CPU Punt Issues post 1.9

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  • GoBlue7
    Rookie
    • Jul 2009
    • 264

    #1

    CPU Punt Issues post 1.9

    I gave in and downloaded 1.9 this morning. My first game was my divisional round playoff game outdoors in New England. Wind was around 10mph and with each CPU punt, it went sky hit and dropped, resulting in like a 10 yd punt. I have heard of this issue before but never experienced it at all in M18 until after this update.

    Anyone else experience this yet?
  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #2
    Re: CPU Punt Issues post 1.9

    Originally posted by GoBlue7
    I gave in and downloaded 1.9 this morning. My first game was my divisional round playoff game outdoors in New England. Wind was around 10mph and with each CPU punt, it went sky hit and dropped, resulting in like a 10 yd punt. I have heard of this issue before but never experienced it at all in M18 until after this update.

    Anyone else experience this yet?
    It's been in since one of the title updates last year.

    The only thing you can do to get around the issue is play in domed staduims and Play the Moment.

    This wasn't called by the latest title update.

    Comment

    • timmg
      MVP
      • Jun 2003
      • 1380

      #3
      Re: CPU Punt Issues post 1.9

      Does the wind speed make a difference, played one game it was 11mph cpu short punts, next game 8mph punts were normal. Against the wind on those punts, with wind all cpu punts were normal

      Comment

      • D81SKINS
        MVP
        • Dec 2014
        • 1671

        #4
        Re: CPU Punt Issues post 1.9

        Wind does affect it. That's why not everyone sees it

        Comment

        • Devaster
          Pro
          • Dec 2008
          • 711

          #5
          Re: CPU Punt Issues post 1.9

          When the CPU is kicking into the wind they tend to use sky punts and it leads to really short punts. I've actually fumbled those away sometimes because pressing the button to switch players doesn't let you get to the returner in time usually. And the returner often has the ball clank off their helmet. I have a habit now of switching to the returner before the punt goes off to prevent this.

          Anyway the CPU has been doing that for the entirety of M18.

          I think it depends on where the CPU is on the field though. If they are deep in their own territory they won't use a sky punt and just boot it into the wind as deep as they can.

          Comment

          • Rhudey
            Rookie
            • Dec 2002
            • 475

            #6
            Re: CPU Punt Issues post 1.9

            Originally posted by Devaster
            When the CPU is kicking into the wind they tend to use sky punts and it leads to really short punts. I've actually fumbled those away sometimes because pressing the button to switch players doesn't let you get to the returner in time usually. And the returner often has the ball clank off their helmet. I have a habit now of switching to the returner before the punt goes off to prevent this.

            Anyway the CPU has been doing that for the entirety of M18.

            I think it depends on where the CPU is on the field though. If they are deep in their own territory they won't use a sky punt and just boot it into the wind as deep as they can.
            I had the cpu punt from the back of their end zone through mine for a touchback with a 12 mph wind behind him.

            Comment

            • D81SKINS
              MVP
              • Dec 2014
              • 1671

              #7
              Re: CPU Punt Issues post 1.9

              Originally posted by Rhudey
              I had the cpu punt from the back of their end zone through mine for a touchback with a 12 mph wind behind him.
              Ok now what happens when they're against the wind, I'll tell you.
              It goes Sky High and they barely get it to the 50.
              I really think it's a combo of wind(ex. 10mph or more)
              And
              CPU Sky Punt Logic, they think they are at the 50 or closer and they pick sky punt. Also they could be confused on which way the wind is blowing.
              CPU Punt logic is horrendous at times.
              Ruins a usually good game!
              Think if the CPU could play the field position chess match, like an elite user.
              So much potential in the CPU, just not quite there.


              ----------------------------------------------------------
              EA, we know, you know the issues that have plagued Madden and the CPU.
              Why is it, I get a better CPU QB ai on last gen?
              Why do more and more things get taken away from the CPU and the User ?
              What happened to CPU DPP(dynamic player performance)?
              What happened to traits for Tuck & Run?
              Going further back, what happened to Block Shed slider?
              Hopefully we'll start seeing more CPU vs User love!!

              Comment

              • mykelmosinee
                Rookie
                • Oct 2014
                • 304

                #8
                Re: CPU Punt Issues post 1.9

                It's been an issue for at least 2 years now. WHY it isn't addressed or even acknowledged, I have no idea!

                Sent from my Redmi Note 3 using Tapatalk

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