Madden NFL 10 Blog: Franchise Mode Improvements

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • PGaither84
    MVP
    • Mar 2009
    • 4393

    #181
    Re: Madden NFL 10 Blog: Franchise Mode Improvements

    Originally posted by CreatineKasey
    I don't know about this. Sometimes players perform better than their abilities. Couldn't that be the case? Maybe that WR with low ratings just played better than you'd expect with his skill set.

    Maybe some intangibles could be more high-ended with repeated success, but really I think it's totally fine that abilities are capped on players. I think physical abilities should be more set and capped along with the intangibles being more wide open. Think Jerry Rice - not the fastest guy, not the most agile... but geez his intangibles blew everyone away.

    Doing attributes would be a tough balance between their talent level and their performance. I know where you are coming from with your argument.
    I agree with your primise here. I agree that players shouldhave thier physical abilitie caped. however, though hard work and dedication players shoudl have the opertunity to be greats like Jerry Rice if they perform up to that level. i am not talking about single game performances, but over all. If I rush for 2000 yards, I shouldn't be caped at having an 85 ovr back. J. Lewis ran for over 2000 yards an in the next madden his speed went up from 88 to like 91, but his other skills went through the roof just like they should have. the same is ture in Madden. if your guy goes nuts, he should have his rattings do the same over he corse of time. conversely, if he starts to decline and shows thathe is more of a fluke [like Dante Hall?] then he should drop accordingly as well.
    My Madden Blog

    Comment

    • PGaither84
      MVP
      • Mar 2009
      • 4393

      #182
      Re: Madden NFL 10 Blog: Franchise Mode Improvements

      Originally posted by Jump
      Spot on Megatron.

      I'll use LT as an example.

      You start your chargers franchise and LT has a good year. Say 1300 rsh yds 500 receiving yds and 13 total TD's.

      I would hope that the progression takes away a few points from some physical attributes,(SPD,AGL,ACC etc.) BUT he would gain technique or awareness attributes(BCV,CAR,CTH etc.).

      If he started at 92 OVRL his OVRL rating might stay the same, maybe even go up a small amount(1 or 2 points). If he had an average or bad season, he likely would have dropped due to not gaining the technique or awareness attributes.

      And I think we can all agree that a 92 or 93 rated back can play a big part in an offense even if he did lose a step.

      Thats what I'm hoping for.
      I agree with you. honestly I fear the Madden 02 progression system. that had to be amoung the worst I have ever delt with. Junior Seau retired in 05 as a 58ovr. That is so sad and stupid.

      Players would have FANTASTIC seasons and drop just because they were old. I think the best way ot age players is to drop their physical stats over the age of 30, but allow room to grow as well. in 02 all heir stats would drop except awareness. Seau had 99awr but everything else was in the $hitter.
      My Madden Blog

      Comment

      • Guillotine 1
        Banned
        • Jul 2008
        • 874

        #183
        Re: Madden NFL 10 Blog: Franchise Mode Improvements

        Originally posted by PGaither84
        Happy to. While i understand that there are many factors involved in EA's market Value, when you look at the 10 year history you se an obvious spike from 45 to 65 dollars a share in january 2005. What could possibly have happened to cause this?
        Posted Dec 13, 2004 2:53 pm PT - EA and NFL ink exclusive licensing agreement.

        Please don't misunderstand me. I am not blaming EA for "stealing" exclusive right or anything. this is just a simple fact and you can see the signifficant increase in their market shares. As you continue to watch the eb and flow of the market you will also notice that EA's value goes up come august when Madden comes out. Also you may notice that along with the market as a whole EA is also affected by Madden sales.

        NO ONE could escape the financial melt down we have recently sufferd through, however one must also think that along with a market colapse that the interest in consumers buying products in an economic down turn will decrease as well. Making bad games doesn't help sales in tough times.

        Electronic Arts does not live and die off of Madden. The Sims, Sim City, games like battlefield 1942 and others are great EA products. "Challenge everything." EA Sports is just a devision of the company. However no one will deny that Millions and millions of copies sold each year do no effect the companies market value.

        One of the things I was hoping to point out, and this all ties back into Guillotine 1's original post on the topic of the stock value, was that the work Ian and co. are doing is having an effect on the shares. Consumer confidence, at least here at OS is reaching an all-time high and I can only imagine what shareholders are thinking when they see the community reacting positively to the Insideblog. The shareholders are not going to read OS threads, but the people in charge of researching consumer confidence must note how we all feel towards EA and your efforts. I would predict, along with other market trends that with the continued support from your consumer base that EA will be ableto weather this storm better than most.

        I actually am thinking of buying shares in ERTS, and have been thinking about it for a few months. If for no other reason, come August the stocks will HAVE to be worth more than 19.69 a share just because of the sales of madden alone. That should more than pay for my initial investment.

        Jst look at each low summer compared to the high fall values after the release of madden. From 42.0 in may of 06 to 55.84 in september of 06[+13.84],from 47.32 in June of 07 to 61.12 in october of 07[+13.8], and from 44.43 in june of 08 to 48.81 in August prior to the crisis [+4.38]. I honestly belive that, barring another huge economic melt down, EA is a safe bet to place you money into. More so now that we are in a rut. most econmic experts, real experts, teach you to buy low and sell high. history teaches you that often the best time to invest is when the market plumits. Ground floor investing in stable companies often leads to future wealth. But this is a personal choice, something I am honestly concidering making myself. I didn't loose me butt in the stock market because I knew to get out back when Bush was TALKING about the 1st bailout.

        There are certian trends you can see, and one trend I see is that ERTS should have a decent raise from now untill August.



        ...like I said, a brotha might have to buy some EA stock.

        Comment

        • Step2001
          Pro
          • Jul 2006
          • 573

          #184
          Re: Madden NFL 10 Blog: Franchise Mode Improvements

          Playing NFL Head Coach 09.

          The potential that a player can reach can change based on a couple of factors.

          The coaches played a role. How the player held on to his knowledge. His production on the field.

          I have moved Sam Hurd up from a 68 to a 75! 68 was his capped potential. 75 is now his new potential based on hard work.

          Comment

          • Vikes1
            Proctor, MN. Go Rails!
            • May 2008
            • 4102

            #185
            Re: Madden NFL 10 Blog: Franchise Mode Improvements

            Originally posted by Cnada
            Yeah i was just taking a 2nd look at the blog and notice that too.
            Does that mean most undrafted rookies cannot exceed an overall Rating? that is if his potential is say 85, i use him all season has a cromartie rookie year, i cant get him above 85?
            If I understand this "potential" rating thing...yep, I believe what you said here is correct. I don't know...maybe it'll be ok. Myself...I'm just not quite sure what to think about this.
            1969 NFL Champions

            Comment

            • Big_Mig_11
              Rookie
              • Mar 2009
              • 343

              #186
              Re: Madden NFL 10 Blog: Franchise Mode Improvements

              Originally posted by Vikes1
              If I understand this "potential" rating thing...yep, I believe what you said here is correct. I don't know...maybe it'll be ok. Myself...I'm just not quite sure what to think about this.
              I also dont know what to think!!!. I know that it reads pretty unfavorable (about not exceeding potential), but in the blog, he also states that from time to time we can find the next "Brady or Colston" in the later rounds of the draft. Well, coming into the league and being 6th and 7th round picks, there "potential" (in a videogame stand point) would be mid-60's...tops. So is this a contradiction or a HUGE misunderstanding?? Either way this should and needs to be cleaned up and explained into greater depths... If not, then another sad franchise for me as I take THE most time into building up my rookies...

              Comment

              • Cnada
                Rookie
                • Mar 2009
                • 407

                #187
                Re: Madden NFL 10 Blog: Franchise Mode Improvements

                Originally posted by Vikes1
                If I understand this "potential" rating thing...yep, I believe what you said here is correct. I don't know...maybe it'll be ok. Myself...I'm just not quite sure what to think about this.
                mmmm could have some bad consequences later on, could potencially make lower rounds useless if their a not a gem since the potencial would be too low.

                If ive learnt anything about gaming previews,blogs,marketing the important things is what is not mentioned rather than promoted. I remember in madden 07 or 08 some big feature was gone, i remember caused alot of controversy but as far as gaming you gotta stay one step ahead of everything promoted cos the cracks break the game not the peaks

                Comment

                • Stikskillz
                  Rookie
                  • Nov 2008
                  • 228

                  #188
                  EA, can you provide us some info regarding an online franchise? It would be great if it was done like NCAA 09, but I would be ok with the EA Locker set up from past gen games. Don't keep us hanging too long
                  Will > Skill.
                  SF Giants, 49ers, Warriors
                  Just let your soul glo...feeling all so silky smoove!

                  Comment

                  • Stikskillz
                    Rookie
                    • Nov 2008
                    • 228

                    #189
                    Also, in past-gen when your team wins the Super Bowl all of the players would get a 99 in awareness. When you discussion progression further can you let us know if there will be a similar progression boost for taking home the Lombardi?

                    Thank you!
                    Will > Skill.
                    SF Giants, 49ers, Warriors
                    Just let your soul glo...feeling all so silky smoove!

                    Comment

                    • Megatron2k7
                      Rookie
                      • Feb 2009
                      • 232

                      #190
                      Re: Madden NFL 10 Blog: Franchise Mode Improvements

                      IMO, the only potential cap we should see is one for physical attributes. The potential cap for what a player can rise to in overall rating should not be seen.

                      When scouting players based on physical potential, your scout could say..." this HB has great potential. He has a frame that could easily add 15 lbs. and he wouldn't lose a step. He could benefit from some strength and speed training."


                      Seeing physical potential is a real life scenario used by scouts everyday. It's easy to predict what a player is physically capable of. That's why they treat all the guys going into the combine like they're horses at a horse auction. (poking, prodding, measuring etc.)

                      Knowing exactly how good a player will be in the future by seeing a "potential cap" would be very unrealistic. No one knows exactly how a player will develop their skill sets. The potential rating of each player in the draft of the Franchise mode needs to reamain hidden, and be very random. We should get hints on whether the player has high or low potential based on scouting, but never given an absolute number for it.

                      One last point. I don't agree with not being able to see the CPU players potential either. Most GM's and scouts, look at way more than just the players they draft. Many teams scout a player and can't draft fhem on draft day, does that mean they suddenly forget everything about that player...???

                      Example...... Ron Wolf scouted and wanted Brett Favre in the draft , but the Falcons drafted him before he had the chance. Wolf became the Packers GM, and we all know the rest of the story as he traded for Favre in a move that went down in history. I'm pretty sure Wolf didn't need to have Favre on his roster to see his potential.

                      Comment

                      • Cnada
                        Rookie
                        • Mar 2009
                        • 407

                        #191
                        Re: Madden NFL 10 Blog: Franchise Mode Improvements

                        Originally posted by Vikes1
                        If I understand this "potential" rating thing...yep, I believe what you said here is correct. I don't know...maybe it'll be ok. Myself...I'm just not quite sure what to think about this.
                        Always read the fine print...
                        this may be a cause for concern...

                        Comment

                        • Megatron2k7
                          Rookie
                          • Feb 2009
                          • 232

                          #192
                          Re: Madden NFL 10 Blog: Franchise Mode Improvements

                          Originally posted by Step2001
                          Playing NFL Head Coach 09.

                          The potential that a player can reach can change based on a couple of factors.

                          The coaches played a role. How the player held on to his knowledge. His production on the field.

                          I have moved Sam Hurd up from a 68 to a 75! 68 was his capped potential. 75 is now his new potential based on hard work.

                          This is great news. If this is the way it will work in Madden then I have a much lesser problem with it. I still would prefer to not see the actual cap number, but if it's not set in stone, then it would be so much more realistic. Thanks for posting this.

                          Comment

                          • UtahUtes32
                            MVP
                            • Jul 2007
                            • 1782

                            #193
                            Re: Madden NFL 10 Blog: Franchise Mode Improvements

                            i love how they fixed the draft, NCAA import, ETC. That is my ABSOLUTE Favorite part of Franchise mode, and this will save Franchise for me!!

                            Comment

                            • kcarr
                              MVP
                              • Sep 2008
                              • 2787

                              #194
                              Re: Madden NFL 10 Blog: Franchise Mode Improvements

                              Originally posted by thejake
                              For the guys arguing against player ratings decreasing as they get older....

                              Do yall think that if you have a good season with a guy their ratings should stay the same or get better? So if you keep having good years they can play forever? Age is the number one factor that determines regression and the example in the blog about the running backs is right on and I'm excited to read that they are finally doing something like this.
                              Personally I would love to see players never decrease and if they play well continue to increase. Nothing like those completely realistic 47 year old running backs being 99 overall because they just kept putting up great seasons so their ratings never drop. Come on people, let's look at this realistically

                              Comment

                              • SwayGod53
                                Banned
                                • Jul 2006
                                • 573

                                #195
                                Re: Madden NFL 10 Blog: Franchise Mode Improvements

                                Yeah I like the veterans losing steam after 30, but superstars should lose pts at a slower rate than a normal player;

                                ex:
                                Superstar WR

                                WR Age 30 Rated 95
                                WR Age 31 Rated 94
                                WR Age 32 Rated 92
                                WR Age 33 Rated 91
                                WR Age 34 Rated 90
                                WR Age 35 Rated 90
                                WR Age 36 Rated 86
                                WR Age 37 Rated 81

                                Normal WR

                                WR Age 30 Rated 85
                                WR Age 31 Rated 83
                                WR Age 32 Rated 81
                                WR Age 33 Rated 78
                                WR Age 34 Rated 74
                                WR Age 35 Rated 69
                                WR Age 36 Rated 61
                                WR Age 37 Rated 53

                                Like that.

                                Comment

                                Working...