Since we'll be able to use custom rosters in offline CC's, may I ask, will we be able to add legends to those rosters before we use them to start a CC?
Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Since we'll be able to use custom rosters in offline CC's, may I ask, will we be able to add legends to those rosters before we use them to start a CC? -
Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
You will have to create them as you cannot edit the canton greats roster.Comment
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One thing I don't understand they put legends in the game and u can bearly use them. This is one of the only reasons why I purchased this game and I can't even trade to there teams to play with them and aganst them. But it's just like ea to put something in the game and do it half ***.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Two questions if I could ask them.
1. Has the AI running game been looked at? To me the issue seems to be the RB will attempt too many jukes in the backfield instead of hitting the hole for a 2-3 yard gain. When this happens 10-15 times a game that can account for 20-40 yards of rushing.
2. This is more a curiosity question but what does fatigue affect? Does it do anything more than make it easier for the player to get hurt?
Thanks<a href="http://www.operationsports.com/Danimal/blog/6756-going-old-school-v1/">Read my blog Going Old School v1 GridIron! football.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Will the accel clock work properly in player mode when iam off the field, in supersim. CPU only takes 10 seconds off the clock every play. In 10 minute quarters I usually have 35 minutes Possession to the CPU 5 minutes.
Thank youComment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
You guys have stated the sliders will work the same in both CCM and Play Now but that hasn't addressed the question if any of the sliders actually got fixed or improved. The pass reaction slider didn't work in Play Now either. It was so useless that people were debating as to whether it was backwards or not. If we can't tell the difference between a slider at 0 or 100 it is broken. I think all the sliders need to be made more powerful period. With a true 100 point system there is no reason not to.
Two questions if I could ask them.
1. Has the AI running game been looked at? To me the issue seems to be the RB will attempt too many jukes in the backfield instead of hitting the hole for a 2-3 yard gain. When this happens 10-15 times a game that can account for 20-40 yards of rushing.
This is something that is hard to fine-tune in Madden because Madden's RB slider is just a broken tackle slider. That is redundant with the defense's tackling slider. NCAA has a RB Ability slider which juices the RB's speed and other attributes. It would be nice if Madden's RB slider worked the same way so we can give the cpu RB some extra juice. Most NCAA slider sets do this to help the cpu running game.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
One thing I don't understand they put legends in the game and u can bearly use them. This is one of the only reasons why I purchased this game and I can't even trade to there teams to play with them and aganst them. But it's just like ea to put something in the game and do it half ***.Comment
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Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Two questions if I could ask them.
1. Has the AI running game been looked at? To me the issue seems to be the RB will attempt too many jukes in the backfield instead of hitting the hole for a 2-3 yard gain. When this happens 10-15 times a game that can account for 20-40 yards of rushing.
2. This is more a curiosity question but what does fatigue affect? Does it do anything more than make it easier for the player to get hurt?
Thanks
#2. I will have to get 100% clarification on this, but I believe it affects all ratings negatively the more fatigued a player is.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
It should but I will have to confirm with Josh.Comment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
Did the strength and effect of any of the sliders get adjusted? For example the PASS REACTION slider didn't feel like it worked in PLAY NOW or CCM. Many slider creators even thought it was backwards. Will we finally be able to tell the difference between a slider set at 0 and 100?
ThanksComment
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Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More
I'm definitely looking forward to hearing some info on the CPUs playcalling.. The CPUs 2 minute logic on both sides of the ball has been bad for years.. The run vs pass split has been bad this year. Appreciate you coming through and answering alot of questions for everyone..Comment
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