NASCAR The Game 2011 Q&A and Impressions

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  • nascarthegame
    Rookie
    • Mar 2011
    • 33

    #1531
    Re: NASCAR The Game 2011 Q&A and Impressions

    Originally posted by Romain El 82
    So uhhhh...

    I can't keep my car in a straight line at Daytona, either with the wheel or the controller. It's way worse with the wheel, and I currently have FF turned off so I don't screw my wheel up.

    Why does my car weave back and forth on the straightaways? I can't run on Very Hard there because I get spun out by the cars flying by me because I can't run a straight line.

    So I put the game on Hard (playing with no assists) load my Daytona setup in career and, uh, this...



    happens.

    WHAT IS GOING ON.
    203? Wow, I'm lucky to get up to 191 qualifying. As to the weaving, I know my car pulls to the left, and I actually have to lean a little right on the straightaways to keep it straight, but sounds like you might be having a bigger problem than that.

    Comment

    • Romain El 82
      Rookie
      • Mar 2011
      • 195

      #1532
      Re: NASCAR The Game 2011 Q&A and Impressions

      That's the thing, I didn't go that fast. Or, rather, I shouldn't have. I didn't do much besides lower it a tad and I messed with 2 shocks. That's it. I have no idea how (or why) my car "went" that fast, but it's annoying.

      And as for the swerving, it's worse than the "gotta turn 15 degrees to the right", the car literally goes where it wants down the straightaway, and I'm along for the ride. It's like I'm in a car with a drunk driver while on ice. I hate it, and they ruined restrictor plate racing for me because I can't even keep the car straight, let alone draft with someone. Dumb.

      Comment

      • NFL2102
        Rookie
        • Sep 2009
        • 83

        #1533
        Re: NASCAR The Game 2011 Q&A and Impressions

        I need help, usually I'm very able to play racing games with controllers, but with this game I can't steer to save my life.

        While turning I either steer too hard and fall below the yellow line or I steer too little and hit the wall which trying to balance them usually ends with me hitting someone and spinning out.

        Comment

        • chapmac24
          Rookie
          • May 2009
          • 82

          #1534
          Re: NASCAR The Game 2011 Q&A and Impressions

          Blue, a couple more bugs I hope you have already mentioned or can mention whenever you talk to somebody important:

          1. Are they working on the damage we get from bump drafting? My front end looks like tin foil after one lap of just pushing somebody

          2. When the hood gets flipped up over the windsheild (very awesome to see) I think if we keep it to a certain speed that should prevent it from flying off... I was actually in practice and I wasn't even moving- I was just aweing at the sight of it and then it blew away..

          EDIT: One last thing- was just bump drafting and tried the slingshot and the driver actually rammed me into the wall... can you check and see if the computer knows that bump draft = good contact and not bad contact?

          I know this is a lot- but it would be cool if the AI cars would sustain a longer bump draft, its literally a few seconds then they back off for me

          Thanks again
          Last edited by chapmac24; 04-05-2011, 11:36 PM.

          Comment

          • bigdoc85
            MVP
            • Oct 2010
            • 1081

            #1535
            Re: NASCAR The Game 2011 Q&A and Impressions

            Are you on PS3 or XBox? For PS3, unless you're a serious driving gamer and want the top of the line, the Logitech Driving Force GT is a solid choice for about $125. Otherwise, you can go all out on the G27.


            Originally posted by matteoandian
            All right Blue I'm going to get a driving wheel. Whats the best one, I have read everything on here but I want your opinion. Thanks psn-matteoandian








            "No Excuses Just Results"

            Comment

            • i c u cant stop me
              MVP
              • Sep 2008
              • 1358

              #1536
              Re: NASCAR The Game 2011 Q&A and Impressions

              Is it just me our or some of the tracks inaccurte? like some of them are wider then they are in real life and whats with talladega comming off of turn 2? that isnt like that in real life.

              Comment

              • Romain El 82
                Rookie
                • Mar 2011
                • 195

                #1537
                Re: NASCAR The Game 2011 Q&A and Impressions

                Originally posted by i c u cant stop me
                Is it just me our or some of the tracks inaccurte? like some of them are wider then they are in real life and whats with talladega comming off of turn 2? that isnt like that in real life.
                I'm with you on this. Charlotte is waaaay too wide, it feels like driving at California almost. Kinda lame.

                Comment

                • Brew
                  Pro
                  • Jul 2010
                  • 593

                  #1538
                  Re: NASCAR The Game 2011 Q&A and Impressions

                  Charlotte does seem too wide. Fun track to drive though! I still cant believe they put the pits on the wrong side of pit road at Watkins Glen!

                  Comment

                  • JayRock
                    Rookie
                    • Oct 2009
                    • 75

                    #1539
                    Re: NASCAR The Game 2011 Q&A and Impressions

                    Originally posted by Brew
                    Charlotte does seem too wide. Fun track to drive though! I still cant believe they put the pits on the wrong side of pit road at Watkins Glen!
                    This was because they would have had to recapture animations as well as remodel all 43 cars to put the fuel tank on the other side among other things. Not a big deal, imo. I can life with that.

                    Comment

                    • Brew
                      Pro
                      • Jul 2010
                      • 593

                      #1540
                      Re: NASCAR The Game 2011 Q&A and Impressions

                      Originally posted by JayRock
                      This was because they would have had to recapture animations as well as remodel all 43 cars to put the fuel tank on the other side among other things. Not a big deal, imo. I can life with that.
                      That makes sense... either way Im enjoying this game a ton.
                      Be glad when they fix the caution issues and pit road ai. Hard to run a long race with those issues. Ive been in the paint both and racing short online races more than anything anyway.

                      Comment

                      • bigdoc85
                        MVP
                        • Oct 2010
                        • 1081

                        #1541
                        Re: NASCAR The Game 2011 Q&A and Impressions

                        More updates to Dave's checklist / blog on fixes. We'll see what happens whenever we get the patch. IF the major issues get fixed, I'm going to give mad props to the development team. One of my clients is a major retailer so I know that the marketing / sales team sometimes drives deadlines (e.g., release dates) and there are times when things don't get done right because the deadline has been established but from a technology / support standpoint, it's an unreasonable deadline. Let's hope that these guys have the ability to fix these things.

                        Comment

                        • JayRock
                          Rookie
                          • Oct 2009
                          • 75

                          #1542
                          Re: NASCAR The Game 2011 Q&A and Impressions

                          Does anybody know how to save videos? There is a slot for them in the "Race Media" portion of the game but I cannot figure out how to save them.

                          Comment

                          • Romain El 82
                            Rookie
                            • Mar 2011
                            • 195

                            #1543
                            Re: NASCAR The Game 2011 Q&A and Impressions

                            Here's another scheme I made last night and today. Again, it's kind of plain, but I'm not completely confident in my abilities on the paint booth yet.







                            I also have tail-lights on the rears of the cars now, and the ones I have were surprisingly easy to make.

                            Comment

                            • Candymandagreat
                              Rookie
                              • Sep 2010
                              • 194

                              #1544
                              Nice. Like the car.
                              <a href="http://us.playstation.com/playstatio...vanni819"><img src="http://fp.profiles.us.playstation.co...iavanni819.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/psn/signup">Get Your Portable ID!</a>

                              Comment

                              • nascarthegame
                                Rookie
                                • Mar 2011
                                • 33

                                #1545
                                Re: NASCAR The Game 2011 Q&amp;A and Impressions

                                Originally posted by i c u cant stop me
                                Is it just me our or some of the tracks inaccurte? like some of them are wider then they are in real life and whats with talladega comming off of turn 2? that isnt like that in real life.
                                I'm not as up to speed with actual track layouts, but I always feel like they aren't wide enough. I've seen real races 4 & 5 cars wide, but on this game, I feel like if there are ever three wide, we are really crowding each other.

                                Comment

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