PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

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  • lowpaiddonkey10
    MVP
    • Oct 2017
    • 2163

    #76
    Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

    I think I've watched all the videos don't remember how many camera angles are available. Most use the follow cam and the view of the golfer after the shot. Do we still get the other two cam options left and right on the D pad?

    Will the guys doing these videos get another build or is this going to be it? I really want to see what tweaks 2k/HB are going to make before release.

    I know there are concerns about career mode this isn't a deal breaker for me so I plan on a purchase. Two games are better than one right?

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    • MrArlingtonBeach
      MVP
      • Feb 2009
      • 4523

      #77
      Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

      Originally posted by lowpaiddonkey10
      I think I've watched all the videos don't remember how many camera angles are available. Most use the follow cam and the view of the golfer after the shot. Do we still get the other two cam options left and right on the D pad?

      Will the guys doing these videos get another build or is this going to be it? I really want to see what tweaks 2k/HB are going to make before release.

      I know there are concerns about career mode this isn't a deal breaker for me so I plan on a purchase. Two games are better than one right?
      I would doubt another build gets sent out ahead of time, other than the retail release getting to the NextMakers early. The game is going to be early released to any preorders of the Deluxe or Tiger Woods editions just 2 weeks from next Tuesday...

      I think the course creator NextMakers have already made their videos about the designer, as they had the same 48 hours that ApexHound, Respawn, etc. had. It's just that those videos won't be released until the embargo on it lifts.

      I wish they'd have allowed play on more than PC. All the footage we've seen is on PCs, so we really don't know what 2K23 will look like on consoles, either previous gen or current get.
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      • leafs nation
        Rookie
        • Nov 2005
        • 160

        #78
        Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

        I really hope LPGA players are not on the PGA tour. I wouldn't even think it possible if it weren't for the fact that leaderboards didn't work last time and it didn't even seem to be a mistake.

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        • MrArlingtonBeach
          MVP
          • Feb 2009
          • 4523

          #79
          Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

          Obviously the NextMakers got a preview build, and things can change, but I just watched another MyCareer video (https://www.youtube.com/watch?v=zLC4YDK_oOw) and it showed these guys as the options as the Tier 1 rivals:



          So...I wonder if HV3 and Bubba are indeed in the game? Or if they will be removed...
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          • itsmb8
            MVP
            • May 2011
            • 3361

            #80
            Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

            Originally posted by leafs nation
            I really hope LPGA players are not on the PGA tour. I wouldn't even think it possible if it weren't for the fact that leaderboards didn't work last time and it didn't even seem to be a mistake.
            They are, its entirely tied to the rivals system.

            Which begs the question why is 2K even putting effort into the career mode if they only care about the arcade "rivals" system.

            I mean honestly i'll still buy the game game anyways because TGCTours will make me buy it no matter what... But i really hope EA makes their career more realistic. Or else I might even look at PerfectGolf or Links 2003 for my realistic career fix.
            PSN / Xbox GT - BLUEnYELLOW28

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            • bigkev
              Pro
              • Apr 2019
              • 911

              #81
              Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

              As I've said many times, the best career mode will always be EA, and they have the 4 Majors as exclusive to give us that. This HB/2K game will give you the most realistic golf sim, and with an unlimited top golf courses for free produced by some top notch course creators. The challenges for both companies will be to get the casuals and arcade players. EA will probably have a top arcade mode with mid-air spin, extra super power shot and a very user friendly dial a distance and strip it down the fairway even at the most challenging mode. HB/2K has to find a way to get those arcade/casual guys to buy their game

              Just about all of us golf junkies will buy both games. Both companies know that. And I'm pretty sure they're counting the TGC Tour will always have a home with HB/2K.

              Comment

              • MrArlingtonBeach
                MVP
                • Feb 2009
                • 4523

                #82
                Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                Originally posted by bigkev
                As I've said many times, the best career mode will always be EA, and they have the 4 Majors as exclusive to give us that. This HB/2K game will give you the most realistic golf sim, and with an unlimited top golf courses for free produced by some top notch course creators. The challenges for both companies will be to get the casuals and arcade players. EA will probably have a top arcade mode with mid-air spin, extra super power shot and a very user friendly dial a distance and strip it down the fairway even at the most challenging mode. HB/2K has to find a way to get those arcade/casual guys to buy their game

                Just about all of us golf junkies will buy both games. Both companies know that. And I'm pretty sure they're counting the TGC Tour will always have a home with HB/2K.
                To me, it seems like 2K/HB are drifting farther away from that "realistic golf sim" than I expected them to. In that process, they aren't exactly catering to either side, but playing in an odd gray area that makes it feel awkward...like they are trying too hard to play both sides, and neither are going to really be happy.

                All these skills and fittings are really kind of bonkers, in terms of "reality". Getting a boost for missing multiple fairways in a row is so silly. This is right in that same ballpark of having mid-air spin, IMO. Not to mention the "consumable" golf balls....that's straight out of the WGT mobile app. And you lose one of them when playing Topgolf? That makes zero sense.

                Plus, it seems like power/distance off the tee is much more arcade now, with the overswing reaching 110%. I saw a NextMaker, who had just a slight 4 mph wind at their back, hit a perfect 110% drive that carried 361 yards and ended up going 384 yards total. Imagine if the tailwind was anything higher than that.

                But at the same time, it looks like the putting is much more difficult than it was in 2K21, and chipping has been overhauled, too, to make the game "harder". No more splashes from anywhere but the bunker (which is fine). Putts roll for days, and green speeds are tuned so that even the lower or middle speeds are slippery.

                It just feels that 2K23 is trying to hard to have their cake and eat it, too, in terms of the best of both worlds - sim and arcade. Instead of leaning into that "sim" area, where they seemed to exist for many years, they're trying too hard to hit the "arcade" side and are making some interesting decisions that will upset those who want the "sim" game. And yet, the arcade players will be duffing chips and putting off the green all the time, thanks to the "sim" style of short game play.

                And the thing with TGCTours is that they seem resigned to the fact that they won't be able to lock out the player stats/fittings in society play, so everyone will be on an unequal playing field. The people who play the game the most and grind out to get a fully-loaded MyPlayer will be the ones with the most skills and fittings, and will have a leg up on others. Likewise, people who spend VC to load up on the top-tier consumable balls will also have an advantage, as it sounds like the best ball in the game straight up gives you 15 yards of carry.

                I guess this is just me rambling now...haha. But at this point, I am seeing the game fitting into an odd area, somewhere between sim and arcade, and with a career mode that's also trying to be both sim and arcade, too. And it all feels a bit...off.
                Last edited by MrArlingtonBeach; 09-24-2022, 09:39 AM.
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                • MrArlingtonBeach
                  MVP
                  • Feb 2009
                  • 4523

                  #83
                  Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                  ApexHound Korn Ferry career mode, Part 3: https://www.youtube.com/watch?v=baftLW4Z5tc

                  Some...interesting...things happen in this ApexHound one.

                  Plus, here's Jim Gem career mode at The Players Championship: https://www.youtube.com/watch?v=z7R4xSmzGro
                  Last edited by MrArlingtonBeach; 09-24-2022, 10:32 AM.
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                  • lowpaiddonkey10
                    MVP
                    • Oct 2017
                    • 2163

                    #84
                    Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                    Hear ya. I wonder if you can just bypass enabling the skills and fittings and just play. I was really hoping for a slightly improved graphic experience courses and golfers. I think they will water the greens and tone down the chipping a bit while still keeping the penalty of short siding yourself and making downhill putts tougher. I did watch one guy forget his name now but at the difficulty he was playing it seemed hard to shoot high scores. Must have been amateur or pro am. Hopefully they give the guys more than a few days with the release game before dropping it so we can see what they finally end up with. Or maybe they just wait for the outcry and just dumb the game down.

                    Comment

                    • bigkev
                      Pro
                      • Apr 2019
                      • 911

                      #85
                      Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                      Originally posted by MrArlingtonBeach
                      To me, it seems like 2K/HB are drifting farther away from that "realistic golf sim" than I expected them to. In that process, they aren't exactly catering to either side, but playing in an odd gray area that makes it feel awkward...like they are trying too hard to play both sides, and neither are going to really be happy.

                      I guess this is just me rambling now...haha. But at this point, I am seeing the game fitting into an odd area, somewhere between sim and arcade, and with a career mode that's also trying to be both sim and arcade, too. And it all feels a bit...off.

                      We wanted competition, that's the result. Both companies are going to reach for the maximum of customers to sell their games. It looks like HB/2K also has in their mission to make the game as user friendly and fun as possible for casuals, and hit it as long as Tiger... just like EA. We're going to see 400+ yards drive. It's only going to get worse, it's all about the money.

                      Comment

                      • bigkev
                        Pro
                        • Apr 2019
                        • 911

                        #86
                        Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                        Just about everybody was complaining on putting when the last game was released. It's going to end up the same... a patch and we will end up with almost the same putting as of 2K21 right now... which was almost the same as TGC2019.

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                        • lowpaiddonkey10
                          MVP
                          • Oct 2017
                          • 2163

                          #87
                          Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                          I just watched Jim Gem play Sawgrass and while he is what I would consider a very good player he seems to have come to grips with the ultra fast green configuration and the new chipping. I hope they keep the game the way it is.

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                          • MrArlingtonBeach
                            MVP
                            • Feb 2009
                            • 4523

                            #88
                            Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                            Originally posted by lowpaiddonkey10
                            I just watched Jim Gem play Sawgrass and while he is what I would consider a very good player he seems to have come to grips with the ultra fast green configuration and the new chipping. I hope they keep the game the way it is.
                            I haven't been able to watch all of Jim Gem's video, but I did see that the greens were at 117 speeds...so it seems like the green speeds in 2K23 are going to really skew to what used to be considered "slow". In 2K21, you'd barely ever see greens on designed courses with default speeds lower than 160 or 170.
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                            • lowpaiddonkey10
                              MVP
                              • Oct 2017
                              • 2163

                              #89
                              Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                              Originally posted by MrArlingtonBeach
                              I haven't been able to watch all of Jim Gem's video, but I did see that the greens were at 117 speeds...so it seems like the green speeds in 2K23 are going to really skew to what used to be considered "slow". In 2K21, you'd barely ever see greens on designed courses with default speeds lower than 160 or 170.
                              117 is very slow or at least was. I always played pick up and play games at 168. I don't think those greens seemed to be too much slower than that maybe a touch.

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                              • MrArlingtonBeach
                                MVP
                                • Feb 2009
                                • 4523

                                #90
                                Re: PGA Tour 2K23 MyPlayer and MyCareer Details And Early Impressions

                                Originally posted by lowpaiddonkey10
                                117 is very slow or at least was. I always played pick up and play games at 168. I don't think those greens seemed to be too much slower than that maybe a touch.
                                I read/heard someone say that default "Fast" greens in 2K23 are now somewhere in the 150 range, whereas it used to be in the 160s.

                                Plus, I think max speeds are now 192 or something. So they go even faster, and play faster, too. So it'll be interesting to see how courses designed in 2K21 need to be adjusted to fit the new green speed setup in 2K23.
                                Last edited by MrArlingtonBeach; 09-24-2022, 03:17 PM.
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