Can we make our own game?

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  • dlane2155
    Rookie
    • Feb 2012
    • 58

    #46
    Re: Can we make our own game?

    Originally posted by SloeyEZ
    These other sites so far are not the same as the game I'm envisioning. Of course that may be because my vision isn't possible. But the "feel" of the game would be completely different than that truesims one above. that just looks too analytical/formulaic too me.

    I'm really just beginning to think this idea in my head is just far too big
    It's not too big if you get the right team of programmers put together.

    Comment

    • Juce734
      Rookie
      • Nov 2011
      • 328

      #47
      Re: Can we make our own game?

      Originally posted by SloeyEZ
      These other sites so far are not the same as the game I'm envisioning. Of course that may be because my vision isn't possible. But the "feel" of the game would be completely different than that truesims one above. that just looks too analytical/formulaic too me.

      I'm really just beginning to think this idea in my head is just far too big
      Any game can be made. You just need the resources. I say don't give up. Do more research on everything. Then begin a kickstarter to get it off the ground for everything you will need.

      I think you can do this if you have enough heart, motivation, and determination.
      Fan of... Michigan Wolverines, Detroit Lions, Detroit Tigers, Detroit Red Wings, and Detroit Pistons

      Currently playing NCAA 2014
      PSN: Juce734 website http://www.rpgjuce.com/

      Comment

      • SloeyEZ
        MVP
        • Aug 2008
        • 1363

        #48
        Re: Can we make our own game?

        I think what I'm going to put down my concepts in a thread in M13 and just hopefully, if the concepts are good, we'll see them in Madden eventually...hopefully. But by putting the ideas in a forum, I lose any rights to them since this is public domain, but realistically, the resources are at EA. I still believe the NFL license is not an issue, because if the game was good enough, you don't need the NFL license.

        Anyway, just though I'd let you guys know. And at least you'll know now what my concepts were I'll link the thread here whenever I do write it.

        Comment

        • Juce734
          Rookie
          • Nov 2011
          • 328

          #49
          Re: Can we make our own game?

          Originally posted by SloeyEZ
          I think what I'm going to put down my concepts in a thread in M13 and just hopefully, if the concepts are good, we'll see them in Madden eventually...hopefully. But by putting the ideas in a forum, I lose any rights to them since this is public domain, but realistically, the resources are at EA. I still believe the NFL license is not an issue, because if the game was good enough, you don't need the NFL license.

          Anyway, just though I'd let you guys know. And at least you'll know now what my concepts were I'll link the thread here whenever I do write it.
          I honestly doubt they will ever be used in Madden. Those guys do what they want over there. I am not sure they listen to their fans.

          The resources are out there. So many people graduate with degrees in computer programming and graphic design for example. You could assemble a fresh team probably pretty easily if you pursued it. The Kickstarter could get you the funding for your team of programmers and such.
          Fan of... Michigan Wolverines, Detroit Lions, Detroit Tigers, Detroit Red Wings, and Detroit Pistons

          Currently playing NCAA 2014
          PSN: Juce734 website http://www.rpgjuce.com/

          Comment

          • mestevo
            Gooney Goo Goo
            • Apr 2010
            • 19556

            #50
            Originally posted by Juce734
            I honestly doubt they will ever be used in Madden. Those guys do what they want over there. I am not sure they listen to their fans.

            The resources are out there. So many people graduate with degrees in computer programming and graphic design for example. You could assemble a fresh team probably pretty easily if you pursued it. The Kickstarter could get you the funding for your team of programmers and such.
            You must have missed the 3 Madden patches, the 100+ franchise additions last year, etc.

            But hey, every other post in this thread says some or all of this project should be easy, so I look forward to playing this game!

            Just interesting you've gone from "they put [editing] into the game for people who were complaining constantly" to EA doesn't listen.

            Sent from my Galaxy Nexus using Tapatalk 2
            Last edited by mestevo; 10-26-2012, 12:28 PM.

            Comment

            • Cryolemon
              MVP
              • Aug 2008
              • 1669

              #51
              Re: Can we make our own game?

              Originally posted by SloeyEZ
              I think what I'm going to put down my concepts in a thread in M13 and just hopefully, if the concepts are good, we'll see them in Madden eventually...hopefully. But by putting the ideas in a forum, I lose any rights to them since this is public domain, but realistically, the resources are at EA. I still believe the NFL license is not an issue, because if the game was good enough, you don't need the NFL license.

              Anyway, just though I'd let you guys know. And at least you'll know now what my concepts were I'll link the thread here whenever I do write it.
              I've been writing a design doc for a football text sim, I'll PM it to you when it's finished.

              Comment

              • SloeyEZ
                MVP
                • Aug 2008
                • 1363

                #52
                Re: Can we make our own game?

                Check out the thread and vote if you would please http://www.operationsports.com/forum...ay-madden.html

                I'd like to hear from you guys as this was pretty much the basis for the game I wanted to create.

                Comment

                • SloeyEZ
                  MVP
                  • Aug 2008
                  • 1363

                  #53
                  Re: Can we make our own game?

                  Originally posted by Cryolemon
                  I've been writing a design doc for a football text sim, I'll PM it to you when it's finished.
                  Sounds good!

                  Comment

                  • SloeyEZ
                    MVP
                    • Aug 2008
                    • 1363

                    #54
                    Re: Can we make our own game?

                    P.S. If you reply to that post/thread, please do it there http://www.operationsports.com/forum...ay-madden.html and not here!! Thanks.

                    Comment

                    • Juce734
                      Rookie
                      • Nov 2011
                      • 328

                      #55
                      Re: Can we make our own game?

                      Originally posted by mestevo
                      You must have missed the 3 Madden patches, the 100+ franchise additions last year, etc.

                      But hey, every other post in this thread says some or all of this project should be easy, so I look forward to playing this game!

                      Just interesting you've gone from "they put [editing] into the game for people who were complaining constantly" to EA doesn't listen.

                      Sent from my Galaxy Nexus using Tapatalk 2
                      I didn't mean they don't take suggestions on ways to improve their games. They added a lot of things by way of patch to 2013's game and already know where they want to take the game the next couple of years. Its been discussed countless times on these boards even.

                      EA won't make a bunch of changes to a game based on a popular thread on these boards alone though. On top of that they won't redo it from complete scratch at this point either.

                      Plus based on this thread he wants a 2 disc set and EA won't do that for the price they charge now. Either it all is on one disc or they charge extra for the extra disc if they need to.

                      EA will be driven to change and improve a lot drastically when they have direct competition. Football games were at their best when they were all competing to be the best.
                      Fan of... Michigan Wolverines, Detroit Lions, Detroit Tigers, Detroit Red Wings, and Detroit Pistons

                      Currently playing NCAA 2014
                      PSN: Juce734 website http://www.rpgjuce.com/

                      Comment

                      • dlane2155
                        Rookie
                        • Feb 2012
                        • 58

                        #56
                        Re: Can we make our own game?

                        Originally posted by Juce734
                        I didn't mean they don't take suggestions on ways to improve their games. They added a lot of things by way of patch to 2013's game and already know where they want to take the game the next couple of years. Its been discussed countless times on these boards even.

                        EA won't make a bunch of changes to a game based on a popular thread on these boards alone though. On top of that they won't redo it from complete scratch at this point either.

                        Plus based on this thread he wants a 2 disc set and EA won't do that for the price they charge now. Either it all is on one disc or they charge extra for the extra disc if they need to.

                        EA will be driven to change and improve a lot drastically when they have direct competition. Football games were at their best when they were all competing to be the best.
                        I agree. Madden/NCAA makes maybe 1 to 2 big improvements per year, not including when they convert to a new game engine (Has NCAA used the same engine the entire time since coming out on 360?). But they really don't listen to the voice of the customer. Any company that nickel's and dime's you doesn't care what you think. $60 for the game disk. Then if you bought it used you have to buy a code to access online content. Pay for uniform updates. Plus the stupid cheat codes they charge you for (not sure about Madden). The same glitches exist in NCAA 13 that were there in NCAA 11. Competition breeds improvement!

                        I'd be happy to see a PC version as the graphics could really be a lot better than what they are on console and it would open the game to mods.

                        Also anything posted publicly EA cannot copyright, so any ideas they get from this thread or any where online they can make money off of but so can other companies.

                        Comment

                        • ktownage
                          Rookie
                          • Nov 2010
                          • 168

                          #57
                          Re: Can we make our own game?

                          im currently a sophomore and a comp science major, leaning towards becoming a software engineer (different then video game developer)

                          right know i only know java and a bit of C++. so im not qualified to make any games atm. I might take game design as a programming elective next semester, i heard 2 kids got their games published last year, so it is intruiging.

                          i want to have a GM-football game that is both text-based (gameplay) and have real animations off the football field.

                          1. Have an office like the first head coach, except you're the GM. You choose the HC and can reccomend OCs/DCs, positional coaches to the HC, but he makes the final call.

                          2. Instead of NFL head coach 09 in which you are the head coach and can pick your philosphies such as Cover 2 tampa Defense and a west coast offense, YOU HIRE THE COACH whose scheme you want to run

                          This makes it more challenging because if the coaching market is weak and the best coach available doesnt fit the schemes you want to run, you have to build around what he wants to build either through the draft or via FA.

                          3. Like the first NFL head coach, during the draft you are IN THE WAR ROOM but you, not the head coach are making the calls on who to draft.

                          you scout players like head coach 09 except it will be more in depth, and you can create YOUR OWN DRAFT BOARD, along with subboards labeling your sleepers and so forth.

                          4. trade logic will be realistic and fair. however, it could implement the first head coach in which GMs that had a good history with you are more willing to give up leverage in trades.

                          5. not only will their be free agency bidding, but head coach bidding too.

                          6. the actual gameplay aspect will be text-based with visual highlight replays of touchdowns. Sort of like head coach 09 super sim except on touchdowns their will be visual replays.

                          Not only that, but you cant control the plays or anything of that sort. you can only watch as your HEAD COACH YOU HIRED will be calling the shots. you're only the gm.
                          My Player: http://community.2ksports.com/commun...blogid=2073490


                          Teams: Eagles, Phillies, Sixers

                          Comment

                          • SloeyEZ
                            MVP
                            • Aug 2008
                            • 1363

                            #58
                            Re: Can we make our own game?

                            Originally posted by ktownage
                            im currently a sophomore and a comp science major, leaning towards becoming a software engineer (different then video game developer)

                            right know i only know java and a bit of C++. so im not qualified to make any games atm. I might take game design as a programming elective next semester, i heard 2 kids got their games published last year, so it is intruiging.

                            i want to have a GM-football game that is both text-based (gameplay) and have real animations off the football field.

                            1. Have an office like the first head coach, except you're the GM. You choose the HC and can reccomend OCs/DCs, positional coaches to the HC, but he makes the final call.

                            2. Instead of NFL head coach 09 in which you are the head coach and can pick your philosphies such as Cover 2 tampa Defense and a west coast offense, YOU HIRE THE COACH whose scheme you want to run

                            This makes it more challenging because if the coaching market is weak and the best coach available doesnt fit the schemes you want to run, you have to build around what he wants to build either through the draft or via FA.

                            3. Like the first NFL head coach, during the draft you are IN THE WAR ROOM but you, not the head coach are making the calls on who to draft.

                            you scout players like head coach 09 except it will be more in depth, and you can create YOUR OWN DRAFT BOARD, along with subboards labeling your sleepers and so forth.

                            4. trade logic will be realistic and fair. however, it could implement the first head coach in which GMs that had a good history with you are more willing to give up leverage in trades.

                            5. not only will their be free agency bidding, but head coach bidding too.

                            6. the actual gameplay aspect will be text-based with visual highlight replays of touchdowns. Sort of like head coach 09 super sim except on touchdowns their will be visual replays.

                            Not only that, but you cant control the plays or anything of that sort. you can only watch as your HEAD COACH YOU HIRED will be calling the shots. you're only the gm.
                            Wow interesting!!

                            A niche niche market! lol. hmm so, start a career as a player...(playing the "User control" game) retire that player, become a Head Coach (playing the "Head Coach" game), retire as a coach and become GM (playing your "GM" game) I'm sold!! Although I would try and be Holmgren/Parcels and buy the groceries as well as cook the dinner

                            Comment

                            • SloeyEZ
                              MVP
                              • Aug 2008
                              • 1363

                              #59
                              Re: Can we make our own game?

                              I added an addendum on my "game" if you guys wanna take another peek.

                              http://www.operationsports.com/forum...ay-madden.html

                              Comment

                              • Cavicchi
                                MVP
                                • Mar 2004
                                • 2841

                                #60
                                Re: Can we make our own game?

                                I don't think being a GM without calling plays would be interesting. Just watching and doing nothing sounds boring to me. I once tried a video baseball game where you didn't hit or pitch and I fell asleep. I like the concept of HC 09.

                                Comment

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