Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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  • GiantBlue76
    Banned
    • Jun 2007
    • 3287

    #571
    Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

    Originally posted by secondsolution
    I personally like the pass rush, its still possible to get sacks, its just that you won't get 7 every game. The issue that has plagued Madden for years (the DE consistently beating the RT) is finally gone and the game is better for. Try rushing with more that just 4 and youbwill get results.
    Ok, sorry to pick on you , but I really get annoyed when people equate "pass rush" to "sacks". Yes - a sack can be a result of a good pass rush or good coverage. However, I am simply talking about "Pressure". Regardless of the quality of lineman, no NFL pocket stays intact for 10 seconds. I'm seeing that far too often and it has been a problem in Madden for years. I don't want to send 6 or 7 every play to simply apply "pressure".

    Comment

    • BoNity
      Rookie
      • Nov 2009
      • 333

      #572
      Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

      my brother went to gamestop the other day and bought Madden 10 for 2 dollars, IMHO its way better than this demo or last years game. This is the same car, different paint job.

      Comment

      • DeuceDouglas
        Madden Dev Team
        • Apr 2010
        • 4297

        #573
        Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

        For those that are unaware, you can get a more substantial game with more plays by turning the accel clock off.

        Comment

        • RandyBass
          MVP
          • Dec 2009
          • 1179

          #574
          Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

          Originally posted by RandyBass
          Here's how my experience with the demo played out:

          I downloaded the demo.

          I played a game.

          I thought to myself, hmmm, GTAV comes out in just over a month. Sweet.
          Got another game in. My thoughts are... GTAV comes out in just over a month.

          Madden is just a sluggish and drab experience. It actually seems to play pretty decent, but it's a day late and a dollar short. They've spent so much time playing catch up, that they've been left in the dust. I guess that's what happens when you're more concerned with selling your product than actually creating a product worth buying. Go ahead EA, ride the crest that is the NFL, just because you can. Great job.

          GTAV comes out in just over a month. No need for Madden. No desire for Madden.

          Comment

          • jWILL253
            You know why I'm here...
            • Jun 2008
            • 1611

            #575
            After a few games, here are my impressions.

            1. DB AI is very spotty and inconsistent on the User side. There is no way in hell Aaron Rodgers should be going 10/10 for 180 on the Seahawks defense. He's great, but not THAT great.

            2. IE 2 looks clean. Physics stand out in a mostly positive way.

            3. Blocking is pretty good, same as NCAA 14. It's fun to run a Stretch play, and wait for the blockers to push a cutback lane, then hit the Accel button and snap through the hole. Power backs are a bit OP, though.

            4. Madden is still Madden when it comes to penalties.

            5. Presentation is a little improved. I love how an injured player heads up to the locker room now. Replays look good.

            All in all, a decent experience. Not sure it's worth $60, though...
            jWILL

            Comment

            • ghettogeeksta
              Banned
              • Sep 2011
              • 2632

              #576
              Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

              The Cover 2 is back! If the ball is thrown to the flat or towards the short sideline area in cover 2 defense it will get picked! Haven't seen that in years in this game.

              Comment

              • bigboi
                Rookie
                • Jun 2003
                • 79

                #577
                how come when i go to download the demo it tells me it won't be out till 8/ 23

                Comment

                • tril
                  MVP
                  • Nov 2004
                  • 2912

                  #578
                  Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                  EA should have implemented the same mechanics for run plays as it did for the option plays.
                  handing off the ball to a rb on a running play shouldnt be automatic. it should be about timing between the snap, lineplay, the qb and rb exchange. and it should have been based on timing by pressing the x button (just as it is, when calling an option play). very shortsighted on EA's part.

                  next question with advanced passing, I cant seem to take control of the receiver, as Im able to do in NCAA 14. is this possible?

                  Comment

                  • tdogg097
                    Pro
                    • Jun 2012
                    • 842

                    #579
                    Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                    It only takes one game to realize it's the same sh different stank.

                    Apparently penalties do not exist in the football EA developers watch. How can such an integral part of the game be left out year after year after year....The thing that is annoying about it is that seems so easy. Do some statistical analysis on penalty frequency and program that into the game. Most penalties happen away from the play so you don't even have to worry about animations.

                    Assisted tackles still don't work right. I had a play where 3 defenders clearly were in on the tackle and only player was given the credit for a tackle.

                    Offense is ridiculously easy on All-Madden on both sides of the ball. I was GB and had 392yds on 42 plays. There was no resistance on Seattle's part. I threw 2 picks but one was because J.Nelson took forever on a curl. I couldn't stop the run (33-221) and Wilson was 15-16. However, I was able to bull rush the RT at least 50% of the time. He had 3 sacks and I only played half the plays with him. It appears another year of constant slider chasing is in store. I'm sure those guys are working on it as we speak.

                    The infinity engine looks as good as NCAA but this demo isn't really getting me excited about the game.

                    Comment

                    • capa
                      Banned
                      • Jul 2002
                      • 5321

                      #580
                      Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                      Are the passes still tethered to the receivers? it seems like every pass is spot on...a bullet that hits the receiver in the chest or hands...regardless of who the QB is...ugh.

                      Comment

                      • BoNity
                        Rookie
                        • Nov 2009
                        • 333

                        #581
                        Re: Madden NFL 25 Demo Available Now For 360, Later Today For PS3, Post Your Impressi

                        Originally posted by bowld
                        Feels cleaner. Dont see players falling all over themselves post-play. Engine feels very similar to NCAA
                        what demo are you playing? players are bending and falling in all sorts of unrealistic was after the play. I mean compared to last year its better but still absolutely unrealistic and off-puting.

                        Comment

                        • RyanLeaf16
                          Pro
                          • Dec 2007
                          • 993

                          #582
                          Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                          Originally posted by tdogg097
                          It only takes one game to realize it's the same sh different stank.

                          Apparently penalties do not exist in the football EA developers watch. How can such an integral part of the game be left out year after year after year....The thing that is annoying about it is that seems so easy. Do some statistical analysis on penalty frequency and program that into the game. Most penalties happen away from the play so you don't even have to worry about animations.

                          Assisted tackles still don't work right. I had a play where 3 defenders clearly were in on the tackle and only player was given the credit for a tackle.

                          Offense is ridiculously easy on All-Madden on both sides of the ball. I was GB and had 392yds on 42 plays. There was no resistance on Seattle's part. I threw 2 picks but one was because J.Nelson took forever on a curl. I couldn't stop the run (33-221) and Wilson was 15-16. However, I was able to bull rush the RT at least 50% of the time. He had 3 sacks and I only played half the plays with him. It appears another year of constant slider chasing is in store. I'm sure those guys are working on it as we speak.

                          The infinity engine looks as good as NCAA but this demo isn't really getting me excited about the game.
                          Honestly, I just think you're too good for Madden.

                          Comment

                          • secondsolution
                            Pro
                            • May 2012
                            • 541

                            #583
                            Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                            Originally posted by GiantBlue76
                            Ok, sorry to pick on you , but I really get annoyed when people equate "pass rush" to "sacks". Yes - a sack can be a result of a good pass rush or good coverage. However, I am simply talking about "Pressure". Regardless of the quality of lineman, no NFL pocket stays intact for 10 seconds. I'm seeing that far too often and it has been a problem in Madden for years. I don't want to send 6 or 7 every play to simply apply "pressure".
                            I understand what you are saying and you are 100% correct. However, in current Gen madden pressure usually results in sacks or intercepts. So if there was consistent pressure it would likely inflate the sacks or intercepts that occur during a game. By reducing pressure the games are more likely to be competitive which I prefer.

                            I know this is frustrating, but for this generation I just want a fun and competitive game. For next Gen, I expect the line play to represent real life since they have rebuilt that aspect.

                            Comment

                            • secondsolution
                              Pro
                              • May 2012
                              • 541

                              #584
                              Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                              Originally posted by bigboi
                              how come when i go to download the demo it tells me it won't be out till 8/ 23
                              You must be trying to download the season pass version and not the demo.

                              Comment

                              • tdogg097
                                Pro
                                • Jun 2012
                                • 842

                                #585
                                Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

                                Originally posted by RyanLeaf16
                                Honestly, I just think you're too good for Madden.
                                Funny. I'm actually average which is why All-Madden should be much more difficult. There was little resistance to passing. Every corner route the wr had a minimum of 5 yards of separation. Maybe I should have said the defensive AI is not very realistic. They lock on to blockers, don't break from their zone until it's too late, and get smoked in man-to-man.

                                Comment

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