MX vs ATV Alive First Impressions

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  • goh
    Banned
    • Aug 2003
    • 20755

    #46
    Re: MX vs ATV Alive First Impressions

    Would've had more fun with Joe Danger. Not that it's spectacular either but it's easily 100000 times better than this. Well I guess a 100000 x 0 is still 0....ummm +6.5-7.5 better than this. At least this isn't as bad as the NASCAR game,pretty much the only good thing you can say about it.

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    • Mo
      SSN
      • May 2003
      • 11425

      #47
      Re: MX vs ATV Alive First Impressions

      Anyone picked this up for 360? Is part of their Games with Gold thing.


      Did 3 races online. Surprisingly folks werent asshats
      Don't you EVER read my blog? It's gotten a lot better.

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      • JMD
        MVP
        • Feb 2008
        • 4456

        #48
        Re: MX vs ATV Alive First Impressions

        Originally posted by Mo
        Anyone picked this up for 360? Is part of their Games with Gold thing.


        Did 3 races online. Surprisingly folks werent asshats
        Even for free you will be wasting your time. Go pick up a copy of MXGP and enjoy the greatness.

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        • ILuvMN81
          Rookie
          • Oct 2014
          • 215

          #49
          Re: MX vs ATV Alive First Impressions

          Originally posted by Mo
          Anyone picked this up for 360? Is part of their Games with Gold thing.


          Did 3 races online. Surprisingly folks werent asshats
          Ha ha, I figured 360's Games w/Gold is how this old thread found it's way back

          Anyway, I downloaded it and I enjoy it.

          For sure, online is pretty fun and I've wasted plenty of time there. Look for me (Steve0Man81) sometime.

          Haven't tried MXGP though I hear it's great and I might give it a run at some point. Thing is I'm much more of a "casual" SX/MX fan and enjoy the arcade-like aspects of the MvA series.

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          • JMD
            MVP
            • Feb 2008
            • 4456

            #50
            Re: MX vs ATV Alive First Impressions

            Looking back on this thread yeah I was tough on this game. However I own all the MX vs ATV games and with Alive THQ ripped us off, plain and simple. We supported their idea of releasing an incomplete game , with the plan that they would complete the game with DLC. That never happened, and they closed up shop leaving us with crap.

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            • ILuvMN81
              Rookie
              • Oct 2014
              • 215

              #51
              Re: MX vs ATV Alive First Impressions

              Originally posted by JMD
              Looking back on this thread yeah I was tough on this game. However I own all the MX vs ATV games and with Alive THQ ripped us off, plain and simple. We supported their idea of releasing an incomplete game , with the plan that they would complete the game with DLC. That never happened, and they closed up shop leaving us with crap.
              I remember looking at Alive when it was still new and I thought the "a la carte" DLC idea they were promoting was ok but I agree that THQ really mucked that one up. It was more of a PR stunt. It looked like a good idea on paper that was terribly executed. Little did we know they were starting to circle the drain too.

              Oh and now I hear that Alive's MotoDepot is off line again now that the game is no longer free via XBL.

              Ah well, game itself is alright, especially since I downloaded it free.

              Comment

              • inkcil
                All Star
                • Jul 2002
                • 5253

                #52
                Re: MX vs ATV Alive First Impressions

                I got this on PSN for $10 in the last 12 months...it was a "ultimate" edition that came with ALL of the DLC for Alive and (quite oddly) ALL of the DLC for Reflex as well.

                I enjoy Alive's physics over Reflex, but Reflex had more variety of race types, career mode and vehicles. Reflex was the better overall game, which means the series took a step backwards with Alive. The gameplay in Alive is great, but the unlock track structure and decision to scrap any career mode made every race feel like its just a coin arcade game.
                Unofficial OS Ambassador of "CPU vs. CPU"

                Now Playing:

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                • ILuvMN81
                  Rookie
                  • Oct 2014
                  • 215

                  #53
                  Re: MX vs ATV Alive First Impressions

                  Originally posted by inkcil
                  I enjoy Alive's physics over Reflex, but Reflex had more variety of race types, career mode and vehicles. Reflex was the better overall game, which means the series took a step backwards with Alive. The gameplay in Alive is great, but the unlock track structure and decision to scrap any career mode made every race feel like its just a coin arcade game.
                  Pretty much the same feeling I have. I enjoyed Reflex's varied content of vehicles and modes and the career mode/structure but I kind of like Alive's physics better. Not sure why.

                  One difference: I don't mind Alive's unlock structure. I like that you start out on a 2 stroke as a "weekend warrior" and work your way up, though I agree that since you have to unlock the tracks via "level up" instead of through a career mode it does get tedious having to race the same 3 tracks dozens of times before you can level up. I guess what I like is that by the time you reach Lvl 25 and can hop on a 450 MX, you're racing against the then top pros in that series, rather than a random mix of riders like you do in Reflex (and now MvA SX).

                  I get what you mean about it seeming like an old coin-op arcade game too, reminds me of Excitebike or Pole Position.

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