Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

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  • dsmith710
    Rookie
    • Oct 2008
    • 381

    #211
    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

    Originally posted by Playmakers
    You should be good in that 60-62 range. The game this year so much determined by pressure on the QB.

    But I'm going to test some more because CPU vs CPU is my favorite way to play

    Let me work on these All Madden sliders and I'll try to refresh the CPU vs CPU set before mid-week

    Awesome. I’ll try it at 60 and see how it goes. I couldn’t really determine the exact issue but off-target throws is where I wanted to start seeing as how there were very few. The other thing was a lot of times the coverage was just not there and when it was it was rarely breaking up the pass. It was more just bringing the receiver down immediately after the catch.

    But instead of trying to change the QBA slider, and a pass defense slider and/or a pass rush slider. I feel there’s just one small tweak that can create the solution. My brain is fried from slideritis over the last 20+ years but I did think QBA affected more than just “accuracy” so it’s a good place to start.


    Sent from my iPhone using Tapatalk

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    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15413

      #212
      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

      Originally posted by dsmith710
      Awesome. I’ll try it at 60 and see how it goes. I couldn’t really determine the exact issue but off-target throws is where I wanted to start seeing as how there were very few. The other thing was a lot of times the coverage was just not there and when it was it was rarely breaking up the pass. It was more just bringing the receiver down immediately after the catch.

      But instead of trying to change the QBA slider, and a pass defense slider and/or a pass rush slider. I feel there’s just one small tweak that can create the solution. My brain is fried from slideritis over the last 20+ years but I did think QBA affected more than just “accuracy” so it’s a good place to start.


      Sent from my iPhone using Tapatalk
      If that doesn't work let me know

      I can always work from a lower end on the QBA slider and make sure the Pass coverage sliders are low enough to balance it out.
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      • NoleFan
        Hall Of Fame
        • Aug 2002
        • 12855

        #213
        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

        Started a franchise last night with NYG. Played the preseason and week 1 using All Pro w/ Int down to 10. Meh. Played Week 2 with your sliders as I’ve gone back to just playing a standard franchise using no switch on offense (play offense only) and man….. I lost in OT to CAR (thanks sim engine giving them a FG when I’m up 3 w/ 0:47 to go in regulation) but man did it feel good! Danny Dimes (me) completed less than 50% of his passes but had 3 TD, INT. Saquon finished with 77 yards at 5.1 ypc.


        Sent from my iPhone using Tapatalk
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        • HoundsOfHowl
          @HoundsOfHowl
          • Jul 2009
          • 852

          #214
          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

          Originally posted by Playmakers
          If that doesn't work let me know

          I can always work from a lower end on the QBA slider and make sure the Pass coverage sliders are low enough to balance it out.
          So I'm about half way through a season using your CPU v CPU sliders, but modified them after 3 preseason games.

          I raised fumbles up to 70 because scrambling QBs were fumbling way too much, and I'm still seeing fumbles at 70, but not game breaking.

          I've also upped punt power to 75 to maybe give more return chances, and I raised Pass Block by 5 to 40 to give a little less sacks.

          But here are my results, I don't have all the stats cause I'm at work, but I can tell you all these games came down to the wire, except the 17 and 14 point games, and the stats have been in line with the sim stats from the league.

          I'm the Bears, so I should be harboring a mid level team, and sure enough all my stats are around mid level of the league, outside of sacks and Points allowed per game, and I'm in the upper area.

          I'm also on next gen, so that may make a difference.

          - W vs 49ers - 20-16, game came down to final :30 seconds
          - L @ Packers - 27 - 30, game came down to final drive, Packers also were down 14 in the 3rd.
          - L vs Texans - 17 - 31, couldn't get anything going, but stats were great.
          - W @ Giants - 30 - 13, just a fun game to watch
          - W @ Vikings - 20 - 17, Cousins threw a pick in the endzone with :30 to go on final drive.
          Last edited by HoundsOfHowl; 08-30-2022, 08:31 AM.

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          • Tobes118
            Just started!
            • Aug 2022
            • 2

            #215
            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

            Do these work for ps4? Every set I’ve tried the QB is completing 90%+. If not does anyone know of a ps4 set that’s current.

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            • Bigmel____
              Rookie
              • Jan 2022
              • 40

              #216
              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

              What difficulty is the Cpu vs Cpu settings on?


              Sent from my iPhone using Operation Sports

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              • forme95
                MVP
                • Nov 2013
                • 3118

                #217
                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                Originally posted by Bigmel____
                What difficulty is the Cpu vs Cpu settings on?


                Sent from my iPhone using Operation Sports
                AM in main menu and Pro in CFM
                Really wish sports games played to ratings!
                Only thing SIM about sports games now, are the team name and players
                CFB 25 The absolute GOAT!!!
                MLB 23 FOREVER 20 is better, 23 just for Guardians
                Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

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                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15413

                  #218
                  Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                  Originally posted by NoleFan
                  Started a franchise last night with NYG. Played the preseason and week 1 using All Pro w/ Int down to 10. Meh. Played Week 2 with your sliders as I’ve gone back to just playing a standard franchise using no switch on offense (play offense only) and man….. I lost in OT to CAR (thanks sim engine giving them a FG when I’m up 3 w/ 0:47 to go in regulation) but man did it feel good! Danny Dimes (me) completed less than 50% of his passes but had 3 TD, INT. Saquon finished with 77 yards at 5.1 ypc.


                  Sent from my iPhone using Tapatalk
                  Honestly, I played on All Pro a lot doing the Beta and it really didn't have much of a difference compared to Pro IMO

                  That is what prompted me to work on All Madden sliders.

                  There's not much jump from Pro to All Pro but there is a good jump from Pro to All Madden
                  NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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                  • NoleFan
                    Hall Of Fame
                    • Aug 2002
                    • 12855

                    #219
                    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                    Originally posted by Playmakers
                    Honestly, I played on All Pro a lot doing the Beta and it really didn't have much of a difference compared to Pro IMO

                    That is what prompted me to work on All Madden sliders.

                    There's not much jump from Pro to All Pro but there is a good jump from Pro to All Madden
                    So you "no switch" as well? But yeah, All Pro is manageable. Despite losing 42-7 in Week 1, Saquon still had 103 yards and 64 yard tuddy.
                    Last edited by NoleFan; 08-30-2022, 10:50 AM.
                    F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

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                    • Playmakers
                      Hall Of Fame
                      • Sep 2004
                      • 15413

                      #220
                      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                      Originally posted by HoundsOfHowl
                      So I'm about half way through a season using your CPU v CPU sliders, but modified them after 3 preseason games.

                      I raised fumbles up to 70 because scrambling QBs were fumbling way too much, and I'm still seeing fumbles at 70, but not game breaking.

                      I've also upped punt power to 75 to maybe give more return chances, and I raised Pass Block by 5 to 40 to give a little less sacks.

                      But here are my results, I don't have all the stats cause I'm at work, but I can tell you all these games came down to the wire, except the 17 and 14 point games, and the stats have been in line with the sim stats from the league.

                      I'm the Bears, so I should be harboring a mid level team, and sure enough all my stats are around mid level of the league, outside of sacks and Points allowed per game, and I'm in the upper area.

                      I'm also on next gen, so that may make a difference.

                      - W vs 49ers - 20-16, game came down to final :30 seconds
                      - L @ Packers - 27 - 30, game came down to final drive, Packers also were down 14 in the 3rd.
                      - L vs Texans - 17 - 31, couldn't get anything going, but stats were great.
                      - W @ Giants - 30 - 13, just a fun game to watch
                      - W @ Vikings - 20 - 17, Cousins threw a pick in the endzone with :30 to go on final drive.
                      Good stats

                      I actually encourage guys to always take my base settings and modify them to their liking. I just try to get the game going much better than default settings.

                      But I will say from past comparisons the sliders on the old consoles vs the new consoles may not render the same experience and might require further tweaking like you just did to make it work.
                      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                      https://forums.operationsports.com/f...s-dynasty.html

                      Follow some the Greatest College Football players of All Time in NCAA Football 14

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                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15413

                        #221
                        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                        Originally posted by NoleFan
                        So you "no switch" as well? But yeah, All Pro is manageable. Despite losing 42-7 in Week 1, Saquon still have 103 yards and 64 yard tuddy.
                        Yeah, I'm still no switching on All Madden and playing on the DL most of the time

                        I can get solid enough pressure from the DL spot to force more off target passes by the CPU

                        But it is a little more difficult to play that style on All Madden for obvious reasons because that level more often than not wants to have USER Input.
                        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                        https://forums.operationsports.com/f...s-dynasty.html

                        Follow some the Greatest College Football players of All Time in NCAA Football 14

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                        • Decent at Best
                          Rookie
                          • May 2020
                          • 462

                          #222
                          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                          Originally posted by Playmakers
                          Yeah, I'm still no switching on All Madden and playing on the DL most of the time

                          I can get solid enough pressure from the DL spot to force more off target passes by the CPU

                          But it is a little more difficult to play that style on All Madden for obvious reasons because that level more often than not wants to have USER Input.
                          This is my biggest problem with no switching on higher difficulties. If I had the option to just pick my play and sit the controller down on defense to let ratings play out I would (still do upset they broke the defensive assist button.) I've always "felt the need" to play on AM for the extra difficulty but everytime the CPU throws a bomb my CB/S just stand there which infuriates me. I guess now you have to do atleast some small amount of switching...

                          Sent from my SM-A102U using Operation Sports mobile app

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                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15413

                            #223
                            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                            Originally posted by Tobes118
                            Do these work for ps4? Every set I’ve tried the QB is completing 90%+. If not does anyone know of a ps4 set that’s current.
                            I get asked this often and honestly, I haven't played madden on XBOX One since Madden 20.

                            The newer consoles are a different experience and might require a few adjustments to the sliders.
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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                            • Tobes118
                              Just started!
                              • Aug 2022
                              • 2

                              #224
                              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                              Originally posted by Playmakers
                              I get asked this often and honestly, I haven't played madden on XBOX One since Madden 20.

                              The newer consoles are a different experience and might require a few adjustments to the sliders.
                              I thought as much, I tried adjusting to lower completion percentage but just everything Is pin point accurate and complete. No competed catches etc. shame as I can’t find ps4 sliders anywhere.

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                              • Playmakers
                                Hall Of Fame
                                • Sep 2004
                                • 15413

                                #225
                                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                                Originally posted by Tobes118
                                I thought as much, I tried adjusting to lower completion percentage but just everything Is pin point accurate and complete. No competed catches etc. shame as I can’t find ps4 sliders anywhere.
                                tcoaker is testing on ps4

                                We communicate often off site. I think he was close to reaching a base point because he's the guy who I rely on initially for CPU vs CPU feedback.

                                I believe as mentioned a few times before that QBA slider isn't really the main key to completion percentages. I've seen often where the QB's are off target just slightly do the pass rush more than anything else.

                                On All Madden I tested this with Pass Block at 0, QBA 60 and WR Catch 40.

                                I was shocked to see a QBA of 60 setting throwing passes that were wildly missed at times.

                                I'm still testing but I believe the Pass Block slider at least on All Madden level has sort of boost to CPU Accuracy

                                Then I realized in my Madden 22 Sliders for CPU vs CPU last year on Pro Level I had good success with that slider at 0.



                                I haven't tested at 0 this year on Pro Level but I will get to it and see if it still works
                                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                                https://forums.operationsports.com/f...s-dynasty.html

                                Follow some the Greatest College Football players of All Time in NCAA Football 14

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