wow,i liked that tackle at the end of the touchdown,were crayton got just smacked!i also like the pro-tak tackle when westbrook got wrapped up by two defenders,i like it so far...................
Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
wow,i liked that tackle at the end of the touchdown,were crayton got just smacked!i also like the pro-tak tackle when westbrook got wrapped up by two defenders,i like it so far................... -
Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
well u cant be madd at the video, that sounds like a personal problem to me. You should know what players and what routes they run and who does it the best on your team. Crayton had the guy beat and romo threw the beautiful bullet so that only his WR could catch it, if he lobbed it then the CB would have had to to catch up, adjust his self and go for the swat or INT...
What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.
How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.Last edited by Valdarez; 06-01-2009, 05:48 PM.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.
What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.
How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
You've been asking this same question in the APF forums regarding bump man, and honestly, I think it's a flawed question.
You seem to want a "read" in man that doesn't really exist. If you throw when you see your guy open by 3 steps, in the NFL that's actually a late throw, and as long as it's not cover zero you might get burned for making that late pass.
In man coverage it's often about anticipation, trying to discern if your guy has the proper shoulder for the route, and hoping your QB makes a good throw and the DB doesn't make a good break on the ball. There's no magic bullet. Sometimes your guy makes a good throw and the receiver makes a good play. Sometimes the DB makes a great play on the ball. There's no way to know that one or the other of those isn't going to happen.
I watched this video again, and I actually think it's pretty good. The locomotion is a little stiff for my tastes, but it's still good on the whole and has improved a good bit from the look of last year. I thought the TD to Crayton was just a good throw and catch, nothing more. It's hard to extrapolate much more than that from that amount of "evidence." We're talking about Romo, who can make amazing throws (as well as bad ones) and a WR who has the potential to be very good from time to time.
To return to your premise, I recall an interview with Peyton Manning during his rookie year. He was talking about the biggest adjustment from UT to IND, and for him it was learning that "open" in the NFL meant something very different than it did in college. Sure there are plays where guys get wide open, but those are usually broken plays. Most of the time, "open" means having the right body shading and maybe an entire step on a DB, and it's usually less than that.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.
What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.
How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
You've been asking this same question in the APF forums regarding bump man, and honestly, I think it's a flawed question.
You seem to want a "read" in man that doesn't really exist. If you throw when you see your guy open by 3 steps, in the NFL that's actually a late throw, and as long as it's not cover zero you might get burned for making that late pass.
In man coverage it's often about anticipation, trying to discern if your guy has the proper shoulder for the route, and hoping your QB makes a good throw and the DB doesn't make a good break on the ball. There's no magic bullet. Sometimes your guy makes a good throw and the receiver makes a good play. Sometimes the DB makes a great play on the ball. There's no way to know that one or the other of those isn't going to happen.Last edited by Valdarez; 06-02-2009, 11:09 AM.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I'm throwing that one every time and leading the WR away from the defender.
It's not 100% guaranteed, but my guy will definitely have a better chance to catch it than the DB will to defend it.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.
What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.
How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.CAROLINA PANTHERS !
"Its OUR time, they just dont know it yet !"Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.CAROLINA PANTHERS !
"Its OUR time, they just dont know it yet !"Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.http://twitter.com/sageinfinite
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What I really like about the new game is the slower game speed.. Playing '09 again and they look like they are on speed... Its so freakishly fast its ugly...Comment
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Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)
Personally I never take away too much from these videos as far as gameplay is concerned. I usually watch them for presentation aspects and animations. Which in the case both have been improved, maybe not to the level I would expect from EA this year, but the game looks alot better. I'll judge the gameplay experience when I get my hands on the game.http://twitter.com/sageinfinite
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Hidden Language Video Feat. Grandmilly
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#makethemaddenforumgreatagainComment
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