Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

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  • ochonflcinco85
    Banned
    • Feb 2009
    • 299

    #976
    Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

    wow,i liked that tackle at the end of the touchdown,were crayton got just smacked!i also like the pro-tak tackle when westbrook got wrapped up by two defenders,i like it so far...................

    Comment

    • Valdarez
      All Star
      • Feb 2008
      • 5075

      #977
      Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

      Originally posted by carolina_boi
      well u cant be madd at the video, that sounds like a personal problem to me. You should know what players and what routes they run and who does it the best on your team. Crayton had the guy beat and romo threw the beautiful bullet so that only his WR could catch it, if he lobbed it then the CB would have had to to catch up, adjust his self and go for the swat or INT...
      I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

      What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

      How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
      Last edited by Valdarez; 06-01-2009, 05:48 PM.
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      • RogueHominid
        Hall Of Fame
        • Aug 2006
        • 10898

        #978
        Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

        Originally posted by Valdarez
        I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

        What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

        How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
        I have to say that I disagree on the characterization of both games here. I literally just made the pass you say can't be made in APF with Cunningham to Eric Martin for a score about an hour ago, against a very good player.

        You've been asking this same question in the APF forums regarding bump man, and honestly, I think it's a flawed question.

        You seem to want a "read" in man that doesn't really exist. If you throw when you see your guy open by 3 steps, in the NFL that's actually a late throw, and as long as it's not cover zero you might get burned for making that late pass.

        In man coverage it's often about anticipation, trying to discern if your guy has the proper shoulder for the route, and hoping your QB makes a good throw and the DB doesn't make a good break on the ball. There's no magic bullet. Sometimes your guy makes a good throw and the receiver makes a good play. Sometimes the DB makes a great play on the ball. There's no way to know that one or the other of those isn't going to happen.

        I watched this video again, and I actually think it's pretty good. The locomotion is a little stiff for my tastes, but it's still good on the whole and has improved a good bit from the look of last year. I thought the TD to Crayton was just a good throw and catch, nothing more. It's hard to extrapolate much more than that from that amount of "evidence." We're talking about Romo, who can make amazing throws (as well as bad ones) and a WR who has the potential to be very good from time to time.

        To return to your premise, I recall an interview with Peyton Manning during his rookie year. He was talking about the biggest adjustment from UT to IND, and for him it was learning that "open" in the NFL meant something very different than it did in college. Sure there are plays where guys get wide open, but those are usually broken plays. Most of the time, "open" means having the right body shading and maybe an entire step on a DB, and it's usually less than that.

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        • Tampa Bay
          Rookie
          • May 2009
          • 56

          #979
          Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

          Originally posted by Valdarez
          I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

          What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

          How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
          I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.

          Comment

          • Valdarez
            All Star
            • Feb 2008
            • 5075

            #980
            Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

            Originally posted by Tampa Bay
            I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.
            Again, define 'more open'. How did the player read that he was open? One step, two steps? The simple fact that he's above him?
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            • Valdarez
              All Star
              • Feb 2008
              • 5075

              #981
              Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

              Originally posted by The Autumn Wind
              I have to say that I disagree on the characterization of both games here. I literally just made the pass you say can't be made in APF with Cunningham to Eric Martin for a score about an hour ago, against a very good player.
              Were you playing another player, or the computer? Against a good player, no, if they hit Y/LB and jump up, odds are the ball will be knocked down. Many players hit RB though and it goes for an INT, which will be missed most of the time. So be sure you understand and are using proper context, which I don't believe you are with regards to APF2K8.

              Originally posted by The Autumn Wind
              You've been asking this same question in the APF forums regarding bump man, and honestly, I think it's a flawed question.

              You seem to want a "read" in man that doesn't really exist. If you throw when you see your guy open by 3 steps, in the NFL that's actually a late throw, and as long as it's not cover zero you might get burned for making that late pass.

              In man coverage it's often about anticipation, trying to discern if your guy has the proper shoulder for the route, and hoping your QB makes a good throw and the DB doesn't make a good break on the ball. There's no magic bullet. Sometimes your guy makes a good throw and the receiver makes a good play. Sometimes the DB makes a great play on the ball. There's no way to know that one or the other of those isn't going to happen.
              I disagree completely. Even in Madden '09 I can read when a guy is open in man coverage, easily on slants / straight routes across the field (horizontals) based on the fact that they have a step on the coverage, and the coverage is above them, not below them. Based on this analysis, if I see a DB below a WR, I would not throw a hard pass in to the WR as the video seemed to show. I might put some touch on it and lead the WR, but the pass does not look like a lead / touch pass in the slightest.
              Last edited by Valdarez; 06-02-2009, 11:09 AM.
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              • Tampa Bay
                Rookie
                • May 2009
                • 56

                #982
                Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                Originally posted by Valdarez
                Again, define 'more open'. How did the player read that he was open? One step, two steps? The simple fact that he's above him?
                one step + no other player in the area with a better angle to the ball

                I'm throwing that one every time and leading the WR away from the defender.

                It's not 100% guaranteed, but my guy will definitely have a better chance to catch it than the DB will to defend it.

                Comment

                • Valdarez
                  All Star
                  • Feb 2008
                  • 5075

                  #983
                  Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                  I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.
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                  • carolina_boi
                    Rookie
                    • Apr 2009
                    • 429

                    #984
                    Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                    Originally posted by Valdarez
                    I don't recall saying I was mad at the video. To the best of my knowledge the video has never caused me harm.

                    What I have asked, is a pretty simple question, how do you know the WR is open so you can throw to him? The answer so far is 'no safety help' or 'he had him beat', which doesn't answer the question. How do you look at the play and know that he had him beat? To me, the WR looks covered. I never would have thrown that pass, and I don't understand why the QB did in that scenario. Why he read it as an open receiver and a safe passing situation.

                    How much room does there need to be between a WR / DB on a straight line pass like that for the WR to make the catch consistently / safely if the pass is a good one? Based on the pass that was thrown (non fade / pretty fast) that would not work in APF2K8. A good player would switch control of the player, change to the DB, and hit Y to jump or LB to swat the ball down.
                    ha, my bad about the confusion then. But again.. it just takes time.. as a Madden gamer you have to knw these things and take risks at time. You have to knw whether your QB can make a throw to get it to your reciever (covered or not) and whether your reciever has the ability to make a tough catch . Thats just somthing you have to know as a Madden gamer and thats why you should know the elite from the scrubbs on whatever team your playing with. Just take time and practice bro..
                    CAROLINA PANTHERS !
                    "Its OUR time, they just dont know it yet !"

                    Comment

                    • carolina_boi
                      Rookie
                      • Apr 2009
                      • 429

                      #985
                      Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                      Originally posted by Tampa Bay
                      I've never played that game, but I can't imagine that you need your WR to be more open than he was in the madden video. How many steps on the DB do you need before you can complete a pass? In real life, all you need is a step and better position on the ball. It sounds like you want to be 100% certain before you throw the ball that it will be completed.
                      ++++ 1 ! All it takes is 1 STEP !!
                      CAROLINA PANTHERS !
                      "Its OUR time, they just dont know it yet !"

                      Comment

                      • Tampa Bay
                        Rookie
                        • May 2009
                        • 56

                        #986
                        Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                        Originally posted by Valdarez
                        I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.
                        How is that throwing blindly? You always throw as the WR exits his route. That's how QBs play in real life. The ball doesn't come out of Romo's hand until Crayton is well past the defender. Is there something that I'm not seeing?

                        Comment

                        • SageInfinite
                          Stop The GOAT Talk
                          • Jul 2002
                          • 11896

                          #987
                          Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                          Originally posted by Valdarez
                          I downloaded the clip and watched it in QuickTime so I could pause/start it. At this point, I think this conversation is moot. The QB is throwing right as the WR is exiting the route, before you can even read the coverage madden style. So they were basically throwing blind in the video clip. Why they chose to throw was the part I did understand, and it's clear there was no why based on the video clip / timing of the throw. This is just marketing material, I was trying to abstract something out of it which the video simply doesn't convey.
                          I also the the level of difficulty would effect the outcome of the play too.
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                          • blitzkrieger
                            Rookie
                            • May 2009
                            • 88

                            #988
                            What I really like about the new game is the slower game speed.. Playing '09 again and they look like they are on speed... Its so freakishly fast its ugly...

                            Comment

                            • Valdarez
                              All Star
                              • Feb 2008
                              • 5075

                              #989
                              Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                              Originally posted by SageInfinite
                              I also the the level of difficulty would effect the outcome of the play too.
                              Absolutely, and we have no idea what the setting was on for the video.
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                              • SageInfinite
                                Stop The GOAT Talk
                                • Jul 2002
                                • 11896

                                #990
                                Re: Madden NFL 10 Gameplay Video: Eagles @ Cowboys (IGN)

                                Originally posted by Valdarez
                                Absolutely, and we have no idea what the setting was on for the video.
                                Exactly. Judging from the past it was probably pro or lower, lol. I really hope the adaptive AI fairs well this year.

                                Personally I never take away too much from these videos as far as gameplay is concerned. I usually watch them for presentation aspects and animations. Which in the case both have been improved, maybe not to the level I would expect from EA this year, but the game looks alot better. I'll judge the gameplay experience when I get my hands on the game.
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