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  • Kelvarr
    Pro
    • Feb 2003
    • 760

    #16
    Re: Player Progress

    </font><blockquote><font class="small">Quote:</font><hr />
    Clay_OS said:
    I think you need to bump the settings...

    <hr /></blockquote><font class="post">

    I have tried so many different settings and nothing has worked for me. I currently play on All-Pro (6 min quarters) with the CPU kicking accuracy slider all the way down. I have not tried the highest difficulty level yet. Do you know if it is just glorified cheating by the computer? I know ESPN is a different beast than Madden, but on the hardest difficulty in Madden, they play like every guy is a 99 OVR.

    But...one thing I can't control is who the CPU throws the ball to. I control the safeties, and they are in Zone coverage, while my CB's are in Man. 2-Man is the Defense I run most of the time. I just float out there and step in the path of the pass. Milloy had 14 picks for me last season, and scored on 6 of them.
    Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a ttoal jmulbe and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

    amzanig huh?

    Comment

    • Kelvarr
      Pro
      • Feb 2003
      • 760

      #17
      Re: Player Progress

      </font><blockquote><font class="small">Quote:</font><hr />
      robs2000gt said:
      No injuries at all to any of them. Are you using the updated rosters? or just what came with the game? I am thinking the player progress doesnt work as well if you dont use the rosters the game comes with.

      EDIT: BTW....How do you like McGahee compared to Henry? Did you build is stats by running the full length of a few seasons, or did you edit him on the roster before you started the franchise?

      <hr /></blockquote><font class="post">

      The progression using default rosters might be it...

      As to how I like McGahee, I like him better than Henry. He is a little more injury prone, but hangs onto the ball better, and is more agile. About the same in Speed and Break Tackle. Henry is better at Catch and Run Route, but I don't throw to my RB's that much anyway (~20 reception per year).

      I honestly don't remember if I used default McGahee or Edited him a little. I will let you know which I did ASAP. If I did edit him, it was to like a 80 or 83 OVR or somewhere in that area. I have played all the way through my seasons. Well, I play 2 games, sim 1 game, play 2, sim 1, etc.
      Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a ttoal jmulbe and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

      amzanig huh?

      Comment

      • Kelvarr
        Pro
        • Feb 2003
        • 760

        #18
        Re: Player Progress

        </font><blockquote><font class="small">Quote:</font><hr />
        robs2000gt said:
        No injuries at all to any of them. Are you using the updated rosters? or just what came with the game? I am thinking the player progress doesnt work as well if you dont use the rosters the game comes with.

        EDIT: BTW....How do you like McGahee compared to Henry? Did you build is stats by running the full length of a few seasons, or did you edit him on the roster before you started the franchise?

        <hr /></blockquote><font class="post">

        The progression using default rosters might be it...

        As to how I like McGahee, I like him better than Henry. He is a little more injury prone, but hangs onto the ball better, and is more agile. About the same in Speed and Break Tackle. Henry is better at Catch and Run Route, but I don't throw to my RB's that much anyway (~20 reception per year).

        I honestly don't remember if I used default McGahee or Edited him a little. I will let you know which I did ASAP. If I did edit him, it was to like a 80 or 83 OVR or somewhere in that area. I have played all the way through my seasons. Well, I play 2 games, sim 1 game, play 2, sim 1, etc.
        Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a ttoal jmulbe and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

        amzanig huh?

        Comment

        • Kelvarr
          Pro
          • Feb 2003
          • 760

          #19
          Re: Player Progress

          </font><blockquote><font class="small">Quote:</font><hr />
          robs2000gt said:
          No injuries at all to any of them. Are you using the updated rosters? or just what came with the game? I am thinking the player progress doesnt work as well if you dont use the rosters the game comes with.

          EDIT: BTW....How do you like McGahee compared to Henry? Did you build is stats by running the full length of a few seasons, or did you edit him on the roster before you started the franchise?

          <hr /></blockquote><font class="post">

          The progression using default rosters might be it...

          As to how I like McGahee, I like him better than Henry. He is a little more injury prone, but hangs onto the ball better, and is more agile. About the same in Speed and Break Tackle. Henry is better at Catch and Run Route, but I don't throw to my RB's that much anyway (~20 reception per year).

          I honestly don't remember if I used default McGahee or Edited him a little. I will let you know which I did ASAP. If I did edit him, it was to like a 80 or 83 OVR or somewhere in that area. I have played all the way through my seasons. Well, I play 2 games, sim 1 game, play 2, sim 1, etc.
          Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a ttoal jmulbe and you can sitll raed it wouthit a porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.

          amzanig huh?

          Comment

          • robs2000gt
            Rookie
            • Dec 2003
            • 4

            #20
            Re: Player Progress


            Well, i tried starting again without touching the rosters and everyone's ratings actually went up a lot, so i guess it had something to do with the downloaded rosters. Bledsoe's rating went up for the first 3 seasons then he started to decline, although he still was putting up 4500+ yards and 30+ TD's while letting the season sim out.






            </font><blockquote><font class="small">Quote:</font><hr />
            Kelvarr said:
            </font><blockquote><font class="small">Quote:</font><hr />
            robs2000gt said:
            No injuries at all to any of them. Are you using the updated rosters? or just what came with the game? I am thinking the player progress doesnt work as well if you dont use the rosters the game comes with.

            EDIT: BTW....How do you like McGahee compared to Henry? Did you build is stats by running the full length of a few seasons, or did you edit him on the roster before you started the franchise?

            <hr /></blockquote><font class="post">

            The progression using default rosters might be it...

            As to how I like McGahee, I like him better than Henry. He is a little more injury prone, but hangs onto the ball better, and is more agile. About the same in Speed and Break Tackle. Henry is better at Catch and Run Route, but I don't throw to my RB's that much anyway (~20 reception per year).

            I honestly don't remember if I used default McGahee or Edited him a little. I will let you know which I did ASAP. If I did edit him, it was to like a 80 or 83 OVR or somewhere in that area. I have played all the way through my seasons. Well, I play 2 games, sim 1 game, play 2, sim 1, etc.

            <hr /></blockquote><font class="post">

            Comment

            • robs2000gt
              Rookie
              • Dec 2003
              • 4

              #21
              Re: Player Progress


              Well, i tried starting again without touching the rosters and everyone's ratings actually went up a lot, so i guess it had something to do with the downloaded rosters. Bledsoe's rating went up for the first 3 seasons then he started to decline, although he still was putting up 4500+ yards and 30+ TD's while letting the season sim out.






              </font><blockquote><font class="small">Quote:</font><hr />
              Kelvarr said:
              </font><blockquote><font class="small">Quote:</font><hr />
              robs2000gt said:
              No injuries at all to any of them. Are you using the updated rosters? or just what came with the game? I am thinking the player progress doesnt work as well if you dont use the rosters the game comes with.

              EDIT: BTW....How do you like McGahee compared to Henry? Did you build is stats by running the full length of a few seasons, or did you edit him on the roster before you started the franchise?

              <hr /></blockquote><font class="post">

              The progression using default rosters might be it...

              As to how I like McGahee, I like him better than Henry. He is a little more injury prone, but hangs onto the ball better, and is more agile. About the same in Speed and Break Tackle. Henry is better at Catch and Run Route, but I don't throw to my RB's that much anyway (~20 reception per year).

              I honestly don't remember if I used default McGahee or Edited him a little. I will let you know which I did ASAP. If I did edit him, it was to like a 80 or 83 OVR or somewhere in that area. I have played all the way through my seasons. Well, I play 2 games, sim 1 game, play 2, sim 1, etc.

              <hr /></blockquote><font class="post">

              Comment

              • robs2000gt
                Rookie
                • Dec 2003
                • 4

                #22
                Re: Player Progress


                Well, i tried starting again without touching the rosters and everyone's ratings actually went up a lot, so i guess it had something to do with the downloaded rosters. Bledsoe's rating went up for the first 3 seasons then he started to decline, although he still was putting up 4500+ yards and 30+ TD's while letting the season sim out.






                </font><blockquote><font class="small">Quote:</font><hr />
                Kelvarr said:
                </font><blockquote><font class="small">Quote:</font><hr />
                robs2000gt said:
                No injuries at all to any of them. Are you using the updated rosters? or just what came with the game? I am thinking the player progress doesnt work as well if you dont use the rosters the game comes with.

                EDIT: BTW....How do you like McGahee compared to Henry? Did you build is stats by running the full length of a few seasons, or did you edit him on the roster before you started the franchise?

                <hr /></blockquote><font class="post">

                The progression using default rosters might be it...

                As to how I like McGahee, I like him better than Henry. He is a little more injury prone, but hangs onto the ball better, and is more agile. About the same in Speed and Break Tackle. Henry is better at Catch and Run Route, but I don't throw to my RB's that much anyway (~20 reception per year).

                I honestly don't remember if I used default McGahee or Edited him a little. I will let you know which I did ASAP. If I did edit him, it was to like a 80 or 83 OVR or somewhere in that area. I have played all the way through my seasons. Well, I play 2 games, sim 1 game, play 2, sim 1, etc.

                <hr /></blockquote><font class="post">

                Comment

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