Special abilities in Madden

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  • CHIEFxxROCKEM
    Rookie
    • May 2011
    • 352

    #1

    Special abilities in Madden

    Similar to Madden 08's weapons, APF 2K8 has its own set of "special abilities" for players. The complete list of them was recently revealed. These have essentially taken the place of player ratings so it will be critical to have an understanding of them. Overall I like the concept, but I'm curious how well it


    As the title states would guys like to see some sort of abilities to differentiate between regular players & stars/HOf players.
    As Madden is today when you play it, Shady mcCoy is just a regular shemgular RB with high ratings. He jukes nor runs with the ball like a loaf of bread as he does in real life. We need something to make this game come to life.
    31
    Yea
    0%
    12
    Maybe if implemented correctly
    0%
    15
    No
    0%
    4

    The poll is expired.

    Xbox live: CHIEFxxROCKEM
  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #2
    Re: Special abilities in Madden

    Didn't Madden have something similar back in the day, like 09 or 10? I think they were called weapons.

    I think the QB position is getting there, finally differences between Rodgers and Hundley.

    I do agree with the RB and WR positions. Good pass rushers usually dominate.

    And I never try to pass on Sherman's side.

    To me, it's a mixed bag and I think if they differentiated better with the RB and WR positions, then I think we are headed in the right direction.
    Last edited by roadman; 01-18-2018, 10:16 PM.

    Comment

    • CHIEFxxROCKEM
      Rookie
      • May 2011
      • 352

      #3
      Re: Special abilities in Madden

      Example A
      Aaron Rodgers
      Quick Release
      Laser Arm
      Cadence
      Clutch
      4th comeback


      Example B
      Antonio Brown
      Secure Ball Bonus
      Quick Feet
      Break Away Burst
      Route God
      Magic Feet

      Example C
      Von Miller
      Ball Strip
      Sack Master
      Loose Ball magnet
      Pass Rush bonus

      Example D
      Jalen Ramsey
      Bump Master
      Closing speed
      Coverage bonus
      Ball Hawk

      I could go on & you guys can help as well

      This is the type of thing could help Madden not seem boring & could add depth
      Last edited by CHIEFxxROCKEM; 01-18-2018, 10:22 PM.
      Xbox live: CHIEFxxROCKEM

      Comment

      • CHIEFxxROCKEM
        Rookie
        • May 2011
        • 352

        #4
        Re: Special abilities in Madden

        Originally posted by roadman
        Didn't Madden have something similar back in the day, like 09 or 10? I think they were called weapons.

        I think the QB position is getting there, finally differences between Rodgers and Hundley.

        I do agree with the RB and WR positions. Good pass rushers usually dominate.

        And I never try to pass on Sherman's side.

        To me, it's a mixed back and I think if they differentiated better with the RB and WR positions, then I think we are headed in the right direction.
        Madden 08 did have something similar & it made players like Moss & Shawn Alexander & Brett Favre be unique. That scrapped it instead of expanding it.
        Xbox live: CHIEFxxROCKEM

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        • jct32
          MVP
          • Jan 2006
          • 3437

          #5
          Re: Special abilities in Madden

          APF 2k8 anyone?
          To Dare Is To Do - Tottenham Hotspur

          Comment

          • CHIEFxxROCKEM
            Rookie
            • May 2011
            • 352

            #6
            Re: Special abilities in Madden

            Originally posted by jct32
            APF 2k8 anyone?
            Yes the link at the is the all pro 2k8 abilities list. Madden had something similar but it wasn’t no way near as deep as 2k8. We need something do you have any ideas?
            Xbox live: CHIEFxxROCKEM

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            • jct32
              MVP
              • Jan 2006
              • 3437

              #7
              Re: Special abilities in Madden

              Originally posted by CHIEFxxROCKEM
              Yes the link at the is the all pro 2k8 abilities list. Madden had something similar but it wasn’t no way near as deep as 2k8. We need something do you have any ideas?
              Maybe I should have clicked the link lol.

              I would love for the APF 2k8 system to come back. It made the guesswork of finding good players with the ratings hidden. You could even find generic players who were slightly better than others.

              I think they should hide the ratings and give out the "badges" and then you play based off that.

              It worked extremely well in APF 2k8.
              To Dare Is To Do - Tottenham Hotspur

              Comment

              • ForUntoOblivionSoar∞
                MVP
                • Dec 2009
                • 4682

                #8
                Re: Special abilities in Madden

                Originally posted by CHIEFxxROCKEM
                Example A
                Aaron Rodgers
                Quick Release
                Laser Arm
                Cadence
                Clutch
                4th comeback


                Example B
                Antonio Brown
                Secure Ball Bonus
                Quick Feet
                Break Away Burst
                Route God
                Magic Feet

                Example C
                Von Miller
                Ball Strip
                Sack Master
                Loose Ball magnet
                Pass Rush bonus

                Example D
                Jalen Ramsey
                Bump Master
                Closing speed
                Coverage bonus
                Ball Hawk

                I could go on & you guys can help as well

                This is the type of thing could help Madden not seem boring & could add depth
                I would HATE this kind of thing.

                "Laser arm?" No thanks.


                The types of special abilities I would be after are things that can't be or aren't included in ratings. Thinks like release speed. In the NFL, the QB's release actually matters, but there is nothing like that in all the ratings.

                Or how about throwing fundamentals? The closest Madden comes to that is the "tight spiral" characteristic.


                But the rest of this "Back of the Box" stuff? No thank you.
                Originally posted by Therebelyell626
                I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                https://forums.operationsports.com/forums/showpost.php?p=2049813056

                Last edited by your mom; 06-06-2006 at 6:06 PM.

                Comment

                • briz1046
                  MVP
                  • May 2013
                  • 1017

                  #9
                  Re: Special abilities in Madden

                  Traits or however you choose to name them are best for abilities where the possibilities are if the yes/no or sometimes variety and no real grading us necessary or possible between those choices
                  Using an icon or star or whatever system for abilities such as speed where a wide variance of possibilities is expected is ,to be honest ,somewhat pointless and misleading
                  In order to utilise this information * under the hood* the CPU requires this in numerical form thus it's really only a superficial front side change that would have no impact on gameplay
                  If other games portrayed certain players or types better it was due to a wider variance if animations or more signature animations not due to how it portrayed them on the front end ratings
                  If however the OP is referring to a weapon system which was used to boost a pre assigned rating ( juke) I'd not be favour as it would seem unrealistic
                  Adding more traits where appropriate ( or ratings for that matter) to offer more variety would always be a welcome change though
                  Arguing with idiots is like playing chess with a pigeon .... No matter how good you are , the bird is going to **** on the board and strut around like it won anyway .

                  Comment

                  • Thunderhorse
                    Rookie
                    • Jun 2011
                    • 485

                    #10
                    Re: Special abilities in Madden

                    Originally posted by ForUntoOblivionSoar∞
                    I would HATE this kind of thing.

                    "Laser arm?" No thanks.


                    The types of special abilities I would be after are things that can't be or aren't included in ratings. Thinks like release speed. In the NFL, the QB's release actually matters, but there is nothing like that in all the ratings.

                    Or how about throwing fundamentals? The closest Madden comes to that is the "tight spiral" characteristic.


                    But the rest of this "Back of the Box" stuff? No thank you.
                    You're viewpoint is ignorant. (I'm just saying you didn't understand where he is coming from with those terms)

                    2K's "Laser Arm" just meant the quarterback had the ability to throw the ball at a different trajectory because he was given a different set of animations. Maybe the name was corny, the actual mechanic was legitimate. It allowed you to throw the ball into tight windows. If you did not have a quarterback with that ability, you could not throw into that window with enough speed to ensure the play being made. Dan Marino was a nightmare in 2K8 because in addition to his "Laser Arm" ability, he had "Quick Release" as well. If you didn't get pressure on him immediately, he was going to tear into your ***.

                    ----

                    Madden 08 introduced weapons but the animations did not differentiate enough imo. 2K's abilities gave a player a more efficient animation. One specific one I can think of is the Stiff Arm. A player who had that ability was able to put one out there that was not only effective but it was FAST. He would get rid of the defender while the normal stiff arm was effective but the animation was longer.

                    The problem with this development team, historically, is they haven't proven they can create this type of gameplay in a fundamentally practical sense. I have no doubt they could Mo-Cap some incredible interaction animations, but would they make sense in the scenarios where they play out.

                    In 2K you weren't going to stiff arm anyone, even if you had the ability, if your ball carrier didn't have a head of steam. In Madden, given the dice roll, your player would be capable of that in ANY situation.

                    It is something Madden desperately needs, but it doesn't think on a level deep enough to warrant it, yet. At least IMO.

                    Comment

                    • Thunderhorse
                      Rookie
                      • Jun 2011
                      • 485

                      #11
                      Re: Special abilities in Madden

                      For illustrative purposes. (Quality sucks)

                      This is a normal stiff arm in the game - Notice how after initiating contact, the Ball carrier has to then "push" the defender away. I would describe this animation as one that consists of two parts. One is initiation of contact, the other being the "finish"



                      This one is with the stiff arm ability. This animation is faster, and enables the user to chain into another move almost immediately. I would describe this animation as one, continuous motion. The Ball Carrier puts out a jab and the defender is unable to impede his progress in the same way.



                      Some IRL examples


                      Normal

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/DYvmPo7FZX4?start=10" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                      Ability

                      <iframe width="560" height="315" src="https://www.youtube.com/embed/nxTQAqB8Q0Q?start=8" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                      Last edited by Thunderhorse; 01-21-2018, 11:42 AM.

                      Comment

                      • cable guy
                        MVP
                        • Jul 2005
                        • 3276

                        #12
                        Re: Special abilities in Madden

                        Originally posted by roadman
                        Didn't Madden have something similar back in the day, like 09 or 10? I think they were called weapons.

                        I think the QB position is getting there, finally differences between Rodgers and Hundley.

                        I do agree with the RB and WR positions. Good pass rushers usually dominate.

                        And I never try to pass on Sherman's side.

                        To me, it's a mixed bag and I think if they differentiated better with the RB and WR positions, then I think we are headed in the right direction.
                        Agreed.

                        If one thing Madden is steadily improving on is player ratings. And yes, finally a big difference in QBs. From what I've seen.

                        But I would love to see the things the OP has in mind. Ratings plus "working" traits and personalities and styles, etc. I'm all in for that.

                        Sent from my SM-G900V using Operation Sports mobile app

                        Comment

                        • CHIEFxxROCKEM
                          Rookie
                          • May 2011
                          • 352

                          #13
                          Re: Special abilities in Madden

                          Originally posted by ForUntoOblivionSoar∞
                          I would HATE this kind of thing.

                          "Laser arm?" No thanks.


                          The types of special abilities I would be after are things that can't be or aren't included in ratings. Thinks like release speed. In the NFL, the QB's release actually matters, but there is nothing like that in all the ratings.

                          Or how about throwing fundamentals? The closest Madden comes to that is the "tight spiral" characteristic.


                          But the rest of this "Back of the Box" stuff? No thank you.
                          So you telling if some has a 95 throw power they can’t have a lser arm? Wow. Madden 08 basically had this & it wasn’t an issue
                          Xbox live: CHIEFxxROCKEM

                          Comment

                          • CHIEFxxROCKEM
                            Rookie
                            • May 2011
                            • 352

                            #14
                            Re: Special abilities in Madden

                            Originally posted by Thunderhorse
                            For illustrative purposes. (Quality sucks)

                            This is a normal stiff arm in the game - Notice how after initiating contact, the Ball carrier has to then "push" the defender away. I would describe this animation as one that consists of two parts. One is initiation of contact, the other being the "finish"



                            This one is with the stiff arm ability. This animation is faster, and enables the user to chain into another move almost immediately. I would describe this animation as one, continuous motion. The Ball Carrier puts out a jab and the defender is unable to impede his progress in the same way.



                            Some IRL examples


                            Normal

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/DYvmPo7FZX4?start=10" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                            Ability

                            <iframe width="560" height="315" src="https://www.youtube.com/embed/nxTQAqB8Q0Q?start=8" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                            Thank you for this bcuz I don’t know how to post videos 😂 but what you gave that example of is exactly how I wanted.
                            Xbox live: CHIEFxxROCKEM

                            Comment

                            • CHIEFxxROCKEM
                              Rookie
                              • May 2011
                              • 352

                              #15
                              Re: Special abilities in Madden



                              What’s the difference guys?
                              Xbox live: CHIEFxxROCKEM

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