WR not attacking the ball on deep 50/50 balls

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  • brutusbrown1998
    Banned
    • Aug 2018
    • 28

    #91
    Re: WR not attacking the ball on deep 50/50 balls

    Originally posted by jfsolo
    This is how catching was tuned back in the day in Madden when you always had to User catch. It's how it should be, IMO.


    1. No it wasn’t

    2. No it shouldn’t.


    Sent from my iPhone using the operation sports app

    Comment

    • Phillyboi207
      Banned
      • Apr 2012
      • 3159

      #92
      Re: WR not attacking the ball on deep 50/50 balls

      Originally posted by brutusbrown1998
      1. No it wasn’t

      2. No it shouldn’t.


      Sent from my iPhone using the operation sports app
      Yeah it was. User catching used to be all about timing to high point the ball instead of just holding a button.

      No comment on the 2nd part. I could take it or leave it.

      Comment

      • bkrich83
        Has Been
        • Jul 2002
        • 71574

        #93
        Re: WR not attacking the ball on deep 50/50 balls

        Originally posted by brutusbrown1998
        1. No it wasn’t

        2. No it shouldn’t.


        Sent from my iPhone using the operation sports app
        1. Yes it indeed was. That's not even in question.

        2. Is personal opinion which is why he said "imo" I believe it should be an option either way.



        Originally posted by Phillyboi207
        Yeah it was. User catching used to be all about timing to high point the ball instead of just holding a button.

        No comment on the 2nd part. I could take it or leave it.
        Exactly!!
        Tracking my NCAA Coach Career

        Comment

        • mixxx01
          Rookie
          • Jul 2009
          • 321

          #94
          Re: WR not attacking the ball on deep 50/50 balls

          Originally posted by squadron supreme
          I really, really hope that the scenario Clint is talking about only applies to competitive and arcade mode. If I'm playing in simulation mode and a critical third down pass is thrown to Jones with some traffic around him I shouldn't have to user possession catch with him. Shouldn't his awareness and traits dictate that?


          Yes they should. I really don’t understand this logic. It’s becoming nonsensical.


          Sent from my iPhone using Tapatalk

          Comment

          • DeuceDouglas
            Madden Dev Team
            • Apr 2010
            • 4297

            #95
            Re: WR not attacking the ball on deep 50/50 balls

            Originally posted by squadron supreme
            I really, really hope that the scenario Clint is talking about only applies to competitive and arcade mode. If I'm playing in simulation mode and a critical third down pass is thrown to Jones with some traffic around him I shouldn't have to user possession catch with him. Shouldn't his awareness and traits dictate that?
            I completely agree with this. I have no issue with my receiver going to the ground if it's in a contextually accurate situation and I'm willing to be pretty lenient on what falls under the "accurate" umbrella as well. If my WR is going to the ground on a WR screen or when he's on a streak and has the CB beat by five yards then, yeah, that's frustrating. But that's a logic issue. I really dislike the idea of having to hold players that I'm not even controlling hands just to get them to do completely basic stuff or more so not do completely stupid stuff.

            Example:

            <iframe src='https://gfycat.com/ifr/BelovedFearlessElver' frameborder='0' scrolling='no' allowfullscreen width='640' height='360'></iframe>

            I strongly disagree with the concept that because the RB doesn't have the RAC trait, I am forced to press the button every time just to get him to even react to the pass. I've been under the impression that it was a bug and players not reacting and letting the ball go by or hit them in the head was a result of things not triggering properly but it seems like based on Clint's tweet this is actually a design decision.

            Comment

            • squadron supreme
              Rookie
              • Sep 2010
              • 99

              #96
              Re: WR not attacking the ball on deep 50/50 balls

              Originally posted by DeuceDouglas
              I completely agree with this. I have no issue with my receiver going to the ground if it's in a contextually accurate situation and I'm willing to be pretty lenient on what falls under the "accurate" umbrella as well. If my WR is going to the ground on a WR screen or when he's on a streak and has the CB beat by five yards then, yeah, that's frustrating. But that's a logic issue. I really dislike the idea of having to hold players that I'm not even controlling hands just to get them to do completely basic stuff or more so not do completely stupid stuff.

              Example:

              <iframe src='https://gfycat.com/ifr/BelovedFearlessElver' frameborder='0' scrolling='no' allowfullscreen width='640' height='360'></iframe>

              I strongly disagree with the concept that because the RB doesn't have the RAC trait, I am forced to press the button every time just to get him to even react to the pass. I've been under the impression that it was a bug and players not reacting and letting the ball go by or hit them in the head was a result of things not triggering properly but it seems like based on Clint's tweet this is actually a design decision.
              What's also infuriating is that I've seen Robinson, White, and Miller in my Bears connected franchise high point and catch touch passes over the middle without me having to user catch. Yet down the sideline, they do nothing.

              The same thing has happened when the cpu throws down the sideline or corner routes. Brady was picked off throwing a corner route to Gronk who didn't leave his feet. It was suggested earlier in the thread to try changing the receiver coaching adjustments so that might be my last recourse.

              Comment

              • ASZEMPLE
                Rookie
                • Apr 2017
                • 162

                #97
                Re: WR not attacking the ball on deep 50/50 balls

                With implementation of the 3 catch types I’ve strongly disliked this feature, and would like it to return to 100% user control and user timing when I decide to catch it and when I don’t let the CPU decide the the right catch and animation, to me overcomplicated things, and at the same time took user control away from usering the WRs and added those ugly two man catching animations.


                Sent from my iPhone using Operation Sports
                "2k Football Now" - https://www.youtube.com/channel/UCal...MK48agD-UwulGw

                Comment

                • aceoye
                  Rookie
                  • Jul 2009
                  • 355

                  #98
                  Re: WR not attacking the ball on deep 50/50 balls

                  Originally posted by bkrich83
                  I have found pushing the button later in the play like when the ball is closer to the intended receiver has helped with 50/50 balls. Purely anecdotal but that’s been my experience.
                  The biggest problem with this and why its unreliable is that the game has become so animation based that you wont even get an opportunity to try this because the WR and DB are already in animations before the ball gets there rendering user catching useless.

                  Comment

                  • edaddy
                    MVP
                    • Jun 2004
                    • 2848

                    #99
                    Re: WR not attacking the ball on deep 50/50 balls

                    Originally posted by squadron supreme
                    I really, really hope that the scenario Clint is talking about only applies to competitive and arcade mode. If I'm playing in simulation mode and a critical third down pass is thrown to Jones with some traffic around him I shouldn't have to user possession catch with him. Shouldn't his awareness and traits dictate that?
                    I agree with this as well..at some point at least in sim mode ratings and traits should be able to dictate the outcome of the play..I can't remember a Madden where you had to strictly use user catch to make a play ever!!..It was always dictated by a rating and/or trait setting if you didn't user catch..If you think about it we don't user tackle , cover, or shed blocks every play the AI and ratings take over..I assumed competitive mode was made for that purpose Stick skills..This is the only Madden where wr's don't fight for the deep ball..and What makes it worse they just let the ball drop in front of them..
                    THANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELI

                    Comment

                    • bkrich83
                      Has Been
                      • Jul 2002
                      • 71574

                      #100
                      Re: WR not attacking the ball on deep 50/50 balls

                      Originally posted by aceoye
                      The biggest problem with this and why its unreliable is that the game has become so animation based that you wont even get an opportunity to try this because the WR and DB are already in animations before the ball gets there rendering user catching useless.


                      I haven’t seen this since at all. This is untrue.


                      Sent from my iPhone using Operation Sports
                      Tracking my NCAA Coach Career

                      Comment

                      • aceoye
                        Rookie
                        • Jul 2009
                        • 355

                        #101
                        Re: WR not attacking the ball on deep 50/50 balls

                        Originally posted by bkrich83
                        I haven’t seen this since at all. This is untrue.


                        Sent from my iPhone using Operation Sports
                        This is definitely true. Just because you press the catch button when the receiver attempts to catch when the ball gets close doesn't mean you weren't in an animation while the ball was in the air.

                        Comment

                        • SilverBullet19
                          MVP
                          • Oct 2015
                          • 4089

                          #102
                          Re: WR not attacking the ball on deep 50/50 balls

                          Originally posted by aceoye
                          The biggest problem with this and why its unreliable is that the game has become so animation based that you wont even get an opportunity to try this because the WR and DB are already in animations before the ball gets there rendering user catching useless.


                          I’m also gonna disagree here...haven’t seen this at all. I’ve made plenty of user catches on deep passes, missed plenty too, but they are definitely not mid animation by the time the ball is there


                          Sent from my iPhone using Operation Sports
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                          http://forums.operationsports.com/fo...oma-state.html

                          Major Boise State fan

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                          • bkrich83
                            Has Been
                            • Jul 2002
                            • 71574

                            #103
                            Re: WR not attacking the ball on deep 50/50 balls

                            Originally posted by aceoye
                            This is definitely true. Just because you press the catch button when the receiver attempts to catch when the ball gets close doesn't mean you weren't in an animation while the ball was in the air.


                            I know what you’re saying. I guess part of it is how late are you hitting the button but in my experience this is quite simply false.


                            Sent from my iPhone using Operation Sports
                            Tracking my NCAA Coach Career

                            Comment

                            • aceoye
                              Rookie
                              • Jul 2009
                              • 355

                              #104
                              Re: WR not attacking the ball on deep 50/50 balls

                              Originally posted by SilverBullet19
                              I’m also gonna disagree here...haven’t seen this at all. I’ve made plenty of user catches on deep passes, missed plenty too, but they are definitely not mid animation by the time the ball is there


                              Sent from my iPhone using Operation Sports
                              When I get home and delete my xbox DVR I gameclips I'll record some and prove it to you. Wide Receivers are already in animations before the ball is there. Its why it doesn't matter if you attempt or CPU the results are the same on jumpballs

                              Comment

                              • bkrich83
                                Has Been
                                • Jul 2002
                                • 71574

                                #105
                                WR not attacking the ball on deep 50/50 balls

                                Originally posted by aceoye
                                When I get home and delete my xbox DVR I gameclips I'll record some and prove it to you. Wide Receivers are already in animations before the ball is there. Its why it doesn't matter if you attempt or CPU the results are the same on jumpballs


                                When are you hitting the catch button? How late in the process.


                                Sent from my iPhone using Operation Sports
                                Tracking my NCAA Coach Career

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