I agree with this 100% but I also think there is something else going on as well. Like I said in my original post, when we were able to open the AI file in NHL 2009 on the PC using a modding tool you would see all the same slider options you could adjust in game but there were a bunch more that you did not see or get to adjust in game. I wish I could remember what some of them were because they were really cool and had huge impact on gameplay. I suspect there are things in these tuners very similar to that and when they change them it's completely altering the game as a whole.
I think it's fair to say if we had a copy of NHL16 with the pre September 28 tuner and a copy NHL16, but with a phony game label and different graphics, after the September 28th tuner, we would think we had two different games made by 2 different developers. Us NHL sim guys would take the original NHl16 and the on liners and arcade guys would choose the phony labeled one.
In short I think your theory is spot on and affects what happens when we tweak it but I think they are doing more damage in these tuners than just the sliders we see. They do go hand in hand though.
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