Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • Phobia
    Hall Of Fame
    • Jan 2008
    • 11623

    #481
    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

    Originally posted by 87Birdman
    Now did you whine/complain or go about it in a reasonable course of action because those are two different things in my eyes which could be were some the confusion is. Because I see a lot of complaing/whining post on here.
    Sounds the same as Aholbert and maybe lil worse lol
    http://www.operationsports.com/forum...r-respect.html

    Comment

    • PPerfect_CJ
      MVP
      • Oct 2011
      • 3692

      #482
      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

      Originally posted by bamabound2010
      By the way linked this page to Looman on Twitter and he blocked me. What a guy...
      Lol! Join the club, man. I'm sure it's probably growing by the day. SMH.
      #LFC
      #ChiefsKingdom
      #STLCards
      #WeAreND

      Comment

      • bamabound2010
        Pro
        • Jul 2010
        • 638

        #483
        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

        By the way linked this page to Looman on Twitter and he blocked me. What a guy...
        Roll Tide Roll
        18 and Counting




        Alabama Crimson Tide
        Chicago Cubs
        Atlanta Braves
        New Orleans Saints
        Memphis Grizzles

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        • Phobia
          Hall Of Fame
          • Jan 2008
          • 11623

          #484
          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

          Originally posted by msdm27
          WHY?
          If you think about it Team Specific Overalls (TSO) "technically" go by hard data, ratings are hard data, I'll explain myself:

          TSO rates players by specifics measurements, setting more importance to certain ratings and then create a sub overall value to each player according to this formula.... This shouldn't change/be affected by what rating a player has.

          So if A. Peterson is a 90 overall, a then a 90 for the Viking, 87 for the Texans and 85 for the Saints.... Why would the system not be able to adapt him being a 85 overall (with us modyfying his original ratings) and then converting those attributes to each specific system?

          The system should be able to calculate any rating because it is hard data. The one issue could be that after editing a player he might not longer fit a team scheme, but I don't see how that would break the game in terms of coding.
          True, we touched on this sec ago. It might be XP then? Being able to break balance by adjusting ratings.

          Comment

          • stooge 1010
            MVP
            • Jul 2011
            • 1723

            #485
            one guy said a few pages back,at least let us edit equipment and numbers. at the very least just let us edit the numbers,i use the bears,i dont want some rookie drafted on my team using #34.plus donny probably wont get every # right.JUST THE #S

            Comment

            • 87Birdman
              Rookie
              • Jul 2011
              • 473

              #486
              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

              Originally posted by aholbert32
              I just gave you an example where complaining on this forum and with a video game worked and you still say complaining doesnt work. LOL.

              Actually I know why they removed it. They removed those features because they prioritized other features. They were creating CCM and did not feel editing, 32 team franchise and NCAA imports were important enough to feature them in the mode. They felt Twitter feeds, Trey Wingo and the XP system were more important and easier to implement.

              Im really having problem following your logic. Again the people who are praising CCM havent actually played CCM. They are praising what Looman and others have said about the mode. Now if in a few weeks we see videos and it confirms that improved AI logic and all of the things Looman says will work....those people will be justified in praising the mode. Why? Because they have proof that the mode works.

              The complainers are justified NOW. They know the mode doesnt have features they want. They know that those features wont be added to 13 (only editing is still up in the air). They know that even if the mode is great, they wont be able to play the game the way they wanted to and have in the past. They have every right to complain and let EA know that they want those features back.

              Bolded is all assumption because you have no proof that your thread directly effected the adding of it to the game. Just because you made a thread doesn't mean it was in the works or anything. And the second paragraph is just like anyone on here praising the moves because you are making an assumption on why certain features weren't added.

              Justified now?? I know CC is in and RTP is in so I have part of a story and my justification for liking what they are doing is just as much as having features removed for whatever reason (whole story still not known just assumptions). I could care less if you enjoy things in the game or are mad that some are missing, saying one side has more justification is wrong in so many ways. Companies need the good and bad feedback to advanced, and whining doesn't do anything.

              Now I will admit I was wrong because I took complaining to mean the wrong thing. I looked at it in the same light as whining, so complaining as in giving feedback on why you don't like something in a civilized way is fine, but neither side has more justificiation over the other.

              Comment

              • Phobia
                Hall Of Fame
                • Jan 2008
                • 11623

                #487
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                Editing Ratings - To much we don't know the effects it has globally on the game to be hard on this not making it.

                Equipment, Numbers, Names, etc - I think logically speaking we can all agree this should not of been removed. Now it could be tied somehow to a database type function of twitter feeds, scouting, draft stories, etc. Who knows the catch of what is keeping editing out. I just doubt it was done on purpose.

                Comment

                • themassacre771.1
                  Rookie
                  • May 2011
                  • 331

                  #488
                  Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                  Originally posted by bamabound2010
                  By the way linked this page to Looman on Twitter and he blocked me. What a guy...
                  He can't be pestered with these "little things" remember?

                  Comment

                  • DNMHIII
                    MVP
                    • Feb 2011
                    • 2355

                    #489
                    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                    Originally posted by moneal2001
                    but it could have been set up as an option for the commish of each league to control. just like quarter length or any other option they have control over. could be set to commish only even. and then people that cared about numbers could get their commish to edit those for them.
                    Exactly.....I think if the online people that sniveled about custom Playbooks could've figured out that all you need is an option in online franchise and a custome playbook lobby for playing randoms we could all have a great feature like custome playbooks that could be policed effectively in their little glitch fest world and enjoyed by the offline community as well.

                    Comment

                    • aholbert32
                      (aka Alberto)
                      • Jul 2002
                      • 33106

                      #490
                      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                      Originally posted by 87Birdman
                      Bolded is all assumption because you have no proof that your thread directly effected the adding of it to the game. Just because you made a thread doesn't mean it was in the works or anything. And the second paragraph is just like anyone on here praising the moves because you are making an assumption on why certain features weren't added.

                      Justified now?? I know CC is in and RTP is in so I have part of a story and my justification for liking what they are doing is just as much as having features removed for whatever reason (whole story still not known just assumptions). I could care less if you enjoy things in the game or are mad that some are missing, saying one side has more justification is wrong in so many ways. Companies need the good and bad feedback to advanced, and whining doesn't do anything.

                      Now I will admit I was wrong because I took complaining to mean the wrong thing. I looked at it in the same light as whining, so complaining as in giving feedback on why you don't like something in a civilized way is fine, but neither side has more justificiation over the other.
                      You are not actually reading my posts. I said I made a complaint thread that the dev team saw. They were not aware that this was an issue or that people wanted this feature before that thread. They saw how many people wanted it and why it was a needed feature. They confirmed in the thread that they were adding it.

                      Thats my last response about this to you because its arguing in circles.

                      Comment

                      • TreFacTor
                        MVP
                        • Oct 2009
                        • 1138

                        #491
                        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                        Originally posted by bamabound2010
                        By the way linked this page to Looman on Twitter and he blocked me. What a guy...
                        He was rather nice when I tweeted to him.
                        @TreFacTor
                        Josh_Looman Josh Looman
                        @TreFacTor Franchise Mode is dead. Change is good.
                        Jun 12, 1:45 PM via Tweetbot for iOS
                        Last edited by aholbert32; 06-12-2012, 02:32 PM. Reason: No political discussion. Thanks.
                        Proud Beta tester for NFL 2K Dreamcast
                        "Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."

                        Comment

                        • msdm27
                          Pro
                          • Nov 2009
                          • 956

                          #492
                          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                          Originally posted by Phobia
                          Editing Ratings - To much we don't know the effects it has globally on the game to be hard on this not making it.

                          Equipment, Numbers, Names, etc - I think logically speaking we can all agree this should not of been removed. Now it could be tied somehow to a database type function of twitter feeds, scouting, draft stories, etc. Who knows the catch of what is keeping editing out. I just doubt it was done on purpose.
                          Again, I don't really agree with the equipment... part of your comment:

                          If it was tied to a database type function via twitter feeds, scouting, etc. it would imply such database and the mode in general recognizes EACH SPECIFIC PLAYER by who that player is (thus not being able to edit them because it would break the game)... but in reality, twitter feeds, scouting info, etc. use a normal database NAME (XXX) LASTNAME (XXXX) # (XX) so and so... so again, the game SHOULD be able to just replace these values/date with whatever we change them to.

                          It's also not related to storylines because we can't change rookie ratings/info before the draft so storylines would stay always the same (and even those are randomly put into players in the draft) now if after the draft I want to edit name/pos/ratings... it shouldn't break the game!!!

                          Comment

                          • cuttingteeth
                            Pro
                            • Feb 2010
                            • 627

                            #493
                            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                            <table border="0" cellpadding="0" cellspacing="0" width="100%"><tbody><tr><td width="75"><table border="0" cellpadding="0" cellspacing="0" width="50"><tbody><tr><td width="37">
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                            </td> <td style="background-image: url('/vBulletin/images/quotes/00.gif');width:100%;height:1px;" width="100%"> @TreFacTor
                            Josh_Looman Josh Looman
                            @TreFacTor Franchise Mode is dead. Change is good.
                            Jun 12, 1:45 PM via Tweetbot for iOS
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                            Originally posted by TreFacTor
                            He was rather nice when I tweeted to him.

                            Maybe he's republican....[bamabound2010]
                            I think it's because you caressed his ego.
                            I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

                            Comment

                            • DNMHIII
                              MVP
                              • Feb 2011
                              • 2355

                              #494
                              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                              Originally posted by Phobia
                              True, we touched on this sec ago. It might be XP then? Being able to break balance by adjusting ratings.
                              My take on this is that it showes really poor planning and vision to initiate any design that would have the ability to limit and cripple existing gameplay features that they had added at the request of their customers.

                              If you're going to design XP and future wrinkles like it you need to design it properly and not take the title backwards by essentially crippling your ability to design to the needs of your customer.

                              Comment

                              • TreFacTor
                                MVP
                                • Oct 2009
                                • 1138

                                #495
                                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                                Originally posted by cuttingteeth
                                <table border="0" cellpadding="0" cellspacing="0" width="100%"><tbody><tr><td width="75"><table border="0" cellpadding="0" cellspacing="0" width="50"><tbody><tr><td width="37">
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                                </td> <td style="background-image: url('/vBulletin/images/quotes/00.gif');width:100%;height:1px;" width="100%"> @TreFacTor
                                Josh_Looman Josh Looman
                                @TreFacTor Franchise Mode is dead. Change is good.
                                Jun 12, 1:45 PM via Tweetbot for iOS
                                </td> <td style="background-image: url('/vBulletin/images/quotes/05.gif');width:18px;height:1px;" width="18">
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                                I think it's because you caressed his ego.
                                Sorry, don't believe in being a suck up to ANYONE. Not even my wife.
                                Proud Beta tester for NFL 2K Dreamcast
                                "Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."

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