203? Wow, I'm lucky to get up to 191 qualifying. As to the weaving, I know my car pulls to the left, and I actually have to lean a little right on the straightaways to keep it straight, but sounds like you might be having a bigger problem than that.
NASCAR The Game 2011 Q&A and Impressions
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Re: NASCAR The Game 2011 Q&A and Impressions
203? Wow, I'm lucky to get up to 191 qualifying. As to the weaving, I know my car pulls to the left, and I actually have to lean a little right on the straightaways to keep it straight, but sounds like you might be having a bigger problem than that. -
Re: NASCAR The Game 2011 Q&A and Impressions
That's the thing, I didn't go that fast. Or, rather, I shouldn't have. I didn't do much besides lower it a tad and I messed with 2 shocks. That's it. I have no idea how (or why) my car "went" that fast, but it's annoying.
And as for the swerving, it's worse than the "gotta turn 15 degrees to the right", the car literally goes where it wants down the straightaway, and I'm along for the ride. It's like I'm in a car with a drunk driver while on ice. I hate it, and they ruined restrictor plate racing for me because I can't even keep the car straight, let alone draft with someone. Dumb.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
I need help, usually I'm very able to play racing games with controllers, but with this game I can't steer to save my life.
While turning I either steer too hard and fall below the yellow line or I steer too little and hit the wall which trying to balance them usually ends with me hitting someone and spinning out.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
Blue, a couple more bugs I hope you have already mentioned or can mention whenever you talk to somebody important:
1. Are they working on the damage we get from bump drafting? My front end looks like tin foil after one lap of just pushing somebody
2. When the hood gets flipped up over the windsheild (very awesome to see) I think if we keep it to a certain speed that should prevent it from flying off... I was actually in practice and I wasn't even moving- I was just aweing at the sight of it and then it blew away..
EDIT: One last thing- was just bump drafting and tried the slingshot and the driver actually rammed me into the wall... can you check and see if the computer knows that bump draft = good contact and not bad contact?
I know this is a lot- but it would be cool if the AI cars would sustain a longer bump draft, its literally a few seconds then they back off for me
Thanks againLast edited by chapmac24; 04-05-2011, 11:36 PM.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
Are you on PS3 or XBox? For PS3, unless you're a serious driving gamer and want the top of the line, the Logitech Driving Force GT is a solid choice for about $125. Otherwise, you can go all out on the G27.
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Re: NASCAR The Game 2011 Q&A and Impressions
Is it just me our or some of the tracks inaccurte? like some of them are wider then they are in real life and whats with talladega comming off of turn 2? that isnt like that in real life.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
I'm with you on this. Charlotte is waaaay too wide, it feels like driving at California almost. Kinda lame.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
This was because they would have had to recapture animations as well as remodel all 43 cars to put the fuel tank on the other side among other things. Not a big deal, imo. I can life with that.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
Be glad when they fix the caution issues and pit road ai. Hard to run a long race with those issues. Ive been in the paint both and racing short online races more than anything anyway.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
More updates to Dave's checklist / blog on fixes. We'll see what happens whenever we get the patch. IF the major issues get fixed, I'm going to give mad props to the development team. One of my clients is a major retailer so I know that the marketing / sales team sometimes drives deadlines (e.g., release dates) and there are times when things don't get done right because the deadline has been established but from a technology / support standpoint, it's an unreasonable deadline. Let's hope that these guys have the ability to fix these things.Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
Here's another scheme I made last night and today. Again, it's kind of plain, but I'm not completely confident in my abilities on the paint booth yet.
I also have tail-lights on the rears of the cars now, and the ones I have were surprisingly easy to make.Comment
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Nice. Like the car.<a href="http://us.playstation.com/playstatio...vanni819"><img src="http://fp.profiles.us.playstation.co...iavanni819.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/psn/signup">Get Your Portable ID!</a>Comment
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Re: NASCAR The Game 2011 Q&A and Impressions
I'm not as up to speed with actual track layouts, but I always feel like they aren't wide enough. I've seen real races 4 & 5 cars wide, but on this game, I feel like if there are ever three wide, we are really crowding each other.Comment
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