Project Cars 2 Review (PS4 Pro)

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  • RunN1st
    MVP
    • Oct 2002
    • 2906

    #106
    Re: Project Cars 2 Review (PS4 Pro)

    Join us in room RunN1st! GT3
    "The older I get, the faster I was!"
    PSN: RunN1st

    Comment

    • BaseballCtchr
      MVP
      • Nov 2003
      • 1306

      #107
      Re: Project Cars 2 Review (PS4 Pro)

      Do y’all only race on Saturday nights? I’d participate if it was a different night or when college football season is over. Just bought a Logitech g29 and getting used to it.

      Comment

      • RunN1st
        MVP
        • Oct 2002
        • 2906

        #108
        Re: Project Cars 2 Review (PS4 Pro)

        Originally posted by BaseballCtchr
        Do y’all only race on Saturday nights? I’d participate if it was a different night or when college football season is over. Just bought a Logitech g29 and getting used to it.
        Nightly but we alternate between PCars2 and GTsport
        "The older I get, the faster I was!"
        PSN: RunN1st

        Comment

        • BaseballCtchr
          MVP
          • Nov 2003
          • 1306

          #109
          Re: Project Cars 2 Review (PS4 Pro)

          Originally posted by RunN1st
          Nightly but we alternate between PCars2 and GTsport
          Awesome. I own both.

          Comment

          • RunN1st
            MVP
            • Oct 2002
            • 2906

            #110
            Re: Project Cars 2 Review (PS4 Pro)

            Anyone out there still playing PC2?

            We host nightly races and you are welcomed to join us!

            We run hosted races using a second PS4 (PSN: runn2nd) that serves as a dedicated server. We have been running rooms with 10-14 humans pretty consistently for the last couple weeks.

            Room is setup as follows:
            - Server times - 8pm - 10pm (PST)
            - Race length - 25 minutes
            - Qualify length - 20 minutes
            - Current Tracks - Watkins Glen (GP), Sonoma (GP) and Laguna Seca.
            - Cars - GTEs
            - No aids allowed
            - Penalties all enforced
            - No damage
            - Standing starts
            - Setups - Mix between open / fixed
            - Use of a wheel is highly encouraged but not mandatory (as long as you can hold a line).

            Notes: We will boot people immediately during qual. if they go backwards on the track, wreck people intentionally or abuse the mic (cursing, yelling or singing).

            I'll try to post whenever we fire up the server. Or simply look out for server runn2nd or friend me on PSN - Runn1st to see if we are on.


            Here's a quick video with a sample size. (See 1:07:41 mark)

            <iframe width="560" height="315" src="https://www.youtube.com/embed/pfeCYMVEuoE?rel=0&amp;showinfo=0&amp;start=67.44" frameborder="0" allowfullscreen></iframe>

            Disclaimer - Not all races go smooth but most do. Also, we previously did rolling starts but have since changed to standing starts.

            Cheers!
            Last edited by RunN1st; 11-28-2017, 09:13 PM.
            "The older I get, the faster I was!"
            PSN: RunN1st

            Comment

            • BaseballCtchr
              MVP
              • Nov 2003
              • 1306

              #111
              Re: Project Cars 2 Review (PS4 Pro)

              I’m down to race with you guys. Won’t be able to do every night. I grabbed a G29 and have a Playseat Challange on the way. I’m finally getting the hang of the wheel and starting to turn faster laps than I ever did with a controller.

              Comment

              • RunN1st
                MVP
                • Oct 2002
                • 2906

                #112
                Re: Project Cars 2 Review (PS4 Pro)

                Originally posted by RunN1st
                Anyone out there still playing PC2?

                We host nightly races and you are welcomed to join us!

                We run hosted races using a second PS4 (PSN: runn2nd) that serves as a dedicated server. We have been running rooms with 10-14 humans pretty consistently for the last couple weeks.

                Room is setup as follows:
                - Server times - 8pm - 10pm (PST)
                - Race length - 25 minutes
                - Qualify length - 20 minutes
                - Current Tracks - Watkins Glen (GP), Sonoma (GP) and Laguna Seca.
                - Cars - GTEs
                - No aids allowed
                - Penalties all enforced
                - No damage
                - Standing starts
                - Setups - Mix between open / fixed
                - Use of a wheel is highly encouraged but not mandatory (as long as you can hold a line).

                Notes: We will boot people immediately during qual. if they go backwards on the track, wreck people intentionally or abuse the mic (cursing).

                I'll try to post whenever we fire up the server. Or simply look out for server runn2nd or friend me on PSN - Runn1st to see if we are on.


                Here's a quick video with a sample size. (See 1:07:41 mark)

                <iframe width="560" height="315" src="https://www.youtube.com/embed/pfeCYMVEuoE?rel=0&amp;showinfo=0&amp;start=67.44" frameborder="0" allowfullscreen></iframe>

                Disclaimer - Not all races go smooth but most do. Also, we previously did rolling starts but have since changed to standing starts.

                Cheers!
                Tracks for this week - Monza, Nurburgring, Bathurst
                "The older I get, the faster I was!"
                PSN: RunN1st

                Comment

                • pk500
                  All Star
                  • Jul 2002
                  • 8062

                  #113
                  Re: Project Cars 2 Review (PS4 Pro)

                  I've been undergoing the tedious, but necessary, work of finding good Xbox controller settings for Project Cars 2. PC2 features much better control out of the box with a controller than the first game, but it's still not right.

                  Here's the best I've found so far of about 15 settings I've tested with the same car and track. The only variable is my degree of intoxication.

                  Steering Deadzone - 0
                  Steering Sensitivity - 25
                  Throttle Deadzone - 0
                  Throttle Sensitivity - 10
                  Brake Deadzone - 0
                  Brake Sensitivity - 25
                  Clutch Deadzone - 5
                  Clutch Sensitivity - 25
                  Speed Sensitivity - 100
                  Damper Saturation - 90
                  Controller Damping - 35
                  Controller Vibration - 90

                  YMMV. Will update as I try more, if needed. But I really like the above settings. Fast, predictable and stable.
                  Xbox Live: pk4425

                  Comment

                  • zagsaddict
                    Rookie
                    • Apr 2014
                    • 20

                    #114
                    Re: Project Cars 2 Review (PS4 Pro)

                    A patch of the PC version of the game was released today. Spent a little time playing tonight, and first thoughts are very positive. The Formula C car tires actually get warm now in career so I was able to continue with that. A lot of other fixes too. The patch notes are much more detailed this time around.

                    Hopefully other feedback is just as good as I would like to get back to playing this game more regularly. Ton of content here if it just works right.

                    Comment

                    • Earl1963
                      MVP
                      • Aug 2003
                      • 1985

                      #115
                      Re: Project Cars 2 Review (PS4 Pro)

                      Originally posted by bluengold34_OS
                      We no longer do scores as a site - only informative opinion reviews


                      Sent from my iPhone using Tapatalk Pro


                      Why not?


                      Sent
                      Megatron

                      Comment

                      • Earl1963
                        MVP
                        • Aug 2003
                        • 1985

                        #116
                        Re: Project Cars 2 Review (PS4 Pro)

                        Originally posted by JMD
                        Indy cars handle great but to be honest I would recommend buying Project Cars one instead, you can get it cheap and it was free on the xbox. In my opinion it's a better, less frustrating game.
                        I totally agree that PC1 is better. PC2 is unrealistically difficult to drive. IMO the cars feel like they are hovering above the road, very little tire grip in this game.

                        My score if this game is 6/10


                        Sent
                        Megatron

                        Comment

                        • Mannskee
                          Just started!
                          • Nov 2017
                          • 2

                          #117
                          Re: Project Cars 2 Review (PS4 Pro)

                          Solid game imo, better then GT Sport & Asetto Corsa

                          Comment

                          • Openroad_7
                            Rookie
                            • Mar 2008
                            • 292

                            #118
                            Re: Project Cars 2 Review (PS4 Pro)

                            Originally posted by Earl1963
                            I totally agree that PC1 is better. PC2 is unrealistically difficult to drive. IMO the cars feel like they are hovering above the road, very little tire grip in this game.

                            My score if this game is 6/10


                            Sent


                            Not sure if you realized this but the default tire in PC1 was Racing Soft and for PC2 it is Racing Hard. Try changing to tire to Racing Soft and see if you have the same experience as PC1.

                            Comment

                            • pk500
                              All Star
                              • Jul 2002
                              • 8062

                              #119
                              Re: Project Cars 2 Review (PS4 Pro)

                              Originally posted by Openroad_7
                              Not sure if you realized this but the default tire in PC1 was Racing Soft and for PC2 it is Racing Hard. Try changing to tire to Racing Soft and see if you have the same experience as PC1.
                              Didn't realize that. Excellent tip. Thanks!
                              Xbox Live: pk4425

                              Comment

                              • slthree
                                MVP
                                • Sep 2003
                                • 2529

                                #120
                                Re: Project Cars 2 Review (PS4 Pro)

                                There is no keeping a car on the tracks in this game. I'm doing races with the computer set to 0 and Im still getting slaughtered because I can't stay on the track. I'm pretty much sticking only with Gran Turismo because I can stay on tracks much easier.

                                And, it actually bothers me because I know that this game is phenomenal and I know that it's deep with numerous cars and numerous tracks and I know that it's technically sound but if I can't keep a car on a track then it's just no fun to play.

                                Sent from my SM-N950U using Operation Sports mobile app
                                Last edited by slthree; 12-06-2017, 05:38 PM.

                                Comment

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