Yes, there is no easy way to do re-import because the format isn’t so straightforward to write blender exporter. I have done some mesh replacing but it’s quite complicated. Here is a short tutorial how I did conversion but you need to know what are you doing.
Xbox 360-Legacy Texture modding
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Re: Xbox 360-Legacy Texture modding
Yes, there is no easy way to do re-import because the format isn’t so straightforward to write blender exporter. I have done some mesh replacing but it’s quite complicated. Here is a short tutorial how I did conversion but you need to know what are you doing.
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Re: Xbox 360-Legacy Texture modding
ok is not that easy. I have another question, does anyone know how to change the helmet color or gloves for the players in the DB? So the team colors changes? I only manage to change the color of the logos that are circled in the DB.Last edited by AndaleO; 08-26-2020, 03:53 AM. Reason: I would like to have a tam that has red helmets like white onesComment
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Re: Xbox 360-Legacy Texture modding
Team gloves and helmet colors are on the team equipment tab. Equipment column number 5 is for gloves and number 8 for helmets (post #445 and #446.) You can change colors editing zones r(red) g(green) b(black) values. You can copy for example Red Wings equipment 8 zones values to team you want to edit and you get red helmets.
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Re: Xbox 360-Legacy Texture modding
thank you raupe. but a completely different question. i have the nhl legacy on the xbox and ps3 but i play the ps3 more because it is easier to mod with your tools. is it with you that when you play with the camera that is a little further down, action or custom camera starts to jerk in my right corner. unless the camera is higher ice camera then not. It starts to jerk extremely when the players brake, i.e. this spray ice. is that the same with you?</pre>Comment
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Re: Xbox 360-Legacy Texture modding
So if I do it in the DB it has no effect in the game. i copied zones 8 from team id 65 to team 72. team id 65 has white helmets and i would like team id 72 to have white helmets instead of red ones. but still red in the game for team id 72</pre>Comment
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Re: Xbox 360-Legacy Texture modding
Please excuse me, colleagues! Please help me understand.
I have a hope to make a retro MOD of the 1952-1953 season, including the USSR championship and Cup, the NHL Season and Stanley Cup, the 1953 world hockey championship and several less significant club commandd tournaments (Spengler Cup, Ahern Cup, etc.).
I think I figured out how to change the roster. But here's how to make a texture for teams (arenas, uniforms, logos, equipment for players and goalkeepers, cyber faces and photos of players, etc.).
I carefully read this topic. But all the manipulations are very difficult for me to understand. I also have a very poor command of English.
Can you help me - where to start and what to do in order? Thank you in advance!Comment
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Re: Xbox 360-Legacy Texture modding
Is your platform x360 or ps3? Don’t try to do this all at same time. There is a tutorial link in the first post this topic where I tried to explain how to mod jersey textures. If you manage to mod jerseys you will succeed others as well.Comment
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Re: Xbox 360-Legacy Texture modding
Yes, you have to.
Rgh console:
Rgh offers the best experience for modding games but it requires a lot of special skills to rgh mod the console. Try to find the pre-modified console from reseller.
xKey usb loader:
Easier to mod and use but there is a lot of limitation for game modding.
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