Madden Trade Calculator - v4.0

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Old Man Nathy
    Pro
    • Jan 2015
    • 521

    #1

    Madden Trade Calculator - v4.0

    Hi all,

    I've made some updates to the Trade Calculator Tool some of you may already be using in your leagues to make it work better for Madden 19.


    New for v4.0
    • Updated dev traits for Madden 19.
    • Made future picks more valuable (we can value them more highly than real GMs as we're not about to get sacked, and a year can pass in a few days as to 365!)
    • Removed the depth chart position criteria for players, and replaced it with Madden position ranking (so that players who are amongst the best at their position are highly valued regardless of OVR, and positions with loads of high OVR players aren't overvalued)
    • Fixed bug that caused low value players to have a negative player value.
    • Lots of other minor tweaks to the lookup values based on another 6 months' experience with version 3.1 since it was release.


    Who is it for?
    • Online CFM Commissioners and Trade Committees who want an objective way to ensure trades are fair.
    • Players who want to make sure they aren't getting ripped off as part of a deal.
    • Offline CFM players who want to avoid cheesing the CPU to keep things challenging.
    • People who need to make quick decisions in the draft to decide if they want to trade down or up.


    How we use the calculator in my league:
    In my 32 man Online CFM, the Trade Committee uses the calculator as a baseline for deals. This helps keep things consistent across different deals, and ensure teams make relatively even trades, preventing rosters from being ransacked in case people leave the league. We will deviate from the calculator in exceptional circumstances, such as a generational prospect being available in the draft, an elite player who the team no longer wants, etc. etc. But the calculator is a really useful guideline for all trade activity.

    How Does It Work?
    You input data for your side of the trade and the other team's side, and the tool calculates the value of each draft pick and player and compares each side of the deal. It then tells you whether the trade is biased either way, or if it is a fair trade. It also works for future draft choices as well as the current year's.

    Where Does The Draft Pick Value Data Come From?
    The Jimmy Johnson Draft Pick Value Matrix is a pretty famous way of calculating the value of draft choices, but more recent research suggests it overvalues early picks and undervalues middle and late round choices. This is particularly true on Madden where draft choices are a lot more predictable than in real life. For this reason, I've used the values presented here for offline leagues, and a set of values somewhere in between this set and the Jimmy Johnson set for online leagues. The reason being that in online leagues with more than about 20 people, all the good players are gone by about the middle of round 3 in the draft, making middle and late round picks less valuable.

    Where Does The Player Value Data Come From?
    So this is where things start getting a bit more subjective. I've based the value of a player around several key factors, namely their Overall Rating; Age; Position; Years Remaining on their contract; cap space they are currently taking up for their team; rank at their position according to Madden; and Dev Trait. New for version 3 is Speed, though this is only relevant for Play leagues, not sim-only. I could have included lots more factors here, but these are - to me at least - the things that should impact a player's worth in Madden. I'll talk through how the approximate values for players are calculated below:

    OVR: Gives the core value of a player before any other modifiers are applied. Works on the obvious assumption that the higher a player's OVR, the more they're worth in a trade. The rough bandings (in terms of how these raw OVR value attributes align to draft picks) are 96+ players are worth more than a 1st rounder; 90-95 OVR players are worth approximately a 1st rounder; 86-89 players are worth approximately a 2nd rounder; 82-85 players a 3rd rounder; and so on and so forth.

    Age: Age is an important consideration in a player's value in Madden due to the hard cut-off of 28 when players start to regress. Therefore young players who are either still developing quickly or at their peak before the precipitous decline begins are worth considerably more.

    Position: It goes without saying that some positions are more valuable in both the real life NFL and Madden. A 85 rated QB is worth a hell of a lot more to a Franchise than a 85 rated Fullback. For this reason, the approximate value of a player is modified based on his position.

    Years Remaining on Contract: The main purpose of including this is the massive drop-off in trade value experienced in real-life by players in the final year of their contract.

    Cap Hit: This is one you might disagree with, as I've considered a large cap hit to be a knock against a player's trade value. This is so that players on their rookie deals get valued slightly more highly. I considered including guaranteed money on the current contract year as one of the criteria, as the player's previous team will have to eat this as dead cap space (which will affect how they think about the value received for a trade), but decided not to. Let me know if you think this should be added though.

    Player Rank at Position: Madden provides info about a player's rank at their position if you press R1/RB on their player card screen. Top players within their position get a boost, while guys who are outside the top 32 get penalised.

    Development Trait: Superstar/Star dev players accumulate XP more quickly and progress slower than their Normal/Quick dev counterparts.

    Speed (play leagues only: New for version 3, Speed will also affect the value of a player in play leagues (where it is the most important stat of all).

    All in all, you'll find that the tool values elite players higher than the default Madden trade logic, but will value mediocre players far less than Madden. If you follow the tool's assessment, you will get much more realistic trade value for average players (as opposed to ludicrous offers like 2nd round picks for 78 OVR, 29 year old DTs, for example).

    You can of course tweak the values in the lookup sheet of the tool itself if there is anything you strongly disagree with.

    Compatibility:
    You'll need a spreadsheet application (Excel, Sheets, whatever). It will work on Excel version 2007 or newer, but uses some functions that make it incompatible with Excel 2003.

    Previous Versions:
    https://forums.operationsports.com/f...d.php?t=914756

    Hope this tool is of use to some of you!
    Attached Files

    v7.1 released 16th October 2018! Check out the thread and download the latest version!
  • tdawg3782
    I hate you Norv
    • Nov 2003
    • 4803

    #2
    Re: Madden Trade Calculator - v4.0

    Amazing as always OMN.

    Comment

    • Old Man Nathy
      Pro
      • Jan 2015
      • 521

      #3
      Re: Madden Trade Calculator - v4.0

      Thanks man [emoji106]

      v7.1 released 16th October 2018! Check out the thread and download the latest version!

      Comment

      • WeWereGiants
        Rookie
        • May 2012
        • 297

        #4
        Re: Madden Trade Calculator - v4.0

        Been looking for this, thanks OP. In my 49ers franchise I traded Jimmie Ward and Arik Armstead to the Raiders for their 1st round pick (5th overall) and it made me think "Now where the hell was that draft calculator..."
        San Francisco 49ers
        Golden State Warriors
        San Francisco Giants
        San Jose Sharks
        Stanford Cardinal

        Comment

        • Old Man Nathy
          Pro
          • Jan 2015
          • 521

          #5
          Re: Madden Trade Calculator - v4.0

          Errr yeah I doubt the calc would like that lol

          v7.1 released 16th October 2018! Check out the thread and download the latest version!

          Comment

          • hardcor2
            Pro
            • Apr 2006
            • 504

            #6
            Re: Madden Trade Calculator - v4.0

            Does anyone else have issues with the trade value for draft picks? It says #NAME? I'm using Open Office if that makes a difference.
            GT dericksun
            PSN dericksun

            Comment

            • xraven2288x
              Just started!
              • Jan 2019
              • 3

              #7
              Re: Madden Trade Calculator - v4.0

              I have recently downloaded the madden trade tool and it calculates the players but picks something is off because it wont calculate value. Any help is appreciated. [email protected]

              Comment

              • xraven2288x
                Just started!
                • Jan 2019
                • 3

                #8
                Re: Madden Trade Calculator - v4.0

                im in excel in office 365 and it worked I was using apache but this works for me now

                Comment

                • dfahrer
                  Rookie
                  • Aug 2017
                  • 40

                  #9
                  Re: Madden Trade Calculator - v4.0

                  This tool is great!

                  Just wondering what the ideal differential is? (ie within 100, within 10 etc.)

                  Comment

                  • jromero120
                    Rookie
                    • Apr 2012
                    • 188

                    #10
                    Re: Madden Trade Calculator - v4.0

                    Does anyone know if there is a version of this for Madden 21?

                    Comment

                    • prey2god
                      MVP
                      • Oct 2011
                      • 1471

                      #11
                      Re: Madden Trade Calculator - v4.0

                      This is hardcore Maddening. You ain't hardcore Madden gamer if you don't use a Madden Trade Calculator and that's that.

                      Comment

                      • Skillet628
                        Just started!
                        • Nov 2023
                        • 1

                        #12
                        Re: Madden Trade Calculator - v4.0

                        Hey Nate I been trying to reach you on behalf of my madden league and the use of your trade calculator and your scouting tool. I have been using your spreadsheet for a few years now but the calculator needs a serious upgrade. I don't know how to change the values so I was wondering could I pay you to upgrade a version for me and my league of the trade calculator and the scouting tool.

                        Comment

                        • Mattanite
                          MVP
                          • Sep 2015
                          • 1716

                          #13
                          Re: Madden Trade Calculator - v4.0

                          Originally posted by Skillet628
                          Hey Nate I been trying to reach you on behalf of my madden league and the use of your trade calculator and your scouting tool. I have been using your spreadsheet for a few years now but the calculator needs a serious upgrade. I don't know how to change the values so I was wondering could I pay you to upgrade a version for me and my league of the trade calculator and the scouting tool.
                          Wow... Madden 18 revival post. Systems have changed since then for scouting. F17 has a scouting tool out soon for m24 and the lighter version of mine from m23 works for m24.

                          For trade values in the ability era my m22 tips thread has a trade grid for quick use.

                          If Nathy gets back to you then amazing.

                          Sent from my H3113 using Tapatalk
                          The State of Madden Franchise
                          Scouting Tool
                          Draft Class Strength Generator
                          Franchise Tips

                          Comment

                          • blackhawksfan4ever19
                            MVP
                            • May 2017
                            • 1556

                            #14
                            Re: Madden Trade Calculator - v4.0

                            Originally posted by Old Man Nathy
                            Hi all,

                            I've made some updates to the Trade Calculator Tool some of you may already be using in your leagues to make it work better for Madden 19.


                            New for v4.0
                            • Updated dev traits for Madden 19.
                            • Made future picks more valuable (we can value them more highly than real GMs as we're not about to get sacked, and a year can pass in a few days as to 365!)
                            • Removed the depth chart position criteria for players, and replaced it with Madden position ranking (so that players who are amongst the best at their position are highly valued regardless of OVR, and positions with loads of high OVR players aren't overvalued)
                            • Fixed bug that caused low value players to have a negative player value.
                            • Lots of other minor tweaks to the lookup values based on another 6 months' experience with version 3.1 since it was release.


                            Who is it for?
                            • Online CFM Commissioners and Trade Committees who want an objective way to ensure trades are fair.
                            • Players who want to make sure they aren't getting ripped off as part of a deal.
                            • Offline CFM players who want to avoid cheesing the CPU to keep things challenging.
                            • People who need to make quick decisions in the draft to decide if they want to trade down or up.


                            How we use the calculator in my league:
                            In my 32 man Online CFM, the Trade Committee uses the calculator as a baseline for deals. This helps keep things consistent across different deals, and ensure teams make relatively even trades, preventing rosters from being ransacked in case people leave the league. We will deviate from the calculator in exceptional circumstances, such as a generational prospect being available in the draft, an elite player who the team no longer wants, etc. etc. But the calculator is a really useful guideline for all trade activity.

                            How Does It Work?
                            You input data for your side of the trade and the other team's side, and the tool calculates the value of each draft pick and player and compares each side of the deal. It then tells you whether the trade is biased either way, or if it is a fair trade. It also works for future draft choices as well as the current year's.

                            Where Does The Draft Pick Value Data Come From?
                            The Jimmy Johnson Draft Pick Value Matrix is a pretty famous way of calculating the value of draft choices, but more recent research suggests it overvalues early picks and undervalues middle and late round choices. This is particularly true on Madden where draft choices are a lot more predictable than in real life. For this reason, I've used the values presented here for offline leagues, and a set of values somewhere in between this set and the Jimmy Johnson set for online leagues. The reason being that in online leagues with more than about 20 people, all the good players are gone by about the middle of round 3 in the draft, making middle and late round picks less valuable.

                            Where Does The Player Value Data Come From?
                            So this is where things start getting a bit more subjective. I've based the value of a player around several key factors, namely their Overall Rating; Age; Position; Years Remaining on their contract; cap space they are currently taking up for their team; rank at their position according to Madden; and Dev Trait. New for version 3 is Speed, though this is only relevant for Play leagues, not sim-only. I could have included lots more factors here, but these are - to me at least - the things that should impact a player's worth in Madden. I'll talk through how the approximate values for players are calculated below:

                            OVR: Gives the core value of a player before any other modifiers are applied. Works on the obvious assumption that the higher a player's OVR, the more they're worth in a trade. The rough bandings (in terms of how these raw OVR value attributes align to draft picks) are 96+ players are worth more than a 1st rounder; 90-95 OVR players are worth approximately a 1st rounder; 86-89 players are worth approximately a 2nd rounder; 82-85 players a 3rd rounder; and so on and so forth.

                            Age: Age is an important consideration in a player's value in Madden due to the hard cut-off of 28 when players start to regress. Therefore young players who are either still developing quickly or at their peak before the precipitous decline begins are worth considerably more.

                            Position: It goes without saying that some positions are more valuable in both the real life NFL and Madden. A 85 rated QB is worth a hell of a lot more to a Franchise than a 85 rated Fullback. For this reason, the approximate value of a player is modified based on his position.

                            Years Remaining on Contract: The main purpose of including this is the massive drop-off in trade value experienced in real-life by players in the final year of their contract.

                            Cap Hit: This is one you might disagree with, as I've considered a large cap hit to be a knock against a player's trade value. This is so that players on their rookie deals get valued slightly more highly. I considered including guaranteed money on the current contract year as one of the criteria, as the player's previous team will have to eat this as dead cap space (which will affect how they think about the value received for a trade), but decided not to. Let me know if you think this should be added though.

                            Player Rank at Position: Madden provides info about a player's rank at their position if you press R1/RB on their player card screen. Top players within their position get a boost, while guys who are outside the top 32 get penalised.

                            Development Trait: Superstar/Star dev players accumulate XP more quickly and progress slower than their Normal/Quick dev counterparts.

                            Speed (play leagues only: New for version 3, Speed will also affect the value of a player in play leagues (where it is the most important stat of all).

                            All in all, you'll find that the tool values elite players higher than the default Madden trade logic, but will value mediocre players far less than Madden. If you follow the tool's assessment, you will get much more realistic trade value for average players (as opposed to ludicrous offers like 2nd round picks for 78 OVR, 29 year old DTs, for example).

                            You can of course tweak the values in the lookup sheet of the tool itself if there is anything you strongly disagree with.

                            Compatibility:
                            You'll need a spreadsheet application (Excel, Sheets, whatever). It will work on Excel version 2007 or newer, but uses some functions that make it incompatible with Excel 2003.

                            Previous Versions:
                            https://forums.operationsports.com/f...d.php?t=914756

                            Hope this tool is of use to some of you!
                            INCREDIBLE!! So simple even a guy who never went to college, old man can figure it out. LOL

                            Question? can you trade for ANYTHING?!!

                            I'm thinking Trade Bear's Ebersol to Las Vegas Raiders for 1/2 a ham sandwich and a bag of chips straight up?
                            I am the way
                            I am the light
                            I am the dark inside the night.
                            I hear your hopes
                            I feel your dreams
                            And in the dark I hear your screams
                            Don't turn away, Just take my hand
                            I'll never leave, All I ask of you, Is Believe.

                            Believe

                            Savatage - RIP Chris Oliva - April 3, 1963 – October 17, 1993

                            Comment

                            Working...