So I changed the name of Calvary to Cowboys in season mode
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Re: So I changed the name of Calvary to Cowboys in season mode
There is a way to edit all the players in the game and including the legends.
The legends are listed by their default teams mixed in along with their generic teammates.
There is a code that you can use to change a legend or a generic player into a created player and adjust him on your console to an extent. However you have more adjustable freedom though not as easy through the HEX editor.
You can change each legends tier if you please as well.
The only aspect that is not possible so far is to break the tier levels for created teams. At least I have not seen anyway to alter this. You still need 2 golds, 3 silvers and 6 bronze. I have to search the file some more to find the created teams.
However now you can put Rice, Montana and Lott together on the same created team together. You will just have to lower one of them a tier.
As for changing the default teams, it definitely looks possible but it would be over my capabilities to figure out the proper spacing and adjusting to move generics and players around properly without damaging the file. Maybe in the future?
EDIT*** just a thought I guess after creating a team you could essentially change the tiers anyway thus overcoming the locked tiers aspect. However any change would default the teams back to the 2-3-6 format.Last edited by catcatch22; 12-01-2010, 08:00 PM.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
So basically, you can create a team in a 2-3-6 format and then change the tiers of the players in the hex editor, let's say a 4-2-5 set up, and it would stay that way in the game unless any changes were made to the team. Is this right? This seemed like a good possibility, I'm glad we know now that you can do it. That was the basis for a lot teams that I want to create.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
So basically, you can create a team in a 2-3-6 format and then change the tiers of the players in the hex editor, let's say a 4-2-5 set up, and it would stay that way in the game unless any changes were made to the team. Is this right? This seemed like a good possibility, I'm glad we know now that you can do it. That was the basis for a lot teams that I want to create.
It also seems possible to make your created players default in game players as well. I have to check this out to make sure if this works. If it did it would make the amount of created legends you can use and create go far above the default 20.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
Wow, you have really found out A LOT of info there. Good job.
By the way, I started using Hex Workshop which I think is a lot better because you can add bookmarks to locations with descriptions, add notes, etc. etc..Last edited by huskerwr38; 12-01-2010, 10:19 PM.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
Sort of..
There is a way to edit all the players in the game and including the legends.
The legends are listed by their default teams mixed in along with their generic teammates.
There is a code that you can use to change a legend or a generic player into a created player and adjust him on your console to an extent. However you have more adjustable freedom though not as easy through the HEX editor.
You can change each legends tier if you please as well.
The only aspect that is not possible so far is to break the tier levels for created teams. At least I have not seen anyway to alter this. You still need 2 golds, 3 silvers and 6 bronze. I have to search the file some more to find the created teams.
However now you can put Rice, Montana and Lott together on the same created team together. You will just have to lower one of them a tier.
As for changing the default teams, it definitely looks possible but it would be over my capabilities to figure out the proper spacing and adjusting to move generics and players around properly without damaging the file. Maybe in the future?
EDIT*** just a thought I guess after creating a team you could essentially change the tiers anyway thus overcoming the locked tiers aspect. However any change would default the teams back to the 2-3-6 format.
Can you find out if we can alter the names, logos, and colors of preloaded teams? That would be a HUGE find for us single player franchise guys.
I would imagine that from there you can switch the players and abilities on that team in the season file, but now it's a matter of giving that team there "likeness"."Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
For create a player QB:
01 route god
02 strength bonus
03 finesse and Power
04 Power
08 tough as nails
80 signal stealer
81 deception
82 combo of secure ball and bump buster
84 swim
In order to change the number for created player, offset is at 829EB, it has to be an even number to change and it starts at 02 which equals 1.
So 04 = 3
06 = 4, etc.
Changing tiers starting at offset 000829DB:
22 = gold
24 = silver
26 = bronze
Also, I tried switching colleges, but I could only switch between Nebraska (49) and Nebraska-Omaha (47) and if I tried switching between any other colleges it froze.
Also, I found all the areas that change every time you save the roster file, so that you aren't looking in those places for anything of meaning.Last edited by huskerwr38; 12-02-2010, 12:43 AM.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
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Re: So I changed the name of Calvary to Cowboys in season mode
This image contains most of the info for players in the game. This particular player is created QB Chris Miller.
1. The Peach 40 represents the facemask setting.
2. The Yellow F0 06 represents the shoe/tier setting.
3. The Orange C1 represents year of birth.
4. The Lavender 18 represents the player number (decimal value divided by 2)
5. The Gray strip of 00 represents areas where abilities are added.
6. The Turquoise 00 represents the players position.
7. The Blue 05 06 represents created/legend/generic players and their availability.
8. The Green represents created/generic players facial structure.
9. The Pink represents player ratings which change off of tier, position, and certain abilities.Attached FilesComment
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Re: So I changed the name of Calvary to Cowboys in season mode
Tiers
Shoe type and tier level are linked. So here are the codes for the tier shoe type links.
Shoe - Gold - Silver - Bronze - leading code
- 1 - - - 02 - - 04 - - - 06 - - F0
- 2 - - - 4A - - 4C - - - 4E - - F0
- 3 - - - 92 - - 94 - - - 96 - - F0
- 4 - - - DA - - DC - - - DE - - F0
- 5 - - - 02 - - 04 - - - 06 - - F1
- 6 - - - 6A - - 6C - - - 6E - - F1
- 7 - - - B2 - - B4 - - - B6 - - F1
- 8 - - - FA - - FC - - - FE - - F1
There are kickers that have 2 types of shoes but I did not check to see what codes are generated there.
Positions
QB - 00, K - 01, P - 02, WR - 03, CB - 04, FS - 05, SS - 06, HB - 07, FB - 08, TE - 09, OLB - 0A, ILB - 0B, C - 0C, G - 0D, T - 0E, DT - 0F, DE - 10.
Quarterback abilities and slots
Signal Stealer - 5 - 00 from right / 80 code as seen in the previous pic
Scrambler - 9 from right / 02 code
Rocket Arm - 6 from right / 04 code
Quick Release - 5 from right / 20 code
Pocket Presence - 5 from right / 40 code
Play fake - 9 from right / 40 code
Pass threat - 9 from right / 20 code
Laser Arm - 6 from right / 08 code
deception - 9 from right / 80 code
cadence - 5 from right / 10 code
4th quarter comeback - 9 from right / 10 code
I'll post more later tonight.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
AWESOME WORK guys! So the way I am understanding this is that you CAN change generic names, numbers, equipment, etc... but you can not break 11 "tier" players per team? In other words, I can't have 20 players that are a mixture of bronze, gold and silver on one team? Also, are you able to add abilities to generic players? Thanks again for all of you guys hard work!Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
Is this coming from a Roster file or a Season file?
Also, Illustrator, I think that's possible from what catcatch has said but you can't make any changes within the game otherwise it won't work out and it'll freeze or something.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
Thanks for the tier codes catch22. I tried it and he stayed on my created team so it had 3 golds, 3 silver and 6 bronze for a total of 12 players. But when I tried to play it froze, so I guess you can't have more than 11. In fact i checked again and he is not even showing up in the player select screen under gold qb.
Last edited by AVONFTW; 12-02-2010, 01:00 PM.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
Availability has more to do with when choosing players for your team, will you see them or not. There are large amounts of hidden ghost players (players with no ratings or names) as well as other players that I have not yet attempted to find out who they are. Also hidden are created players that were deleted.Comment
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Re: So I changed the name of Calvary to Cowboys in season mode
Emmit Smith has 87 speed I believe
Joe Perry has 85 speed if I am not mistakenComment
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