Madden NFL 10 Blog: Revamping How Injuries Work

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  • salbowski
    Banned
    • Aug 2008
    • 928

    #61
    Re: Madden NFL 10 Blog: Revamping How Injuries Work

    Aaron Kampman is a 93 OLB after an injury so he's 93+ before injury in a position he's never played in the NFL before?!?!

    Disagree.

    Comment

    • Candyman5
      Come get some!
      • Nov 2006
      • 14380

      #62
      Re: Madden NFL 10 Blog: Revamping How Injuries Work

      One question though Ian, If there is a Injury in the first quarter to Adrian for example. Its a Bruised Knee and you decide not to risk it since you got Chester Taylor, can you wait until a later quarter like the 3rd and there wouldn't be as high of a risk to reinjure the injury?
      Last edited by Candyman5; 05-18-2009, 04:47 PM.
      PS4 Twitch: http://www.twitch.tv/candyman5os

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      Comment

      • Golden28
        Rookie
        • Jun 2007
        • 355

        #63
        Re: Madden NFL 10 Blog: Revamping How Injuries Work

        Originally posted by NYG 5
        when the bears player is being helped off the field, other players should be around him or at least looking at him.
        Did you see the Fallon video?

        In that one the cut scene showed a Jet being helped off the field by this teamates.

        So there must be lots of different variations.

        Comment

        • ghostlight85
          Rookie
          • Feb 2009
          • 435

          #64
          Re: Madden NFL 10 Blog: Revamping How Injuries Work

          Originally posted by Da Bears


          Like I said before.This should be a Packers player.Get it together Ian. lol
          Not sure, but maybe they use the home team's injury cart for away team as well. I don't really know if this is or isn't the case in real NFL games.

          Comment

          • davjaffe
            Rookie
            • Sep 2008
            • 104

            #65
            Re: Madden NFL 10 Blog: Revamping How Injuries Work

            Nice addition!

            Comment

            • FootballDetails
              Banned
              • May 2008
              • 1177

              #66
              Re: Madden NFL 10 Blog: Revamping How Injuries Work

              Injury status / severity is delayed instead of immediate for more suspense and realism

              This is huge.

              I don't see how suspense and realism were ever sacrificed in the past in exchange for a futuristic approach. You want the drama of not knowing whether or not your star player is going to make a return. Great decision.

              The whole blog is fantastic. Common sense and a grasp of what makes NFL football great seem to be prevailing with every Madden 10 revelation.

              Comment

              • salbowski
                Banned
                • Aug 2008
                • 928

                #67
                Re: Madden NFL 10 Blog: Revamping How Injuries Work

                Originally posted by Rashad19
                Nice find and great read!
                ????

                Stevie Wonder could of found this blog.. it gets released in the same place, the same day every week.

                Comment

                • RGiles36
                  MVP
                  • Jan 2008
                  • 3957

                  #68
                  Re: New Blog is Up

                  Originally posted by DSpezzano
                  Um..Ok

                  LOL
                  Yeah, really . Arguably one of the biggest factors in football and somene sees fit to downplay it? Wow!

                  Question though: unless I missed it, I wonder does this carry over game to game? For example, the blog talks about the decisions that have to be made as far as putting the player back in the same game. If the injured player is healthy enough to play but still injured, does this carry over to the next game? Like will he still have the bruised ribs and run the risk of re-injuring himself even though it's a new week?
                  Twitter

                  Comment

                  • MrSkagTrendy
                    Pro
                    • Aug 2008
                    • 824

                    #69
                    Re: Madden NFL 10 Blog: Revamping How Injuries Work

                    Originally posted by ghostlight85
                    Not sure, but maybe they use the home team's injury cart for away team as well. I don't really know if this is or isn't the case in real NFL games.
                    Yeah, this is what I thought as well.

                    Comment

                    • jeetaa6
                      Banned
                      • Jun 2007
                      • 551

                      #70
                      Re: Madden NFL 10 Blog: Revamping How Injuries Work

                      SUHWEEEEEEET injury blog, Ian!! Presentation and immersion, with a huge dose of added reality to boot!!



                      Comment

                      • Hotlanta
                        Rookie
                        • Aug 2008
                        • 470

                        #71
                        Re: Madden NFL 10 Blog: Revamping How Injuries Work

                        I love this blog.

                        Like a lot of stuff including...Real Time Injuries!!!!!!!. We need to knock this out of the park with a franchise blog next week. Had some question but they've been asked in this thread already so, I'll wait or bring them back up at a later time.

                        Comment

                        • tjizzle
                          Rookie
                          • Apr 2009
                          • 194

                          #72
                          Re: Madden NFL 10 Blog: Revamping How Injuries Work

                          this sounds really good , i hated how last year people using the pats would sub in brady and he would still play like he did in 07. very unrealistic im glad its been addressed .

                          Comment

                          • stux
                            Banned
                            • Jul 2008
                            • 1044

                            #73
                            Re: Madden NFL 10 Blog: Revamping How Injuries Work

                            This is a great addition to Franchise Mode!

                            If everything works realistically I am very very happy about this.

                            Comment

                            • Glorious Arc
                              MVP
                              • Sep 2008
                              • 1875

                              #74
                              Re: Madden NFL 10 Blog: Revamping How Injuries Work

                              Another question, Can players get several different injuries and keep playing?

                              Example:

                              I have a RB with a strained knee. He gets hit in the chest so hard that IRL he would break a rib. In M10 does he have both a strained knee and a broken rib or can you only allow one injury per player?

                              Comment

                              • TDogg09
                                Pro
                                • Jun 2008
                                • 567

                                #75
                                Re: Madden NFL 10 Blog: Revamping How Injuries Work

                                3. You are automatically prompted to let injured players play hurt (when applicable) or sub in the backup
                                I like that part, it's more realistic. It would be weird if the prompt popped up if your player broke his foot or something.
                                My Blog

                                Comment

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