", projected draft
                        All the combine numbers, and have my scout "push" for guy A or B, then have him remind me when i drafted C and A/B turn into Superstars

                        Clean up the news feed, uncluttered that stuff

                        Commentary never talks about my #1 Wr being out for 6 wks??? 95 ovr but never mentioned? Really?

                        Multiple fixes in practice mode, ie opponents fronts (3-4, 4-3)
                        Normal playcall after each play, scrimmage mode, situational period - 2 min, 4 min, redzone off/defense, special teams, game plan focus - "scout team" runs popular plays from upcoming opponents playbooks, 2nd team vs 1s, make sub packages work...

                        Coaching "points of emphasis" - ie beating press, zone soft spots, blitz/stunt pickup, find #00 key defender

                        User save and submit replay for end week "show"
                        Helpful for weeding out cheaters or to just share great plays from ur games in cfm (not everyone has twitch worthy web)


                        Honestly, the "story" part of CFM is already there, no cut scenes required- they, in fact, detract from the experience. Football stories are written on the field not in some set piece imaginary apartment. That is railroaded narrative that EA should avoid.

                        Really synergistically intertwine the gameplay and the off field stuff in such a way that they are smooth and feel integrated and require less tedious grinding by the user...

                        I saw Rex in an interview say something like - practice mode within cfm was not a priority, because our data shows no one uses it. Well, Rex, that is because it is tedious and quite frankly sucks to use.

                        Sometimes EA's data is screaming something, but they are not getting the real message...

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                        • poulka
                          Pro
                          • Jan 2011
                          • 928

                          #72
                          Re: Another good article on lack of CFM improvements by game informer

                          Originally posted by howboutdat
                          Same was also said about the ignite engine, along with alot of other promises it never even came close to fulfilling . Having all their sports games on one engine was going to make it much easier to share things between titles.Yet to this day , i still hear about how FIFA has good physics , yet madden , not even close to that.Along with many other things ....Yet people wonder why numerous want to call EA on their BS.
                          I have not read the article entirely, but this has been EA lately. I have hearing the lack of resources for years how about ten. I thought it meant hardware capabilities but that's not case. EA has to tons of money because it was EA before it was 2K. They did not flesh out ignite and all of their sports were using that. Now they have gone Frostbite, last year they said how Madden will have all these features Next Year. Fast forward all we have is gameplay additions, don't call me ungrateful , but gameplay should be a given. Madden is lacking on many levels that is reflected in the NFL aspects. All EA cares about now is MUT, all efforts have gone into that.
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                          • Toupal
                            MVP
                            • May 2014
                            • 1296

                            #73
                            Re: Another good article on lack of CFM improvements by game informer

                            So who do we the fan base hold accountable for the state that Madden is in?

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                            • SolidSquid
                              MVP
                              • Aug 2014
                              • 3159

                              #74
                              Re: Another good article on lack of CFM improvements by game informer

                              Originally posted by Toupal
                              So who do we the fan base hold accountable for the state that Madden is in?
                              Personally for me it's the NFL and the EA Suits

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                              • howboutdat
                                MVP
                                • Nov 2012
                                • 1908

                                #75
                                Re: Another good article on lack of CFM improvements by game informer

                                Originally posted by SolidSquid
                                Personally for me it's the NFL and the EA Suits
                                I thought that was more than obvious by now?

                                The issue to me is, what is really going to make either of those two change the direction this game has been taking ( and its lack of resources and improvements thereof towards CFM) ?

                                We have had good dev team in place for years now..........So what can be done to get thru to these two groups listed above?
                                Yup, i said it !



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