Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

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  • JerseySuave4
    Banned
    • Mar 2006
    • 5152

    #181
    Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

    blocking looks great, they really did a great job on all the little things. Love the addition of the flyovers, thats such a nice touch that people wouldnt really think of but adds that realism.
    Attached Files

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    • Nza
      MVP
      • Jan 2004
      • 3437

      #182
      Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

      Originally posted by Vikes1
      I'm very pleased with the time thats been spent to improve the play at the line of scrimmage this year.

      The LOS is where a sim-like game begins. If the line play is a mess...well, it all roles down hill from there. It's good to feel that this team understands the importance of the LOS, to achieve a realistic playing football simulation.
      With that in mind though, has certain DL demanding constant double teams been addressed as a M10 feature yet? If it has, I must have missed it.

      Without it, trench play and its impact on every down simply won't come close to real life.

      Comment

      • apexbronx
        Rookie
        • Oct 2007
        • 184

        #183
        Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

        <object width="425" height="344"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/DuWJ7EaiJSM&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DuWJ7EaiJSM&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

        Lets not forget about the quick burst juke



        <embed src="http://www.youtube.com/v/0eNuWridTmY&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></object>
        Last edited by apexbronx; 05-26-2009, 07:51 AM.
        Code:
        <iframe src="[URL]http://gamercard.xbox.com/Gideon%20Prime.card[/URL]" scrolling="no" frameBorder="0" height="140" width="204">Put your gamertag here too.</iframe>

        Comment

        • shep64
          Rookie
          • May 2009
          • 62

          #184
          Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

          This still bothers me. It still doesn't look real to me.
          Its close, and I'm not complaining. This team has done a lot on this game and me buying it is 100%. That said I do have a critque.
          <O</O

          On an 'dive'
          When the DT lines down on the outside shoulder of the G, then the LB will line up on his inside shoulder.
          <O</O

          In madden the G would move instantly to the next level to get to the LB, the T would block down on the DT. making the Dive hole between the T and TE. Where as it should be between the G and C.

          <O</OBut in real life the DT would be doubled until the tackle had a chance to seal off the DT (he would be pushed back while this is going on*assuming he's losing the double team) once he's sealed off the G will peel off and go to the next level.
          The same thing would happen on the other side with the Center. The Center would be the one peeling off and hunting on the next level.

          <O</O
          These little double teams would make the game amazingly real. <O</O

          Comment

          • bxgoods
            Pro
            • May 2009
            • 538

            #185
            Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

            I dunno, is it just me, or do sometimes the blogs look like they are using the 09 models. In the pass blocking blog last week, Dallas's defenders looked bigger.

            But anyways, the run blocking looked good, but what kills it for me for is the 09 RB running animation. That has to be changed in 10, running backs don't run upright through the hole. They have to run lower.

            Comment

            • bxgoods
              Pro
              • May 2009
              • 538

              #186
              Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

              Originally posted by apexbronx
              <object height="344" width="425"><object height="344" width="425">


              <embed src="http://www.youtube.com/v/DuWJ7EaiJSM&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></object>

              Lets not forget about the quick burst juke



              <embed src="http://www.youtube.com/v/0eNuWridTmY&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></object>

              ****, I like when he says I hate that hugging animation crap, no hugging.

              Comment

              • -DaVe-
                Rookie
                • Aug 2007
                • 492

                #187
                Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                Originally posted by bxgoods

                But anyways, the run blocking looked good, but what kills it for me for is the 09 RB running animation. That has to be changed in 10, running backs don't run upright through the hole. They have to run lower.
                IT's killing me too , man. It just baffles me how the designers can't get that aspect of the game right. It's been like what 5 years into next gen Madden?
                It's the biggest issue I have with this game . It kills all immersion when you see a RB run like he has a stick up his fanny.
                Tom Brady :" We're only going to score 17 points? ha ha ha"
                NY GIANTS win Superbowl XLII - 17-14

                Comment

                • SageInfinite
                  Stop The GOAT Talk
                  • Jul 2002
                  • 11896

                  #188
                  Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                  Originally posted by -DaVe-
                  IT's killing me too , man. It just baffles me how the designers can't get that aspect of the game right. It's been like what 5 years into next gen Madden?
                  It's the biggest issue I have with this game . It kills all immersion when you see a RB run like he has a stick up his fanny.
                  You probably hated the 2k series then.
                  http://twitter.com/sageinfinite

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                  #makethemaddenforumgreatagain

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                  • -DaVe-
                    Rookie
                    • Aug 2007
                    • 492

                    #189
                    Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                    Originally posted by SageInfinite
                    You probably hated the 2k series then.
                    I didn't have a real problem with the running animations for APF. However , I had a problem with the running animations for 2k5.
                    To this date, last gen Madden has had the most realistic running animations....
                    Tom Brady :" We're only going to score 17 points? ha ha ha"
                    NY GIANTS win Superbowl XLII - 17-14

                    Comment

                    • SageInfinite
                      Stop The GOAT Talk
                      • Jul 2002
                      • 11896

                      #190
                      Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                      Originally posted by -DaVe-
                      I didn't have a real problem with the running animations for APF. However , I had a problem with the running animations for 2k5.
                      To this date, last gen Madden has had the most realistic running animations....
                      Totally agree
                      http://twitter.com/sageinfinite

                      SageInfinite Bandcamp
                      https://sageinfinite.bandcamp.com/album/interminable
                      https://soundcloud.com/sageinfinite
                      Hidden Language Video Feat. Grandmilly
                      https://www.youtube.com/watch?v=hf5nW4rGTFM

                      #makethemaddenforumgreatagain

                      Comment

                      • PantherBeast_OS
                        RKO!!
                        • Apr 2009
                        • 6636

                        #191
                        Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                        Originally posted by Avii
                        Do the helmets pop again? Just like they did in '06?
                        Far as we know right now the helmets will not come off. Ian has not told us anything yet. But the way Roger Goodell is turning the nfl into a non fun league. He is doing the same with madden. There are certain things he will never allow in madden. The helmets been knock off might be one of them.

                        Comment

                        • dman1976
                          Rookie
                          • Jan 2008
                          • 135

                          #192
                          Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                          no helmets popping off is ridiculous. Remember when Witten got his hat ripped off and he was still running anyways, that showed grit and toughness - what is wrong with that.

                          Comment

                          • dman1976
                            Rookie
                            • Jan 2008
                            • 135

                            #193
                            Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                            Originally posted by JerseySuave4
                            blocking looks great, they really did a great job on all the little things. Love the addition of the flyovers, thats such a nice touch that people wouldnt really think of but adds that realism.

                            also having the players actually looking up is nice small detail,

                            Comment

                            • SouthernBrick
                              9.17.13
                              • Mar 2009
                              • 5831

                              #194
                              Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                              I agree with Apex in that video especially about the ability to only do a bull rush move or a finesse just because your known for it. I think we should still have the ability to do both.

                              It would be nice if you could do a bull rush with the RB button and a finesse move with the right joy stick since I don't think its used for anything on defense anyway. I would like an option and hope were not just stuck with one move.
                              Originally posted by WatsonTiger
                              One out of 7 billion, and we still tagged your ***.

                              Comment

                              • JHova1982
                                Banned
                                • Feb 2009
                                • 227

                                #195
                                Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

                                Originally posted by AnyGivenSunday
                                I agree with Apex in that video especially about the ability to only do a bull rush move or a finesse just because your known for it. I think we should still have the ability to do both.

                                It would be nice if you could do a bull rush with the RB button and a finesse move with the right joy stick since I don't think its used for anything on defense anyway. I would like an option and hope were not just stuck with one move.
                                or at least another power move. from playing APF and having william perry(who is basically power bull rusher). i could only do two move that worked(bull rush and club). doing a spin or swim move was useless so i have no problem with right analog catering to whats best that player can do but just have another D-Line power move besides bull rush. vice versa for finesse D-lineman also

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