How in-depth do you think Madden will take its archetype system?
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Re: How in-depth do you think Madden will take its archetype system?
I just hope they don’t screw things up with players like Deion Jones or Eric Kendricks. They are both underside mlb’s that look more like box safeties based on their madden stats but they aren’t really liabilities in the run game and they excel very well in coverage
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Re: How in-depth do you think Madden will take its archetype system?
So according to the SGO article they have changed the XP system , renamed them Skill points and via the archetypes are restricting how they may be spent, to make it more ' INTUITIVE '
None of that sounds bad , indeed it may be a improvement BUT :-
those skill points are still earned ON THE FIELD ( at least that's the only way mentioned) when the MAJOR flaw in the whole system was that it's production based , and thus COUNTER INTUITIVE by design , as many people here have pointed out
Obviously more reveals yet to come ..but so far not impressedComment
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Re: How in-depth do you think Madden will take its archetype system?
XP or whatever they wish to name it isn't the problem , it's merely a coinage , that is :- an alternative to a hard and fast * do this and get that reward* type system
The issue I have is how you can earn it , and to a lesser extent how it can be spent ...they seem to have attempted to address my minor concern via archetypes, whilst ignoring my major problem . We'll see though when it's fully revealedArguing with idiots is like playing chess with a pigeon .... No matter how good you are , the bird is going to **** on the board and strut around like it won anyway .Comment
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Re: How in-depth do you think Madden will take its archetype system?
XP or whatever they wish to name it isn't the problem , it's merely a coinage , that is :- an alternative to a hard and fast * do this and get that reward* type system
The issue I have is how you can earn it , and to a lesser extent how it can be spent ...they seem to have attempted to address my minor concern via archetypes, whilst ignoring my major problem . We'll see though when it's fully revealed
Different lipstick, same progression system pig.
Give me an updated Head Coach with Madden gameplay for a franchise mode.Comment
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Re: How in-depth do you think Madden will take its archetype system?
lol
To the general point, this seems extremely disappointing and really dropping the bar. The longer we wait to overhaul this mode, the more time is wasted. Building on these illogical features is a waste of time51 & 55
FRANCHISE OVERHAULED
https://forums.operationsports.com/f...verhauled.html
PROGRESSION OVERHAULED
https://forums.operationsports.com/f...verhauled.htmlComment
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Re: How in-depth do you think Madden will take its archetype system?
From the tiny bit of info they’ve released on this “new” feature it sounds like absolutely nothing new or groundbreaking. More like a slight reskin of stuff already in the game in order to pad the list of “new” features for Franchise mode. I’m more nervous than excited, this feature seems more like a burden than anything truly new or exciting.Comment
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Re: How in-depth do you think Madden will take its archetype system?
From the tiny bit of info they’ve released on this “new” feature it sounds like absolutely nothing new or groundbreaking. More like a slight reskin of stuff already in the game in order to pad the list of “new” features for Franchise mode. I’m more nervous than excited, this feature seems more like a burden than anything truly new or exciting.Follow me on Twitter @T4VertsComment
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Re: How in-depth do you think Madden will take its archetype system?
We all thought that was the logical and intended blueprint for CFM way back going on 7 versions ago.Comment
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Re: How in-depth do you think Madden will take its archetype system?
It is going to shape how players are built. In a CFM you have always been able to dump XP in a single stat that is OP for the position and that just isn’t the case anymore. You add in the impact of fitting the coaches scheme and you get a pretty solid feature that can be built on over time.
There are so many more aspects to a good franchise mode that could’ve been implemented for more immersion into a mode that is lacking it. In the PS2 days Madden was massively immersive, these rehashed features just feel hollow. Like I said, something as basic as a (not even) full coaching staff isn’t even in the game, and hasn’t been since the PS2 days. That’s pretty ****ing sad.Comment
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Re: How in-depth do you think Madden will take its archetype system?
I sure hope this isn’t the case. This will be majorly disappointing if true.Comment
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Re: How in-depth do you think Madden will take its archetype system?
I'm wondering how well the AI will build rosters around their scheme. Or will there be glitches? Like avoiding the #1 QB in the draft because he "doesn't fit your scheme"?
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--6 Time Super Bowl Champions--
--5 Time World Series Champions--
--5 Time Stanley Cup Champions--Comment
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Re: How in-depth do you think Madden will take its archetype system?
I'm wondering how well the AI will build rosters around their scheme. Or will there be glitches? Like avoiding the #1 QB in the draft because he "doesn't fit your scheme"?
Sent from my XT1650 using Operation Sports mobile appComment
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Re: How in-depth do you think Madden will take its archetype system?
True. DeShaun Watson jumps out at me immediately. Would I expect Cleveland to do this? Yes. New England? No.
Sent from my XT1650 using Operation Sports mobile appPITTSBURGH PROUD
--6 Time Super Bowl Champions--
--5 Time World Series Champions--
--5 Time Stanley Cup Champions--Comment
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