I May Have Found A Good Solution For a 1-Team Franchise.
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I suppose the answer is just to run all cuts for all 32 teams on a week to week basis. It certainly will take some time, but just sim each week of preseason. After each week, make only the minimum number of cuts for each team necessary, cutting those players who are not in a psoition that needs depth, until you get down to a few UDFAs at the end who are woth keeping (if any). This past offseason, 58 UDFAs made NFL rosters, so we should be around that number for realism (1-2 per team).Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I just thought I'd chime in late here to say this is an awesome work-around.
What I did was go to Player Management every week, and go to the View All "team" where it shows all the players. I sorted by OVR, at each position, and changed the lowest rated UDFA's to Punters on each of their respective teams. I left the higher rated UDFA's alone for the sake of realism. In the first week of cuts, all my crappy UDFA punters were cut.
I then repeated the process in week 2, as some of the higher rated guys from week 1 had now dropped down. After the week 2 cuts were done, only 1 player in the entire league that was a REAL draft pick was cut... Shilo Keo from the Texans (which sucks, because I like the guy). But 1 real draft pick cut compared to the dozens that used to get cut before this work-around... very much improved.
Great idea, OP... thanks for sharing.
And just an FYI, there are still 5 UDFA's ranked 70+ OVR that I haven't messed with, and I'm kinda hoping they make their teams.Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I suppose the answer is just to run all cuts for all 32 teams on a week to week basis. It certainly will take some time, but just sim each week of preseason. After each week, make only the minimum number of cuts for each team necessary, cutting those players who are not in a psoition that needs depth, until you get down to a few UDFAs at the end who are woth keeping (if any). This past offseason, 58 UDFAs made NFL rosters, so we should be around that number for realism (1-2 per team).
Was trying that last night as I finally started my 32 team Dolphins chise.
Way to cumbersome. I just did the work around week to week. Getting rid of the crap ones (by edit method to punter) and letting the decent ones develop till week 4 and then making the decision to either cut or let the CPU decide because I do want some realistic situations where a UDFA makes a squad and maybe a couple of gems are discovered. I found a gem at FS for my Fins. 70 overall B potential.
Again to the OP....you da man.Now Playing on PS5:
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I suppose the answer is just to run all cuts for all 32 teams on a week to week basis. It certainly will take some time, but just sim each week of preseason. After each week, make only the minimum number of cuts for each team necessary, cutting those players who are not in a psoition that needs depth, until you get down to a few UDFAs at the end who are woth keeping (if any). This past offseason, 58 UDFAs made NFL rosters, so we should be around that number for realism (1-2 per team).Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
Good idea, going to have to try that. Since I only play 1 maybe 2 games a time then this is a better alternative then spending one night just editing UDFA to punters, I can at least get a game in if I just edit a portion per week.Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
Exactly. Edit the obvious week one and go from there. Makes it much more interesting.Now Playing on PS5:
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I started a 32 team control franchise and am enjoying it thouroughly, I went in and cut all the fake UDFA's from every team in pre-season so they're gone for good (next season I'll do the same). I then went and changed all the settings to cpu for all teams except for the one i'm controlling (lions) It really is a beautiful thing, the cpu still does their own thing, but I can step in at anytime and keep it realistic, with all the low rated fake players gone the cpu was forced to fill the rosters with legitimate real free agents, my franchise is now looking legitimate and realistic. Also as the Lions I traded Titus Young, a 3rd and 5th rounder to the Patriots for Julian Edelman and Kevin Faulk, does this sound like a fair deal? there's no trade decline so I hope i'm not ripping them off. Also I plan on sending Carson Palmer from the Bengals to the Dolphins instead of the Seahawks like most people are doing because I see it as more realistic seeing as Seattle went out and hitched their wagon to Tarvaris Jackson.Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
Sorry, maybe I missed a post - but what exactly determines which are the obvious ones and which are the ones that have a "legitimate" rating....?Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
Started the process last night - if I didn't know how much things would be frustrating without doing it, this would be brutal for me.
I've spent over an hour editing already and I'm about halfway through the league. The hitch problems I run into is when these UDFA's end up being the threshold for a certain position on a roster. IE - I can't change a DT position to P when he's the 3rd DT on the roster. So I have to start manipulating some things with that happens - often I just change the attributes to 0 and hope the guy gets cut b/c he has.....0 at everything....maybe it won't work - but I'm not tremendously concerned with a 3rd DT.
Just pointing out - there are some times where some things get in the way. Occasionally, the UDFA also can be a K or P with a high ovr? rating - so that guy I usually make something he would be bad at - like LT or s/t where I know the team is set. Again, it may not work - but I haven't really figured out the best way to approach these things.
I just started my franchise tonight and this is where i'm stuck....I really hate this UDFA crap *sigh*Steelers | Seminoles | A's | Rockets | Avalanche | Wildcats, Hoosiers | LiverpoolComment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I hope they release a patch where we can turn expanded rosters off. Or fix it. Or both.Comment
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Steelers | Seminoles | A's | Rockets | Avalanche | Wildcats, Hoosiers | LiverpoolComment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
My method takes about 30 mins to release all of them. Still when roster updates come out and i want to start all over or the following season on fran. I have to do it all over again. Sigh.Comment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
i wished every gamer had the same UDFA's so someone can actually go through the process and every1 can copy off him lolSteelers | Seminoles | A's | Rockets | Avalanche | Wildcats, Hoosiers | LiverpoolComment
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Re: I May Have Found A Good Solution For a 1-Team Franchise.
I went through and changed all udfas to punters or edited them to 12 ovr. So far so good but preseason isn't over yet.Comment
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