Xbox Live Marketplace and Live Arcade discussion Part III

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1021
    Re: Xbox Live Marketplace and Live Arcade discussion Part III

    Shacknews: Hands-on with Duke Nukem 3D XBLA: Screenshots, Footage of the New Replay Feature

    But after giving Duke another spin, trading in keyboard and mouse for trigger and analog stick, I was relieved to see how well it's held up. It's still an enjoyable FPS, an innovative game that even today is worth playing for the first time. To have it ported to the smoothest multiplayer platform in the business, and updated with new features and bonus content, will be a real treat for Duke virgins and veterans alike.

    The port's new replay feature will go a long way toward justifying this purchase for the latter group. Simply stated, Duke 3D XBLA is always recording as you play, saving every second of your current run.

    When you die, a timeline appears on screen, allowing you to scroll back and forth through the recording to choose a precise moment to continue playing from. The game chooses a default of about 15 seconds or so, providing a nice standard checkpoint for you to painlessly respawn at.

    Things get really interesting when you return to the main menu. Not only can you view your saved replays, but you can also jump back in and play from any point on the timeline. You can upload these clips to share with friends, or simply use them as evidence to compete with other online players: an entire section of the leaderboards is devoted to Time Trials, and the top spots will be accompanied by video proof. This is a dream scenario for speedrun fans.

    Considering that Duke 3D never had an ubiquitous online matchmaking system, Xbox Live should provide fans with the best multiplayer experience in the game's history. Up to eight players can play at once over co-op or competitive modes, either online or over system link. Matchmaking or custom matches are supported, with ranked or un-ranked options. Monster frequency, frag and time limits, and respawn markers allow for some variety within matches.

    But how does the game play on a console? Though aiming with a gamepad is undoubtedly more clumsy than a mouse, it's a minor nuisance at best, and every button can be remapped at any time. About as annoying is the lack of a true widescreen view--the game simply displays the 4:3 gameplay overtop a widescreen background image.

    As for the game itself, it's Duke Nukem 3D. On the surface, it's all about babes, explosions, and catchphrases. But beneath that superficial crust is some excellent weapon and level design, with environment interaction that set the FPS standard in 1996.

    Kicking away at Pig-cops with Duke's "Mighty Foot," blowing up walls to find secret pathways that lead not to treasure chests, but strippers--Duke at its best is still a unique experience, the game that moved us past Doom and much closer to the modern era of interactive shooters.

    With online play, speed run replays, achievements and concept art unlocks, Duke 3D XBLA is the best kind of port. At the very least, it's worth a trial--to see what you've missed, or have been missing.
    Go Noles!!! >>----->

    Comment

    • Pared
      Legen - WAIT FOR IT
      • Feb 2003
      • 39337

      #1022
      Re: Xbox Live Marketplace and Live Arcade discussion Part III

      No one else here beat Braid, huh?
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      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #1023
        Re: Xbox Live Marketplace and Live Arcade discussion Part III

        Originally posted by Pared
        No one else here beat Braid, huh?
        I did and thought the same as you, but there's some other interesting interpretations of the story.



        ...
        Go Noles!!! >>----->

        Comment

        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #1024
          Re: Xbox Live Marketplace and Live Arcade discussion Part III

          Is that speculation from someone over the interweb? Or is any of that factual??

          Either way that's extremely interesting. Thanks for the read!
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          [OS Vets NBA 2k7 Champion]
          Now Playing: TLOU: Remastered
          Operation Sports is NOT a website for you to bitch and moan about sports gaming.
          That's not the meaning of constructive criticism.

          *Official Miami Heat Haters Club Member #1*

          Comment

          • ChaseB
            #BringBackFaceuary
            • Oct 2003
            • 9844

            #1025
            Re: Xbox Live Marketplace and Live Arcade discussion Part III

            Yea I thought it was hinting at nuclear proliferation and all that even before reading more about it post-beating it. The one famous line kind of gives it away: "Now we are all sons of bitches."

            Or at least that's what gave it away to me.
            I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

            Comment

            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #1026
              Re: Xbox Live Marketplace and Live Arcade discussion Part III

              IGN

              If you want some help kicking *** and/or chewing bubble gum, Duke Nukem 3D supports eight-player online co-op. That's something I haven't had a chance to enjoy yet (mainly because we don't have eight people in the office lucky enough to get a build), but I can only imagine it's going to be a totally insane experience.

              8 player co-op is going to be crazy.
              Go Noles!!! >>----->

              Comment

              • Kane182
                Pro
                • Sep 2003
                • 690

                #1027
                Re: Xbox Live Marketplace and Live Arcade discussion Part III

                I remember some good times playing Duke Nukem 3D online. My friends and I used to play this map called "Jen's Apartment."

                It was hilarious. There was a washing machine and dryer in the main hallway and people would camp out on top of them and many times meet their death. Also, in the bathroom you could hide in the tub and it was funny as heck when someone would come out of crouch and you would just see their head sticking out of the tub.

                There used to be customized audio files that were bined to your "F" Function keys and if both parties had the same pack loaded when you pressed one of the keys both sides would hear the sound macro. I personally remember using Pulp Fiction and Tommy Boy packs. Good times!
                Goozex

                Trade your old or unwanted games/movies...Ask me how it works!

                Kane182's MLB2K10 custom Soundtracks

                Comment

                • ravens52bears54
                  Banned
                  • Dec 2004
                  • 530

                  #1028
                  Re: Xbox Live Marketplace and Live Arcade discussion Part III

                  While I thought Braid was an excellent game I'm still on the fence about it being worth $15. And now I see Castle Crashers is also $15. This is getting out of control. Obviously M$ just wants to see how much us poor saps are willing to pay as the prices continue to climb.

                  I don't care how good CC may be (I haven't tried it yet) I'm drawing my line in the sand now.
                  Last edited by ravens52bears54; 08-27-2008, 07:39 PM.

                  Comment

                  • Flawless
                    Bang-bang! Down-down!
                    • Mar 2004
                    • 16780

                    #1029
                    Re: Xbox Live Marketplace and Live Arcade discussion Part III

                    If a price increase is what it takes to get games of the quality of a Braid or Castle Crashers, I'm all for it. Currently, I think most of the games on XBLA are garbage.
                    Go Noles!!! >>----->

                    Comment

                    • ChaseB
                      #BringBackFaceuary
                      • Oct 2003
                      • 9844

                      #1030
                      Re: Xbox Live Marketplace and Live Arcade discussion Part III

                      I don't mind paying $15 for quality stuff. I understand people getting mad about DLC pricing, but I submit Penny Arcade comic as exhibit A why I don't get it when it comes to entire games.



                      Buying virtual money in Godfather with real money: stupid.

                      Paying $15 for Braid or Castle Crashers: meh.

                      Bionic Commando is a great deal at $10, but it is a really well done redo, not a new property. Plus they want to get positive feelings going before the big-time next-gen project so I think that played into it.
                      I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

                      Comment

                      • mgoblue
                        Go Wings!
                        • Jul 2002
                        • 25477

                        #1031
                        Re: Xbox Live Marketplace and Live Arcade discussion Part III

                        Originally posted by Flawless
                        If a price increase is what it takes to get games of the quality of a Braid or Castle Crashers, I'm all for it. Currently, I think most of the games on XBLA are garbage.
                        This is where I'm at. I'll happily pay for games like Braid or Castle Crashers, but a lot of the current games other than those are hardly worth that much. Some are designed well, but Braid and Castle Crashers are true games, the other XBLA games seem more like quick web games or something, I dunno.

                        If devs are willing to craft quality games like Braid and Castle Crashers I'll be right along with them. It's just a risk because those games are a bit more expensive and if one of them bombs then they take a big loss. Sadly I think it'll take a few high profile failures until things normalize into a Braid type quality game, or even slightly under that quality (Braid was that good, hard to match).
                        Nintendo Switch Friend Code: SW-7009-7102-8818

                        Comment

                        • ravens52bears54
                          Banned
                          • Dec 2004
                          • 530

                          #1032
                          Re: Xbox Live Marketplace and Live Arcade discussion Part III

                          Ok, I just played CC for a bit and I don't see what all the hoopla is about. I'm sure the game is loads better in co-op but I really don't see it as a $15 game. What's original about it? I did pay $15 for Braid. While I don't feel ripped off I still feel it was a bit on the pricey side. CC definitely doesn't appear to be worth anything at all above $10, and that's assuming that co-op mode is a blast.

                          Comment

                          • Flawless
                            Bang-bang! Down-down!
                            • Mar 2004
                            • 16780

                            #1033
                            Re: Xbox Live Marketplace and Live Arcade discussion Part III

                            Garbage is probably a bit harsh. lol

                            But again, up until the Summer of Arcade I was very disappointed with the services offerings. I had only purchased 5 games. I might be more inclined to pick up some of the retro games if they were cheaper, but I'm not going to pay $10 for them. I just want to see some more unique and innovative games (like some of the stuff that's on and coming to PSN) for XBLA, besides just mostly retro games and twin-stick shooters.
                            Go Noles!!! >>----->

                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #1034
                              Re: Xbox Live Marketplace and Live Arcade discussion Part III

                              IMO Braid is more than worth the money. There isn't really any replay value but the puzzles take a good while to figure out if you don't use walkthrough's (and if you do, honestly, what's the point?).

                              And this is coming from someone that feels most XBL Arcade games aren't worth the price of admission. Braid is a mini-masterpiece.
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                              • bkfount
                                All Star
                                • Oct 2004
                                • 8467

                                #1035
                                Re: Xbox Live Marketplace and Live Arcade discussion Part III

                                Braid was incredible, and I will gladly pay $15 for games of that quality. I welcome them. I'll even buy classic stuff that appeals to me for a certain price. While I wouldn't pay the $10 for Bungie's Marathon and the numerous $5 multiplayer maps, I would probably pay that for Duke Nukem.

                                What I don't like seeing however, is developers ripping out features or content from a finished game, only to put them on XBLM the week of release for $5 or $10. That's bush league and should piss people off.
                                Last edited by bkfount; 08-28-2008, 11:08 AM.

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