Madden NFL 10: Online Franchise Q&A with Donny Moore

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  • HealyMonster
    Titans Era has begun.
    • Aug 2002
    • 5992

    #61
    Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

    Originally posted by DSpezzano
    I submitted similar questions and they didn't make the cut which leads me to believe that nothing is in place for this or the web interface is still being worked out. I can honestly say working in the web site industry with the time they have left all of that could be put in place and it wouldn't even effect the core teams time. It depends how good their web team is and what type or priority it is.

    My issue is I have been working on my own site. I dont want to spend the next 2 months building my own thing and have it available via madden.

    I am assuming what they will have is essentially useless other than adjusting depth charts and viewing stats, I mean they arent talking about it.

    In order to keep the league running, I need dynamic content to keep owners involved.

    Comment

    • xanmank
      Pro
      • Jul 2008
      • 565

      #62
      Re: Online Franchise Q&A with Donny Moore

      Originally posted by Deegeezy
      Still waiting on that follow-up offline franchise blog that was promised.
      That's where the bread & butter is at for most folks.


      This.
      Madden 11' Franchise should be

      Madden '10 "foundation" + depth of Head Coach 09 = my dream franchise mode.

      Comment

      • g2thecore
        MVP
        • Jun 2008
        • 1818

        #63
        Re: Online Franchise Q&A with Donny Moore

        Originally posted by JohnDoe8865
        I'm not trying to jack this thread or be a negative guy, but anytime the community asks about something a lot and it keeps getting pushed to the back, it's never a good sign.

        I'm talking about Offline Franchise mode ofcourse. Think last year, when they held out on us about the sliders being taken out until very late in the process. I think us offline guys are going to have to prepare ourselves for some letdowns again.

        I'm sure the team made a ton of improvements to the mode this year, so I'm not knocking anybody on the dev team here. What I am saying is that no news is usually bad news. See also: Teambuilder Rosters in NCAA 10.

        I believe we'll get a lot of the things we wanted to offline franchise, but not everything and probably not as much as we all expect. They are working off of a horrid foundation to be fair to the franchise team. The mode in next-gen has been appalling. Not even worth playing.

        So considering they are trying to work from a worthless foundation, I'll try to give the team the credit they are due when they start talking about offline franchise. I'll try to not let the things that don't make it in not overshadow the improvements.

        I'll try.
        Great post dude! I'm starting to get that same feeling too. I'm a big offline franchise guy, and the lack of information as of late about the mode is starting to worry me.

        I know they are working hard on the BIG feature (Online Franchise) and that's generating a lot of hype, but the lack of info is beginning to remind me a lot of last year as you mentioned. Regardless, the game has made some huge strides, and the improvements made to offline franchise make it significantly better than last year's game. So we'll just have to sit tight, and wait for some more info in the upcoming weeks.
        "I'll die before I lose, cuz I was born to win."- Drake

        Comment

        • ProjectSRT
          Banned
          • Jul 2007
          • 640

          #64
          Re: Online Franchise Q&A with Donny Moore

          Im sure this is a dumb question and has prob been answered somewhere, but i noticed we wont be able to edit players in our online franchise, but what about our OFFline franchise? We can still edit players right?

          Comment

          • Matrix-Monkey
            Rookie
            • May 2008
            • 391

            #65
            Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

            Sounds good. Do you guys have any idea how many major updates you'll do to the mode during the year?

            Also could someone please just post a screenshot of the OFFLINE draft and scouting screens. Have they changed at all?

            Thanks.

            P.S. Ignore the haters you've guys have done A LOT this year. While criticisms are fine some people are way too over the top with their self importance.

            Comment

            • g2thecore
              MVP
              • Jun 2008
              • 1818

              #66
              Re: Online Franchise Q&A with Donny Moore

              Originally posted by ProjectSRT
              Im sure this is a dumb question and has prob been answered somewhere, but i noticed we wont be able to edit players in our online franchise, but what about our OFFline franchise? We can still edit players right?
              Yes, this has been confirmed by Ian a while back.
              "I'll die before I lose, cuz I was born to win."- Drake

              Comment

              • g2thecore
                MVP
                • Jun 2008
                • 1818

                #67
                Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                Originally posted by Matrix-Monkey
                Sounds good. Do you guys have any idea how many major updates you'll do to the mode during the year?

                Also could someone please just post a screenshot of the OFFLINE draft and scouting screens. Have they changed at all?


                Thanks.

                P.S. Ignore the haters you've guys have done A LOT this year. While criticisms are fine some people are way too over the top with their self importance.
                I'd like to see those too.
                "I'll die before I lose, cuz I was born to win."- Drake

                Comment

                • FadeEmAll
                  Banned
                  • Dec 2008
                  • 880

                  #68
                  Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                  All I wanted was an official word from the developers and it looks like I finally got it. Though the situation is less than ideal, it looks like they may find a way to make it better in time. I appreciate the update Ian, Donny and the rest of the crew. You did a good job putting in Online FRanchise this year and hopefully the first thing you do is look at adding the Salary Cap 1st and then trade logic. Again thanks for the word Ian.

                  Comment

                  • Joborule
                    EA Game Changer
                    • Sep 2005
                    • 436

                    #69
                    Re: Online Franchise Q&A with Donny Moore

                    Thanks for the post, gives some more insight onto whats in store for Online Franchise.

                    However I really hope that you guys are busting your asses to get contracts and salary cap into online franchise by launch, because the feature will lose it's novelty about what franchise mode is all about. How can you go through full 10 years without having to manage the amount of superstars on your team, or ever have to give a big payday to a performing player? Teams are just going to be stacked with a bunch of 80s and 90s OVR players that aren't going anywhere for half of the 10 years. Sure, it would be nice for people that wants a league where each starter is a superstar, but for authentic pursuits, this mode is going to lose a lot of it's flavour because of this necessity. The mode isn't complete until this is done.

                    Having online franchise around is nice, but I won't be able to fully get into it until I have to deal with player contracts and salary cap. Thats when the whole team managment aspect kicks in.
                    Apply to Become an EA SPORTS Game Changer here: About EA SPORTS Game Changers
                    Follow me on Twitter: @JosephLayne

                    Comment

                    • Ian_Cummings
                      MVP
                      • May 2008
                      • 1919

                      #70
                      Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                      To be clear...we're not being secretive on 'offline' franchise. We've just been working hard and haven't had time to talk about it. We will report more in the coming months...but to make sure expectations are clear, our franchise goals were:

                      1. Fix all the things that have been totally broken (progression, cap room, etc)
                      2. Make CPU teams actually manage their roster correctly (draft, FA, etc)
                      3. Make every game feel different through different presentation (and CPU AI)
                      4. Streamline the interface overall
                      5. Bring important news forward to the user (instead of burying it 10 layers deep in screens) via the Franchise Hub and via the Extra Point
                      6. Make scouting worth using
                      7. Make depth matter via ratings stretching and injuries
                      8. Make the draft interesting again
                      9. Do a bunch of other small fixes and additions.
                      10. Get Franchise mode online!

                      Donny and Josh are the guys to ask here as they own these modes and are way more qualified than I am to answer. But we really wanted to make this mode fun to play again, and make it a totally different experience while traveling around the league and playing week to week. We do that through a number of different avenues whether it is commentary, stat banners, cut scenes, or whatever. Josh made the statement at the beginning of the year about not building a house on a crumbling foundation - that analogy is 100% true...we definitely spent more time on fixing old broken stuff than adding new features...but there's no way we, in good conscience, could put out another Franchise mode with a few more bells and whistles on top while players didn't progress after a good year (for example).

                      I don't want to make it seem like we didn't do anything with offline franchise...we did...but I also want to make sure people aren't expecting Head Coach 09 in the game.

                      Any more questions, direct them to Donny.

                      Comment

                      • FadeEmAll
                        Banned
                        • Dec 2008
                        • 880

                        #71
                        Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                        I really don't know where this idea came from that they wouldnt focus on offline franchise. The only real question I've had since this process began was would they put online franchise in. It's been apparent to me since the beginning that every aspect of the game would be revitalized...and I'm the biggest "*****" of them all..LOLOL
                        Last edited by FadeEmAll; 06-09-2009, 08:18 PM.

                        Comment

                        • ProjectSRT
                          Banned
                          • Jul 2007
                          • 640

                          #72
                          Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                          You and your team are doing a FANTASTIC job Mr. Cummings. You guys have completely re-converted me to a Madden fan, and i havent even played 2010 yet. Great job, keep up the great work.

                          Comment

                          • g2thecore
                            MVP
                            • Jun 2008
                            • 1818

                            #73
                            Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                            Thanks for the update Ian! Hopefully all those goals were met, and implemented successfully. I'm loving that list, and if everything on that list is in the game, and is working to perfection (or close to it lol) then we're in for a hell of a Madden season!!!

                            Anyways, thanks again for the quick update..Now for that screenshot of the scouting and draft screens...
                            "I'll die before I lose, cuz I was born to win."- Drake

                            Comment

                            • Molarmite
                              MVP
                              • Mar 2009
                              • 1869

                              #74
                              Re: Madden NFL 10: Online Franchise Q&A with Donny Moore

                              The main thing I want to hear about in offline franchise is how the draft changed. Ian said they wanted to make it more fun, and I'm just curious what that means.
                              Follow me for live wrestling tweets @molarmite

                              Comment

                              • TyghtWork
                                Rookie
                                • May 2003
                                • 375

                                #75
                                Re: Online Franchise Q&A with Donny Moore

                                Originally posted by Joborule
                                Thanks for the post, gives some more insight onto whats in store for Online Franchise.

                                However I really hope that you guys are busting your asses to get contracts and salary cap into online franchise by launch, because the feature will lose it's novelty about what franchise mode is all about. How can you go through full 10 years without having to manage the amount of superstars on your team, or ever have to give a big payday to a performing player? Teams are just going to be stacked with a bunch of 80s and 90s OVR players that aren't going anywhere for half of the 10 years. Sure, it would be nice for people that wants a league where each starter is a superstar, but for authentic pursuits, this mode is going to lose a lot of it's flavour because of this necessity. The mode isn't complete until this is done.

                                Having online franchise around is nice, but I won't be able to fully get into it until I have to deal with player contracts and salary cap. Thats when the whole team managment aspect kicks in.
                                ^^ THIS
                                But im happy with whats in. Played in a pc online franchise,(a long time ago LOL) and loved it. Been waitin for it to come to ps2 now ps3, or xbox360, and now its here. Online leagues are cool, but when you add trades, and a draft. Im loving it!! Wish it had a salary cap, that would have made it 10X better. But, this will work. YES

                                Comment

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