So, does this mean that when a RB fumbles it a few times, all the defenders will go more for the ball than the RB? Would be cool to see them all trying to strip away the football from a fumbling prone back.
Madden NFL 12 Blog - Dynamic Player Performance Examined
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
So, does this mean that when a RB fumbles it a few times, all the defenders will go more for the ball than the RB? Would be cool to see them all trying to strip away the football from a fumbling prone back.Have an awesome day!! -
Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I think we're on the same page, but just to clarify, I know the ratings are impacted. I'm just curious if they stay the same throughout the course of a game, while the DPP plays it's part. With DPP in play, then I don't think the ratings need to fluctuate in game also. We'll see though.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I love everything here but the clutch rating.http://www.youtube.com/watch?v=p1tRd...layer_embedded
"If you don’t love it, leave it. USA, No. 1." -Ricky StanziComment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I like the clutch rating. It's a way to differentiate those elite players who come through when the game is on the line. It helps identify those "Capt. Comeback" type of QBs, etc. Certain player shrink when the biggest pressure is on them. Others just know how to rise to the occasion.Last edited by Broncos86; 06-03-2011, 04:37 PM.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
Some players are clutch. No doubt about it. I grew up watching John Elway, one of the most clutch players ever. I think one of the blogs said that only like 30 guys in the whole game start out with the clutch trait so its not like the whole league is going to be filled with clutch players. It is just a way to make a great player stand out when he is needed most.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
One problem I foresee is that with QBs like Big Ben who have the Oblivious trait for senses pressure, if you sack them enough time will there senses pressure trait go down to ideal?
Because I don't think it's fair on the defense that if you get enough sacks on someone they get to a point of ideal pressure sensing.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I highly disagree with clutch players simply getting a ratings boost at the end of the game. Clutch players play well at the end of games because they're great, not due to some magical ability to play better at the flip of a switch.
Also, why not have "Often/Moderate/Rare/etc." for everything? Why is there only "Yes/No" for Big Hitter for example? That still doesn't reflect how OFTEN a defender will try a big hit. Some players can balance big hits with fundamental wrap-up tackles, and others try one or the other too often.
Other than that, though, it's a step in the right direction.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
One problem I foresee is that with QBs like Big Ben who have the Oblivious trait for senses pressure, if you sack them enough time will there senses pressure trait go down to ideal?
Because I don't think it's fair on the defense that if you get enough sacks on someone they get to a point of ideal pressure sensing.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I'm hoping that this is what DPP will do. Althought I don't know if it's possible in Madden for CPU coaches and teams to adjust their schemes mid game.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
IIRC, this was touted as a Madden 10 feature. That if you kept having success with one strategy, the CPU would adjust to it.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I must of totally missed out on that. Teams would keep dropping 4-5 in coverage when Mendy was running for 5 YPC.Comment
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Some players are clutch. No doubt about it. I grew up watching John Elway, one of the most clutch players ever. I think one of the blogs said that only like 30 guys in the whole game start out with the clutch trait so its not like the whole league is going to be filled with clutch players. It is just a way to make a great player stand out when he is needed most.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
The fact that John Elway performed so well at the end of games might have something to do with the fact that he was an amazing quarterback.Comment
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined
I don't disagree, but looking at his statistics, he hit 90 QB Rating twice in his 16 year career, mostly hanging in the 70's topping 20 td's only 6 times. Yet he is widely remembered for his heroics in the last two minutes. He was significantly better in the last two minutes of games than he was the rest of the game, or he wouldn't be remembered as great.When rookie Randall Cobb was told by this U.S. Marine that he was a big fan of the wide receiver, Cobb said, “I think I’m a bigger fan of yours.”Comment
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