Difficulty - All-Pro vs. All-Madden

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  • Senator Palmer
    MVP
    • Jul 2008
    • 3314

    #31
    Re: Difficulty - All-Pro vs. All-Madden

    Originally posted by 4show10
    I think the best way to judge is to test best vs. Worst. Meaning on all madden play with the best team vs. Worst team. If the worst team beats you.....well yea I'd say all-pro is where to go.. if the worst team is giving you all you can handle and then some but you still win, you may need to play on All-Pro. If you beat the worst team but had a somewhat challenge, you might need to play on All-Pro. If you comfortably defeat the worst team with not many issues, then I'd say stick to All-Madden.

    On the flipside, for All-Pro you do the opposite. Use the worst team vs. the best team. If you win comfortably, play on All-Madden. If you had a close game but still lost, play on All-Madden, if you get blown out then I say keep it on All-Pro.

    Sent from my SM-G930T using Operation Sports mobile app
    This is similar to my thought process, too. Only I didn't quite play against the worst. My first game was playing as the Seahawks vs. Steeler, All-Madden (SIM), 15 minute quarters, 15 second runoff.

    I just didn't see the cheating folks complain about on AM. It was a very tough balanced game. Pitt kind of jumped out early and Leveon ripped off a few chunk runs, but that was really me being in the wrong alignment more than anything.

    Got consistenly pressured which is to be expected with Seattle's line. James Harrison completely owned George Fant on the edge.

    Once I got into a flow and focused on getting the ball out quick, I was able to create a few big plays and pull away. It was 31-6 going into the 4th quarter. They finally managed a TD with like 5 minutes left in the game. And I didn't do anything particularly special. I called the game the same way Seatte does. Stayed single high the whole game. It was either Cover-1 or Cover 3, mixed in with a couple of blitzes.

    I turned the pass rush to AGGRESSIVE and put Sherman on Brown and set it to SWAT BALL.

    Pressure was steady, even though I only got two sacks. Didn't see any of the statue issuses that were in the early gameplay vid. Flushed Big Ben up in the pocket on one play and pressured into an errand pass on the run that resulted in an overthrow pick.

    Don't remember the exact stats, but Leveon had 95 yards rushing and before I cut the game off with right around 3 minutes left, Big Ben had a little less than 200 yards passing.
    "A man can only be beaten in two ways: if he gives up, or if he dies."

    Comment

    • KingV2k3
      Senior Circuit
      • May 2003
      • 5881

      #32
      Re: Difficulty - All-Pro vs. All-Madden

      Originally posted by Senator Palmer
      This is similar to my thought process, too. Only I didn't quite play against the worst. My first game was playing as the Seahawks vs. Steeler, All-Madden (SIM), 15 minute quarters, 15 second runoff.

      I just didn't see the cheating folks complain about on AM. It was a very tough balanced game. Pitt kind of jumped out early and Leveon ripped off a few chunk runs, but that was really me being in the wrong alignment more than anything.

      Got consistenly pressured which is to be expected with Seattle's line. James Harrison completely owned George Fant on the edge.

      Once I got into a flow and focused on getting the ball out quick, I was able to create a few big plays and pull away. It was 31-6 going into the 4th quarter. They finally managed a TD with like 5 minutes left in the game. And I didn't do anything particularly special. I called the game the same way Seatte does. Stayed single high the whole game. It was either Cover-1 or Cover 3, mixed in with a couple of blitzes.

      I turned the pass rush to AGGRESSIVE and put Sherman on Brown and set it to SWAT BALL.

      Pressure was steady, even though I only got two sacks. Didn't see any of the statue issuses that were in the early gameplay vid. Flushed Big Ben up in the pocket on one play and pressured into an errand pass on the run that resulted in an overthrow pick.

      Don't remember the exact stats, but Leveon had 95 yards rushing and before I cut the game off with right around 3 minutes left, Big Ben had a little less than 200 yards passing.
      Well, this answers my question in the Defense thread...

      From your perspective, the usual AM Cheese isn't evident in AM Sim for M18, correct?...

      Sounds like the gameplay is solid, but:

      1) What do the amount of penalty calls look like at default?

      2) Have you seen that punt glitch that has lingered for some on AP?

      Any / all detail on your AM Sim experience greatly appreciated...

      Thanks!

      Comment

      • Senator Palmer
        MVP
        • Jul 2008
        • 3314

        #33
        Re: Difficulty - All-Pro vs. All-Madden

        Originally posted by KingV2k3
        Well, this answers my question in the Defense thread...

        From your perspective, the usual AM Cheese isn't evident in AM Sim for M18, correct?...

        Sounds like the gameplay is solid, but:

        1) What do the amount of penalty calls look like at default?

        Penalties aren't an issue to me until I start messing with the coach adjustments. Could be I'm not paying attention, but I don't even notice then. There's a few here or there, but when I change the pass rush to aggressive, or change the way the o-line blocks, then I start seeing off-sides, holding.

        I changed the strip ball to aggressive to try to force a turnover late in a game and got a facemask penalty.

        And I haven't played a ton of games so far, but I have only seen one pass interference call thus far and a couple I thought should have been called.

        I had a few special teams penalties: block in the back, holding type stuff but nothing I thought was gamebreaking.

        I do like that I can tie the CPU in knots when it messes with it's coach settings with offsides and holding penalties.


        2) Have you seen that punt glitch that has lingered for some on AP?

        Honestly, I'm not sure what the punt glitch is. Describe it to me.

        Any / all detail on your AM Sim experience greatly appreciated...

        Thanks!
        If we're talking AM, the big difference I see is in the trenches. You really have to earn it with the running game, on the other side, you have to be disciplined with your run fits vs. the CPU because it can gash you. And you have to change your fronts. There are certain type runs that are just vulnerable to certain fronts.

        I'm still working on using the new "blocking" stick so I'm working out the kinks. Jordan Howard for example give me fits with the type of runs the Bears have in their playbook. But it's possible to play good defense on AM and choke out teams.
        "A man can only be beaten in two ways: if he gives up, or if he dies."

        Comment

        • KingV2k3
          Senior Circuit
          • May 2003
          • 5881

          #34
          Re: Difficulty - All-Pro vs. All-Madden

          Originally posted by Senator Palmer
          But it's possible to play good defense on AM and choke out teams.

          Can you hold the CPU QB to a realistic completion percentage / YPA / etc.?

          REALLY appreciate the detail!



          Punt Glitch:

          http://forums.operationsports.com/fo...not-fixed.html

          And:

          http://forums.operationsports.com/fo...t-control.html
          Last edited by KingV2k3; 08-27-2017, 12:10 PM.

          Comment

          • Senator Palmer
            MVP
            • Jul 2008
            • 3314

            #35
            Re: Difficulty - All-Pro vs. All-Madden

            Originally posted by KingV2k3
            Can you hold the CPU QB to a realistic completion percentage / YPA / etc.?

            REALLY appreciate the detail!



            Punt Glitch:

            http://forums.operationsports.com/fo...not-fixed.html

            And:

            http://forums.operationsports.com/fo...t-control.html
            I can't quite render a verdict on the completion percentage. I'm still working out how much man vs. zone I want to play, because I think man is better than it was last year and I still haven't played against Rodgers or Brady.

            But I've had games where the QB started 4 for 10 for 25 yards and got hot at the 2 minute drill at the end of the half -- we've all seen that.

            Then I had games like against Big Ben for instance where he went 19 for 28 which is 67 percent, but the 9 he missed felt like real football. There were overthrows with him stepping up, balls batted down by my defenders, a flat out miss, etc.


            Okay, yeah I know what you're talking about with the punt glitch. I haven't had a game in high wind yet. I did have one in rain, but I didn't notice that this year... so far.

            To the extra point miss. The only time I've seen that is when I sim the extra point play. I have noticed missed field goals on longer attempts. Anything outside the 35 the CPU is no longer money.
            "A man can only be beaten in two ways: if he gives up, or if he dies."

            Comment

            • KingV2k3
              Senior Circuit
              • May 2003
              • 5881

              #36
              Re: Difficulty - All-Pro vs. All-Madden

              Originally posted by Senator Palmer
              Then I had games like against Big Ben for instance where he went 19 for 28 which is 67 percent, but the 9 he missed felt like real football. There were overthrows with him stepping up, balls batted down by my defenders, a flat out miss, etc.

              Anything outside the 35 the CPU is no longer money.
              Well, that Big Ben stat like looks like perfection to me, esp. compared to what AP seems to be delivering on that front...

              AND, that fact that the CPU misses FGA, is pretty darn exciting as well...



              Unfortunately, I'm not getting to this game for a few more weeks, so please keep me / us updated on your AM Sim experience...

              Well thought out and rife with detail as usual, Senator!

              Comment

              • Rocket32
                MVP
                • May 2016
                • 1639

                #37
                Re: Difficulty - All-Pro vs. All-Madden

                I haven't played too much in CFM yet so maybe it's just a fluke but has anyone
                else noticed that getting through defenders is way too easy when usering a DL?

                Been playing on default All Madden Sim.

                Comment

                • therizing02
                  MVP
                  • Apr 2003
                  • 4175

                  #38
                  Re: Difficulty - All-Pro vs. All-Madden

                  Originally posted by Senator Palmer
                  I can't quite render a verdict on the completion percentage. I'm still working out how much man vs. zone I want to play, because I think man is better than it was last year and I still haven't played against Rodgers or Brady.

                  But I've had games where the QB started 4 for 10 for 25 yards and got hot at the 2 minute drill at the end of the half -- we've all seen that.

                  Then I had games like against Big Ben for instance where he went 19 for 28 which is 67 percent, but the 9 he missed felt like real football. There were overthrows with him stepping up, balls batted down by my defenders, a flat out miss, etc.


                  Okay, yeah I know what you're talking about with the punt glitch. I haven't had a game in high wind yet. I did have one in rain, but I didn't notice that this year... so far.

                  To the extra point miss. The only time I've seen that is when I sim the extra point play. I have noticed missed field goals on longer attempts. Anything outside the 35 the CPU is no longer money.
                  SP,

                  Are your AM games played in CFM? I notice a huge difference this year in how the game plays in Play Now vs. CFM with CFM being much more difficult. I was having excellent games playing AM in Play Now, but the CPU QB is deadly in CFM. I typically USER a LB to cover the middle zones.

                  I think All Madden presents a good challenge. The main difference for me is that I have think about every decision I make. Coaching Adjustments, play calling, run/pass focus, etc. I also don't feel like I need house rules in AM. The only rule is use is that I have to use the Coach Suggested plays on offense and defense. I typically use one of the three options with the chess piece.

                  At this point, the toughest thing to deal with has been the CPU QB completion percentages. If it's just a matter of dropping the QB ACC slider it might be worth it.

                  KingV, are you playing on AM?

                  Comment

                  • KingV2k3
                    Senior Circuit
                    • May 2003
                    • 5881

                    #39
                    Re: Difficulty - All-Pro vs. All-Madden

                    Originally posted by therizing02
                    KingV, are you playing on AM?
                    Unfortunately, I'm not going to be able to get to this game for a few weeks, so I'm doing research / due diligence until then...

                    VERY interested in the AM Sim concept, so far sounds much more to my taste and skill level than what the AP stat lines are appearing to indicate...

                    Also:

                    Good question re: Play Now versus CFM...

                    As far as your CPU QB Completion Percentages go:

                    I posted this in the "Is Defense Broken": thread:

                    I'm not sure if you've tried it yet, but enabling Ball Hawk usually tightens up coverage...

                    It's not perfect, but it's one of the tools available...

                    Failing that, you can bump DPI a notch or two, but that's going to affect both sides of the ball in coverage and a tiny bit of "universal ball awareness" in all phases...

                    The other problem with that (DPI) however, is if the AI perceives that the windows are too small for the CPU QB, he'll go Captain Checkdown...

                    And, using "Pass Commit" is always an option...

                    You also might want to consider playing as a DL...

                    I find that for the bunch of years, the most reliable way to force an inaccurate pass by the CPU is to "break the seal" of the pocket...
                    Last edited by KingV2k3; 08-27-2017, 03:45 PM.

                    Comment

                    • Senator Palmer
                      MVP
                      • Jul 2008
                      • 3314

                      #40
                      Re: Difficulty - All-Pro vs. All-Madden

                      Originally posted by therizing02
                      SP,

                      Are your AM games played in CFM? I notice a huge difference this year in how the game plays in Play Now vs. CFM with CFM being much more difficult. I was having excellent games playing AM in Play Now, but the CPU QB is deadly in CFM. I typically USER a LB to cover the middle zones.

                      I think All Madden presents a good challenge. The main difference for me is that I have think about every decision I make. Coaching Adjustments, play calling, run/pass focus, etc. I also don't feel like I need house rules in AM. The only rule is use is that I have to use the Coach Suggested plays on offense and defense. I typically use one of the three options with the chess piece.

                      At this point, the toughest thing to deal with has been the CPU QB completion percentages. If it's just a matter of dropping the QB ACC slider it might be worth it.

                      KingV, are you playing on AM?
                      Nah, this is like my second day with the game. I'm still trying to get comfortable with everything like some of the new looks on defense, and getting the ID the Mike down. I haven't had a chance to dig into CFM yet. All of my impressions are coming from play now and play now live.
                      "A man can only be beaten in two ways: if he gives up, or if he dies."

                      Comment

                      • scitychamps87
                        MVP
                        • Apr 2010
                        • 1201

                        #41
                        Re: Difficulty - All-Pro vs. All-Madden

                        I'm in what I like to call "Madden hell" right now. I HATE touching sliders. But I've lost every single game on All-Madden. About 10 of them. But if I keep playing on all pro I'm gonna go 13-3 with the Texans with Tom Savage at QB which is absolutely ridiculous and in no way should ever happen. On All-Madden I get a close game here and there but mostly blown out with perpetual pick 6s. Your O-line gets absolutely leveled. But, then if you play on All-Pro, offense is at least somewhat challenging this year. But, on defense you can stuff the run without question and YOUR pass rush obliterates the opposing QB. Without question Madden needs either

                        A. A difficulty between All-Pro and All-Madden.

                        or

                        B. Dynamic difficulty.

                        I shouldn't have to touch the sliders for the game to play properly. I don't have to do it in other videogames. I know many here work really hard on sliders and do a fantastic job. Maybe one day I'll try it. But, I absolutely despise having to tweak the game like a maniac just to get a fun experience. It's a legitimate problem for this game nearly ever year. Last year was the first year I could play on All-Madden consistently and not feel cheated all the time and still have some success. This year All-Pro is harder, which is great but still not quite hard enough, which is a problem. Rant over...
                        PITTSBURGH PROUD
                        --6 Time Super Bowl Champions--
                        --5 Time World Series Champions--
                        --5 Time Stanley Cup Champions--

                        Comment

                        • scitychamps87
                          MVP
                          • Apr 2010
                          • 1201

                          #42
                          Re: Difficulty - All-Pro vs. All-Madden

                          Sorry for the double post, but that being said, All-Pro still feels like the most balanced gameplay. Finally won a game on All-Madden but something just feels off...I really like the game this year though and will probably have more fun with it this year than last year and I had a ton of fun last year. Still think Rex has the Sim community at heart every day and I always appreciate his honesty, good or bad. Madden is finally going in the right direction again
                          PITTSBURGH PROUD
                          --6 Time Super Bowl Champions--
                          --5 Time World Series Champions--
                          --5 Time Stanley Cup Champions--

                          Comment

                          • PhillyFan22
                            Rookie
                            • Aug 2014
                            • 78

                            #43
                            Re: Difficulty - All-Pro vs. All-Madden

                            Originally posted by scitychamps87
                            I'm in what I like to call "Madden hell" right now. I HATE touching sliders. But I've lost every single game on All-Madden. About 10 of them. But if I keep playing on all pro I'm gonna go 13-3 with the Texans with Tom Savage at QB which is absolutely ridiculous and in no way should ever happen. On All-Madden I get a close game here and there but mostly blown out with perpetual pick 6s. Your O-line gets absolutely leveled. But, then if you play on All-Pro, offense is at least somewhat challenging this year. But, on defense you can stuff the run without question and YOUR pass rush obliterates the opposing QB. Without question Madden needs either

                            A. A difficulty between All-Pro and All-Madden.

                            or

                            B. Dynamic difficulty.

                            I shouldn't have to touch the sliders for the game to play properly. I don't have to do it in other videogames. I know many here work really hard on sliders and do a fantastic job. Maybe one day I'll try it. But, I absolutely despise having to tweak the game like a maniac just to get a fun experience. It's a legitimate problem for this game nearly ever year. Last year was the first year I could play on All-Madden consistently and not feel cheated all the time and still have some success. This year All-Pro is harder, which is great but still not quite hard enough, which is a problem. Rant over...
                            This right here is exactly where I am at. Every All-Madden game has been ridiculous to the point where the CPU is unstoppable where it isn't even realistic. Simple throws are completely missed, every single juke or spin move the CPU does makes my defenders miss, etc. But, then on All-Pro in my CFM I put up 70 points on the CPU. No idea where to go from here difficulty wise. CPU playcalling on All-Pro is terrible but not trying to keep playing the monstars on All-Madden.

                            Comment

                            • Madden08PCgmr
                              MVP
                              • Feb 2017
                              • 2435

                              #44
                              Difficulty - All-Pro vs. All-Madden

                              With all due respect, I don't know why anyone would *choose* to play a mode where the computer is essentially cheating.


                              Sent from my iPhone using Operation Sports
                              You want free speech?
                              Let's see you acknowledge a man whose words make your blood boil, advocating at the top of his lungs that which you would spend a lifetime opposing at the top of yours.

                              Comment

                              • vrtkolman
                                Rookie
                                • Nov 2004
                                • 308

                                #45
                                Re: Difficulty - All-Pro vs. All-Madden

                                All Pro is great while your team is at or under the level of your opponent. Once your team is rated too high, that is when it is hard to lose.

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