Really? So when I hit Steve Begin with Chara and he continues moving forward, while controlling the puck, his attributes dictate that outcome? And then in my next game, when Joe Thornton is breathed on by Paul Kariya and the puck goes flying off his stick, attributes again come into play?
Perhaps we're playing different games. But each time I pop NHL09 in, the CPU's players all have amazing puck-control, perfect needle-threading passes, and the ability to knock anyone off the puck no matter who they are or who the puck carrier is.
On the flip side, I watch my dmen stand around like they're brain dead, watching one cross-crease pass after another slammed home without so much as coughing in that players general direction.
In the end, after playing the CPU (which I did last night as the Wings vs the Pens - POST patch), I still didn't notice Crosby, Malkin or Gonchar. Every player on their team played the exact same way. Everyone could pass, shoot and check the same.
And then I was forced to watch Nick Lidstrom struggle to knock the puck away from such offensive wizards as Maxim Talbot and Matt Cooke.
If Madden's worse than this then I weep for football fans. But as far as I can tell, there's no difference in playing one team to the next in NHL09. The CPU can do the same things with every player no matter their particular set of programmed skills.
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