Would be nice to hear someone from EA say….”we are aware of an issue with the amount of interceptions occurring in the game and the ineffectiveness of the interception slider - we are working on the issue and it will be addressed soon.”
Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
Would be nice to hear someone from EA say….”we are aware of an issue with the amount of interceptions occurring in the game and the ineffectiveness of the interception slider - we are working on the issue and it will be addressed soon.”ShaneTheMaster
YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi -
Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
"... And we're also aware that Face of the Franchise breaks after Season 1, that Offline CFMs break after Year 10, that FA in CFM is completely broken, that Cloud CFMs that start with a fantasy draft are completely broken. Thanks for your money, we'll get a patch out by the end of April for sure."Comment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
EA are aware about slidersComment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
Honestly, no trurer words have been spoken.I thank God i had the courage to cancel my pre order two days before the launch i had a bad feeling madden was gonna Madden like always and I was right
Madden is no longer a launch game to get
College Next year im getting regardless but i hope it ain't bug out like its big botherLast edited by Darth Aegis; 08-30-2022, 10:30 AM.OS needs a Thumbs DOWN button
Playing:Comment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
Did they fix the player models yet?Comment
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Re: Madden NFL 23 Patch Available Today - Patch Notes
We can agree to disagree. I set the INT Slider, QB slider and Catch Slider to zero (0) the other day. I played 3 games. No one was below a 67% completion percentage. The CPU threw at least 3 picks in every game, there were barely any drops.
I play the Bears, Fields in 3 games 23-24, 1 pick, 26-28 1 pick, 30-33 0 picks. I don't recall all the CPU stats except Rodgers. 38-42, 4 picks.
If that's with working sliders, then I give the eff up!<a href="http://www.operationsports.com/Danimal/blog/6756-going-old-school-v1/">Read my blog Going Old School v1 GridIron! football.Comment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
The user QB Accuracy slider very obviously works. You can set it to zero and see its effects on the Placement and Accuracy pass meter very plainly.
That’s the only slider I have bothered to mess with, just wanted to add that point of data into the thread.Comment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
Clearly we all have a learning curve with the game and specifically new passing mechanics. I have no problem with the active defense and the way DB's react to the ball..It could be better in some cases and worse in others BUT like many I'm seeing WAY too many CPU JUMPED ROUTE picks. I will say 50% of them are just bad reads by me and my fault because I'm learning the game BUT there is a high majority that are just too greatly CPU aided.
If the DB's and defenders "JUMPING" routes so perfectly can just be toned down to still jump routes but not ALWAYS jump it for a pick I think everyone would appreciate diversity in "Jumped Route" outcomes...Every bad pass or errant throw cannot end up as a pick or worse pick 6. More JUMPED ROUTE animations that result as bat downs, deflections and balls being dislodged because of a hit would greatly improve the quality of the games.
As it stands most of us can get 1-2 USER PICKS or USER Lurks a game therefore the CPU JUMPED ROUTE ESP Robo-picks sorta take it over the top imo. BTW...my feedback is based solely on my observation and experience playing online H2H where sliders and game manipulations are not an option.
BTW...I actually enjoy/like the game..playing a sim H2H game online with a friend is very fun...The worst part of the game tho is the OL...OMG...they really need to tune and work on the OL play...But overall I'm still enjoying the gameLast edited by TonyStark1964; 08-30-2022, 12:00 PM.Comment
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Re: Title Update is Live for Xbox
Sorry man, just read this a few minutes ago. I just sent you a PM."Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
It does work to an extent but I’ve also noticed for years that using specific functions in Madden’s passing game outside of simply pressing the receivers button can cause extremely inaccurate passes. Typically just pressing the button of a receiver without moving the LS or inputting any high/low pass or now using LT for free-form will generally have a much higher accuracy %.
The lower you make the slider the more errant those inaccurate passes are. It would be nice if simply lowering it to say 46 would cause QBs to throw more inaccurate passes at a scaled % based on their rating.Go ColtsComment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
BTW...what is "End Game Flow"??? anyone know what they mean relative to a patch fix on it???Comment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
I think the CPU QB’s are obviously throwing a lot of picks because they treat a sack like it’s worse than a turnover right now.
A lot of times I pick the CPU off it’s because they panic and throw into coverage to avoid the sack. They should definitely be conceding more oftenComment
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Re: Madden NFL 23 Patch Addresses Pass Block Locomotion, End Game Flow - Patch Notes
The CPU QB Accuracy works fine too. I have seen all kinds of over throws from the CPU at lower values. Had to adjust it up on All Pro cause they could not hit their target at all.
The sliders work (though their effectiveness is not always quite clear), there's only a couple that seem to not have any change. (Interception and Catching).
Those two make most sense due to the major work on WR/DB interaction. These sliders do not get updated and they are so old, the devs have no idea what they even truly control. It needs a complete overhaul.Comment

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