Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • Big FN Deal
    Banned
    • Aug 2011
    • 5993

    #646
    Re: Madden NFL 13 Roster Editing Clarification

    Originally posted by msdm27
    I agree with the first part of your post but I certainly don't think combining the modes to create a new one was "the easy way out"... I just believe they got caught on how great the idea looked on paper and just continued with it without really seeing how it would end up affecting a big feature of their most popular mode.
    I agree with this. Just seems like with all the excitement and focus around delivering a deep mode with online access, the bedrock POV of playing on the same console got completely overlooked with CCM

    It's like having a great idea and you think everything is perfect then suddenly someone points out an obvious oversight, that wasn't so obvious earlier.

    Comment

    • SteelerSpartan
      MVP
      • Apr 2007
      • 2884

      #647
      Re: Madden NFL 13 Roster Editing Clarification

      Originally posted by Big FN Deal
      I agree with this. Just seems like with all the excitement and focus around delivering a deep mode with online access, the bedrock POV of playing on the same console got completely overlooked with CCM

      It's like having a great idea and you think everything is perfect then suddenly someone points out an obvious oversight, that wasn't so obvious earlier.
      Well judging by their tweets I get the impression that they view this stuff as needless extra work....They haven't shown much passion or remorse that this stuff was omitted
      Last edited by SteelerSpartan; 06-12-2012, 07:58 PM.
      Here We Go Steelers!!! Here We Go!!!

      My CFB Teams:
      Marshall..WVU-Go Herd/Eeers!!!


      Comment

      • goravens2052
        Banned
        • Jul 2010
        • 772

        #648
        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

        Originally posted by msdm27
        I agree with the first part of your post but I certainly don't think combining the modes to create a new one was "the easy way out"... I just believe they got caught on how great the idea looked on paper and just continued with it without really seeing how it would end up affecting a big feature of their most popular mode.
        Originally posted by Big FN Deal
        I agree with this. Just seems like with all the excitement and focus around delivering a deep mode with online access, the bedrock POV of playing on the same console got completely overlooked with CCM

        It's like having a great idea and you think everything is perfect then suddenly someone points out an obvious oversight, that wasn't so obvious earlier.
        I'll agree with the both of you on that. Though I think both of you would agree to an extent that having a specific group of people working on improving each mode individually would have helped each mode. If you have people working on each mode, then all 3 modes can improve individually. All EA did was create one BIG MAJOR PROBLEM.

        Comment

        • LionsFanNJ
          All Star
          • Apr 2006
          • 9464

          #649
          Originally posted by slick589
          what does everyone think the chances are that equipment and number editing and/or custom ccm rosters get added before release or via patch?
          None. "possibly" wait till Madden 14, something I'm on the fence of likely won't happen then either due to CC having an online feature set. But that's just my view based on what EA has done in the past.
          HELLO BROOKYLN.
          All Black Everything

          Comment

          • btemp
            Rookie
            • Mar 2010
            • 160

            #650
            Re: Madden NFL 13 Roster Editing Clarification

            Originally posted by SteelerSpartan
            Well judging by their tweets I get the impression that they view this stuff as needless extra work....They've haven't shown much passion or remorse that this stuff got omitted
            They said they'd have liked to have it in there, but didn't have time. I don't see how they're supposed to show "remorse" or "passion". Not having time is a legitimate excuse, the pertinent question is whether that time was well spent. Is CC a leap forward or another dud gimmick? If the latter, then we can expect to see remorse. As it stands, removing player editing may be a necessary evil that we benefit from.

            Comment

            • Bigmac612
              Rookie
              • Dec 2003
              • 332

              #651
              All this talk they do about time n developing cycle in one yr etc just fails miserably afta we seen what NBA2k was able to do from 2k10 to 11 imo...it just kills that argument

              Sent from my PC36100 using Tapatalk

              Comment

              • msdm27
                Pro
                • Nov 2009
                • 956

                #652
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                Originally posted by goravens2052
                I'll agree with the both of you on that. Though I think both of you would agree to an extent that having a specific group of people working on improving each mode individually would have helped each mode. If you have people working on each mode, then all 3 modes can improve individually. All EA did was create one BIG MAJOR PROBLEM.
                Yes, but the unification leads to, as Big has pointed out previously, the POSSIBILITY of from now on getting a much deeper and more advanced mode on a yearly basis.

                Comment

                • SteelerSpartan
                  MVP
                  • Apr 2007
                  • 2884

                  #653
                  Re: Madden NFL 13 Roster Editing Clarification

                  Originally posted by btemp
                  They said they'd have liked to have it in there, but didn't have time. I don't see how they're supposed to show "remorse" or "passion". Not having time is a legitimate excuse, the pertinent question is whether that time was well spent. Is CC a leap forward or another dud gimmick? If the latter, then we can expect to see remorse. As it stands, removing player editing may be a necessary evil that we benefit from.
                  They immediately apologized for the terrible audio last year and made it clear it was going to be a major focus moving forward
                  Here We Go Steelers!!! Here We Go!!!

                  My CFB Teams:
                  Marshall..WVU-Go Herd/Eeers!!!


                  Comment

                  • CRMosier_LM
                    Banned
                    • Jul 2009
                    • 2061

                    #654
                    Originally posted by themassacre771.1
                    He flip flops. He has flip flopped for years. Idk why, maybe he says whatever he thinks will get him more hits on his website. But the flip flopping makes him hardly reliable in his reflections and I wouldn't take his opinions seriously whether he loved the game or hated it.
                    That's why I don't even pay attention to him anymore. I just saw someone retweet his post and I about fell over.

                    Sent from my ADR6400L using Tapatalk 2

                    Comment

                    • GiantBlue76
                      Banned
                      • Jun 2007
                      • 3287

                      #655
                      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                      Originally posted by goravens2052
                      I'll agree with the both of you on that. Though I think both of you would agree to an extent that having a specific group of people working on improving each mode individually would have helped each mode. If you have people working on each mode, then all 3 modes can improve individually. All EA did was create one BIG MAJOR PROBLEM.
                      The tried that and it was a terrible design decision. Imagine that franchise mode is probably thousands and thousands of lines of source code that does similar things. They have one code base for offline and then another (duplicate) on the server side (ala Madden 10's half assed attempt). Now whenever they add a feature, find a bug, etc, they have to change the code in more than one place. Most people aren't programmers, but this is an insane way to do development. Not to mention it is very error prone and is twice as much work and very expensive. This will slow down delivery and also be the reason for a lot of bugs. It's not sustainable, and the decision to branch off for whatever reason during Madden 10 was awful.

                      While the users should not have to pay the piper for Tiburon's bad mistakes, there is no other option if you wish to buy an NFL licensed game. This is why you think Looman is being arrogant. Personally, I think he is one of the few competent programmers there, but I also DO think he is being arrogant. This is how Tiburon has always operated since the exclusive, and why not? The job is to sell units, and without any other competing product and with the ammunition of new additions to the game you are at their mercy if you really want to play an NFL game. Kicking and screaming and really pissed, they are assuming you will take your angry *** directly to the store on August 28th and fork out the cash.

                      This has been the status quo for the worst era in football gaming history. It's not changing either, so there is little choice other than to play something else, or to deal with what we get.

                      Comment

                      • CRMosier_LM
                        Banned
                        • Jul 2009
                        • 2061

                        #656
                        Originally posted by Bigmac612
                        Ive followed pastas site for some years now, plus there is a running joke on there by ppl callin him a devout EA fanboy..been goin on for years...and ppl know you surely wasnt gonna make a point my using his name of all ppl...find someone else..that aint workin here bro..just saying ╮( ╯_╰ )╭

                        These have just been a sad few days lately...

                        Sent from my PC36100 using Tapatalk
                        Funny, considering out of 10 consecutive posts he had a few months back 8 were all anti EA.... The other 2 praised some other series.

                        Sent from my ADR6400L using Tapatalk 2

                        Comment

                        • SA1NT401
                          Banned
                          • Sep 2007
                          • 3498

                          #657
                          Originally posted by TreFacTor
                          The only thing I can 100% agree on; no matter what everyone's personal issue on this matter is, I have rarely seen this amount of passion, discussed about Madden in such a mature fashion. The discussion has been vast, varied and rebutted in a fashion that I haven't seen i quiet some time. Yes this should be a uniting time, and the two sides should meet in the middle. Agree to disagree but see the merit of each sides argument. Withhold your personal disdain, and work together toward a better goal. The game surely would be better than it currently is with the missing features in question so where is the middle ground to get that accomplished?

                          How does the Madden community after all these years truly unite?
                          ^^ apparently we're supposed to unite in CCM


                          ---
                          I am here: http://tapatalk.com/map.php?b1elh0

                          Comment

                          • CRMosier_LM
                            Banned
                            • Jul 2009
                            • 2061

                            #658
                            Originally posted by SA1NT401
                            ^^ apparently we're supposed to unite in CCM


                            ---
                            I am here: http://tapatalk.com/map.php?b1elh0
                            Why not??? Log in and sign up.

                            Sent from my ADR6400L using Tapatalk 2

                            Comment

                            • goravens2052
                              Banned
                              • Jul 2010
                              • 772

                              #659
                              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                              Originally posted by tazdevil20
                              The tried that and it was a terrible design decision. Imagine that franchise mode is probably thousands and thousands of lines of source code that does similar things. They have one code base for offline and then another (duplicate) on the server side (ala Madden 10's half assed attempt). Now whenever they add a feature, find a bug, etc, they have to change the code in more than one place. Most people aren't programmers, but this is an insane way to do development. Not to mention it is very error prone and is twice as much work and very expensive. This will slow down delivery and also be the reason for a lot of bugs. It's not sustainable, and the decision to branch off for whatever reason during Madden 10 was awful.
                              Yes and you know why it was a terrible design? Let me repeat what Josh has been saying. Josh has said that they won't put anything in until it's perfect. You know why Madden 10 Online was "halfassed", because they rushed it and didn't do any tests on it and ensured that it would work properly. They didn't take the time to be able to add the features of offline Franchise and ensured that it worked properly before putting Franchise Mode online. That's why Online Franchise was so bare and that is why I am saying that having specific people working on different modes would have made it better.

                              Hire people who know how to handle Online gaming and have those people work on putting Franchise onto Online without any issues and using Josh's logic, Online Franchise shouldn't have existed until it was perfect when it was still bare of things included in Offline Franchise. If EA had hired people specifically who could have been able to implement Online Franchise the right way or worked on it for 2 years. Which by that standard meant working on Online Franchise back when they were still working on Madden 08 so that it was ready and complete by Madden 10 it would have worked better and while it still would have had some bugs, it still would have been a more complete Online Franchise Mode.
                              Last edited by goravens2052; 06-12-2012, 08:32 PM.

                              Comment

                              • rudawaknchi2nev
                                Banned
                                • Sep 2011
                                • 151

                                #660
                                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                                I'll get more into detail about my feelings on this topic later with you guys, but i blame the GameChangers (yes the blame game) for all of this.

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