Madden NFL 10 Blog: Franchise Mode Improvements
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Re: The New Franchise Blog!!!!!!!
"• Older players will digress much faster. In fact, when a running back hits 30, he’s going downhill at warp speed."
DO NOT LIKE. This better be addressed correctly. If a player has a great year, he shouldn't degress in overall just because he's getting older. Especially HB's.
Thomas Jones, Jamal Lewis, Brian Westbrook and LaDainian Tomlinson are all going to be 30-31 by the end of our first year in Franchise. So does that mean that even if those guys have a few great years (in the Franchise), they're still subject to having their overalls decrease instead of increase?Comment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
Ian is there a way to keep the potential rating hidden. It kind of ruins the suprise if i can already tell my 5th round cb, can be the next primetime or that my 1st overall pick qb will already be a bust before he has taken a snap under center.Comment
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Re: The New Franchise Blog!!!!!!!
Great stuff Donny! Hope to see that Franchise Mode get a lot of love this year! It's a pretty important game mode. Liked everything that I heard in this.
I assume that injuries also tie into player progression. If a player gets really banged up, or is injury prone, they're progression can start regressing because they're body is taking a toll.
I'm looking forward to hearing the trade logic. Hopefully this means that we finally get in season trades!Apply to Become an EA SPORTS Game Changer here: About EA SPORTS Game Changers
Follow me on Twitter: @JosephLayneComment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
Josh - All players don't crash at 30 yrs of age.
O-lineman tend to be entering the prime of there careers at that age.
The RB's crashing should be all based on wear. It should also be based on the players running style. The more hits he takes or dishes out should factor.
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Hopefully the drop in ability and production is not across the board. That it's different with each player and situation.
It all sounds good. I knew Franchise mode was going to need an overhaul.
Looking forward to hearing more on the knock down and rebuild.Comment
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Re: The New Franchise Blog!!!!!!!
We mean that though a lot of guys do drop off around age 30, there are guys like Thomas Jones (who rushed for over 1300 yds and 12 TDs if I remember), Jerome Bettis when he was playing, and guys like LT and Westbrook who are either or almost 30 who are all still playing at a high level.
We don't want our 29-year-old HB who just rushed for 1800 yds and 25 TDs (aka Priest Holmes in 2003 when he turned 30) to have that kind of season and then drop from a 97 OVR to a 92 OVR just because he turned 30.
Though that's where the potential rating could come in handy if done correctly.Comment
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Re: The New Franchise Blog!!!!!!!
Lewis and Tomlinson are already below their highest level and have been slowly declining. Seeing them decline further would not suprise me. Westbrook was banged up last year and slowed down some plus phili is already looking towards replacing him and he is in on better ground than the other 2 due to him having less of a workload his first years leaving more tread on his tire. Jones had several years with less than 200 touches and only a few over 300. He did look great at times last year so we will see. Also, how many backs have within recent years put up nearly as good of numbers after the age of 31 as before that age. In general by about the age of 30 or 31 most NFL backs have taken too much of a beating to continue to be among the leagues elite.
• Older players will digress much faster. In fact, when a running back hits 30, he’s going downhill at warp speed.
=[ Can players below an elite status go downhill at "warp speed" and elite players just go down a noticeable speed? like decrease over the span of 2 years or so? ... I'm probably biased but i am not looking forward to LT retiring or being no good after my first season in franchise mode this year.
Also, can there be like a rating or something for regression? so that way if a player knows he can keep going for a couple more seasons (like Brett Favre and his 23 retirement false alarms) then they won't regress as easily and even if they are old, they won't retire? And on the reverse side if a player is relatively old and knows that they are really regressing, could this make their retirement more inevitable? just some more food for thought.
At any rate, GREAT POST! I LOVE WHAT I'M HEARING!Mo' Official than ever before.
PSN: Gorilla-bob-MacComment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
Signing Players in free agency should be exspensive.
Using Haynesworth's contract's worth of a $100 million might not be wise. Unless you are going to allow us to structure the contracts of players in the same way.
Haynesworth deal is essentially a 4yr $40+ million dollar deal. There are roster bonus payments that will esscalate the contract to $100 million. That's if the Redskins pick up the option.
That won't happen!
The deal is front loaded, we have to be given the option to do the same.
But players/and or agents must know the difference in a b.s. contract like that.
Compared too a legit 6/7 yr. deal for a legit $80-$100 mill.Comment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
ERTS quote (NASDAQ Exchange)
19.69-1.01 -4.88%
After Hours: 19.69 unch / unch Vol. 204,800
Last trade (extended hours) 05:09 PM ET 04-06-2009 Financial data in U.S. dollars
Financial highlights
<TABLE class=tq><TBODY><TR class=rs0><TD>Sales*</TD><TD class=c2>4.48 Bil</TD></TR><TR class=rs0><TD>Income*</TD><TD class=c2>-1.14 Bil</TD></TR><TR class=rs0><TD>Sales Growth*</TD><TD class=c2>+18.60%</TD></TR><TR class=rs0><TD>Income Growth*</TD><TD class=c2>-1,842.40%</TD></TR><TR class=rs0><TD>Net Profit Margin</TD><TD class=c2>-25.45%</TD></TR><TR class=rs0><TD>Debt/Equity Ratio</TD><TD class=c2>NA</TD></TR></TBODY></TABLE>
* last 12 months
Does that help?Comment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
Electronic Arts Inc (ERTS)
ERTS quote (NASDAQ Exchange)
19.69-1.01 -4.88%
After Hours: 19.69 unch / unch Vol. 204,800
Last trade (extended hours) 05:09 PM ET 04-06-2009 Financial data in U.S. dollars
Financial highlights
<TABLE class=tq><TBODY><TR class=rs0><TD>Sales*</TD><TD class=c2>4.48 Bil</TD></TR><TR class=rs0><TD>Income*</TD><TD class=c2>-1.14 Bil</TD></TR><TR class=rs0><TD>Sales Growth*</TD><TD class=c2>+18.60%</TD></TR><TR class=rs0><TD>Income Growth*</TD><TD class=c2>-1,842.40%</TD></TR><TR class=rs0><TD>Net Profit Margin</TD><TD class=c2>-25.45%</TD></TR><TR class=rs0><TD>Debt/Equity Ratio</TD><TD class=c2>NA</TD></TR></TBODY></TABLE>
* last 12 months
Does that help?
At any rate, I am thrilled with this blog. I have some concern over the pre-created draft prospects, but we have enough time to voice our opinions as a community and to ensure that this pans out well (I never played HC).
As far as I'm concerned, the Franchise mode is a solid cake right now. I only await to see how good the icing will be.Comment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
I think it would be worth looking into. If ERTS drops a little more it may be worth jumping in early to secure lower prices as in about 5 months we should expect a major increase after Madden 10 hits store shelves.Comment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
You can clearly see here that when madden 09 dropped there was HUGE hit in EA's stock. however there has been a huge finacial crisis since then as well.
The week of 8/25/2008 was the last "high" for Ea and it has quickly gone down hill from 48.81 to the now 19.69
However, you can tell that the wek of 3/02/09 to 3/30/09 it has gone from 15.31 to the now 19.69 I hope all of this helps us Madden gamers understand what confidence and small impact Ian and his crew may be having on the trading floor.Last edited by PGaither84; 04-06-2009, 09:51 PM.Comment
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
Nothing earth shattering but overall there were some really nice thing mentioned in the blog. Can't wait to hear more infomation about franchise mode.Moderator
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Re: Madden NFL 10 Blog: Franchise Mode Improvements
Players in the draft.
Too many Good players in the Undrafted category in Head Coach!
The gems need to be hidden more.
Please don't release a strategy guide with a listing of who's good. Defeats the whole purpose of scouting.
ax - the draftable player comparisons to a NFL player. To many people that played H.C. were using this to get good players. The better the player was compaired to gave them an idea how good theplayer would be.
This is were a scouting staff would come in. Each teams scouts have different opinions on players. You have a good staff, you get good info. Bad staff, you get weak info.
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Playbook knowledge is always key. Some players pick it up. Some take awhile. Hopefully that makes, but with a tweak.
Too many players were losing the knowledge they accumulated. Players don't just lose it that fast, they have to be really stupid. Just like riding a bike? Once you learn you never forget.
Signing a player in free agency - Playbook Knowledge should come in to play.
It's usually the terminology that is the difficult learning curve. Some player pick it up quick, others need the off-season to get on the same page.Comment
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