Special abilities in Madden
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Re: Special abilities in Madden
I think that whether they do it through badges or traits or ratings as long as there is more depth and more variation we will be able to feel the difference between the players better.
Whether Kaep has a 45 touch pass rating and 95 thp vs Steve Young 90 touch pass rating and 85 thp or if they have badges and whatever the difference will be there. I agree depth and more animations are especially key to feel the difference.51 & 55
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Re: Special abilities in Madden
One further thing I'd like to see implemented is for the dev trait to be made dynamic
Both in that it can change according to that player attaining certain * in career* goals or possibly only within certain schemes
Also tho I'd like to see rookies programmed in such a way to give different rates of progression during their careers ..
Ie players joining the league as slow or normal dev but programmed to change to fast or SS as their career progresses and vice versaArguing with idiots is like playing chess with a pigeon .... No matter how good you are , the bird is going to **** on the board and strut around like it won anyway .Comment
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Re: Special abilities in Madden
I've always felt that what Madden lacks - absolutely not it's biggest issue - is the character that certain players bring to the field on Sundays. It's understandable you can't make everyone have their own traits, but the stars of the NFL are recognizably different compared to the rest of the league. Madden 16 came real close to giving Odell Beckham a little character in his cover year, but not quite.
There are a bunch of real life examples too.
Jalen Ramsey for instance, we should see him jawing with the receivers after every play, or on the line of scrimmage even before the snap. Yet someone like say, Desmond Trufant, doesn't really jaw a lot so he'd just have that sort of plain default character to him.
Tom Brady, he's cocky or at least he is on the field. When he gets hit, I want to see him get up and jaw at the defender that just hit him like he often does in real life. I don't, however, want to see a Blake Bortles get up and act like that.
Of course, it wouldn't really be good if EVERY player was like this and it turned into repetitive showings over and over. But just give the stars of the league character. A lot of other games have and still do accomplish this feat. Why it's not something that Madden has done yet is kind of beyond me.
You can take that to the field like the original post too. Someone like LeSean McCoy plays different than another shifty back like Lamar Miller. I think giving so called "special abilities" or character attributes would improve the game immensely in both presentation AND gameplay. Unfortunately, with the huge push for the competitive gaming tournaments, I just feel like it's something that EA may not be interested in putting the time into. I think presentation (not TV and broadcasting presentation) has sort of just gone to the wayside.Comment
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Re: Special abilities in Madden
Hell no at this. Considering every time they implement something new, it's one step forward, two steps back on everything else.
This would be great with NFL Blitz or something arcadey like that. But let's not fix what's not broken because it really isn't broken. Shady yesterday against my Bucs went ham on me when other RBs couldn't. Shady was being Shady.Comment
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Re: Special abilities in Madden
Hell no at this. Considering every time they implement something new, it's one step forward, two steps back on everything else.
This would be great with NFL Blitz or something arcadey like that. But let's not fix what's not broken because it really isn't broken. Shady yesterday against my Bucs went ham on me when other RBs couldn't. Shady was being Shady.Comment
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Re: Special abilities in Madden
Definitely with you on the personalities though, so many guys have unique things they do whether it be sack celebration, first down celebration, or whatever and that's the type of stuff that is a really little thing but goes a long way. One of the coolest things about the Xbox/PS2 Madden's was having Dante Hall throw up the X when he scored and Priest Holmes doing his touchdown celebration and they still have that to a certain extent now like with Cam but it seems like with as much personality as there is now there should be a lot more uniqueness instead of 90% of the league doing the Bernie after sacks and first downs.
As for the special abilities though I think they're trying to do that with attributes which I think is the right move. Whenever I think special abilities I think of like the hot spot from NBA Jam or whatever and it just comes with an overall arcade stigma to me. I'd just worry how it would be implemented and that it would be overdone to the point where it would be arcade but I think they could definitely have a place if done right.Comment
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Re: Special abilities in Madden
The rest of us are in a sense held hostage by the competitive space, IMO. Taking two players with the same rating, if one signature animation is proven through testing to provide even the slightest bit more effectiveness than another sig animation, that will be the player that everyone uses.
Competitive players are ruthlessly utilitarian. Uniqueness through aesthetically pleasing differentiation of style is irrelevant to them if there isn't an accompanying statistical advantage to be gained. The players don't really matter, it's just a numbers game.
The CFM crowd, especially solo players, are more likely to sacrifice a lost dice roll here and there for a more immersive, stylistically diverse game. I'm not sure the dev team would run the risk of having unique sigs inadvertently break the ratings threshold rules for the comp players, so moves remain homogeneous according to tiers.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Special abilities in Madden
While useful for gameplay, that isn't useful for realism, because we need to SEE that Kaepernick lacks touch and that Brady has it in spades. It can't just be an accuracy penalty for not having touch. We need to see that Kaepernick is not able to throw with arc.Originally posted by Therebelyell626I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
Last edited by your mom; 06-06-2006 at 6:06 PM.Comment
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