Instead of lowering all defensive rankings, I have raised the offensive ratings. I have jacked up QB focus to around the 120 and 130 range with Peyton and Brees having a rating of like 170. This does wonders. Remember, you can go all the way up to 255. I want the defensive players to retain some sort of identity and I think this has worked out nicely. I also have raised the oline up to the 130 range but I'm going to fiddle around with it a little more. I still want Ed Reed to play like Ed Reed so this method looks like it will work out best.
Gameplay Project!
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Re: Gameplay Project!
Instead of lowering all defensive rankings, I have raised the offensive ratings. I have jacked up QB focus to around the 120 and 130 range with Peyton and Brees having a rating of like 170. This does wonders. Remember, you can go all the way up to 255. I want the defensive players to retain some sort of identity and I think this has worked out nicely. I also have raised the oline up to the 130 range but I'm going to fiddle around with it a little more. I still want Ed Reed to play like Ed Reed so this method looks like it will work out best. -
Re: Gameplay Project!
Davon,
I wish I could say the same.
I have QBs at 190 focus and still throwing picks!
I am close though- the final problem are the picks.
Once I have that I can release my ratings scale.
Similar to yours but I've been tweaking for 2 weeks and still not happy with them.
I play on medium, not hard, so maybe thats the difference...
You play on hard I assume?
thanks,
MJComment
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Re: Gameplay Project!
I put all CB's and Safeties Focus rating at below 30. I'm only seeing a couple picks per game and sometimes none at all.Comment
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Re: Gameplay Project!
While focus is the most important rating for the qb,I think everyone forgets about strength.There are many strong-armed qb's that should be rated 90+.
Another thing I did was lower ALL players speed by 20 with agility lower than speed.Qb's with high focus and strength can get the ball to the receiver before slower defenders can react and get there.Comment
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Re: Gameplay Project!
Davon,
I wish I could say the same.
I have QBs at 190 focus and still throwing picks!
I am close though- the final problem are the picks.
Once I have that I can release my ratings scale.
Similar to yours but I've been tweaking for 2 weeks and still not happy with them.
I play on medium, not hard, so maybe thats the difference...
You play on hard I assume?
thanks,
MJComment
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Re: Gameplay Project!
The gold silver bronze does nothing for gameplay. It probably means more in season play where progression is concerned.
Form means how good of a day they are going to have. You know, did they Wheaties before the game and everything? I assume affects the overall ratings for the player and maybe a hidden attribute or two.Comment
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Re: Gameplay Project!
A small preview is in the first post.
Everything is at the minimum for now. I haven't started individualizing players yet because I'm trying to get the core down.Comment
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