Is Motion-Capture obsolete?

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  • mgoblue
    Go Wings!
    • Jul 2002
    • 25477

    #16
    Re: Is Motion-Capture obsolete?

    Originally posted by p_rushing
    If the motion capture can handle it, I don't know why they don't have a bunch of guys play a game. Motion capture everything and you should get most of the things that happen in a real game.
    But motion capture is not random...that's how you end up with scripted animations that get meshed together.

    I think we're moving towards a mix of mocap and actual physics rendering...You just don't want things looking stale/always the same. You can mocap Brian Urlacher making a tackle, but every tackle has different physical points of contact that make it impossible to mocap everything.

    I'm just not sure how you marry the two fully so you get the look of the pro athlete's signature style along with random/realistic physics actions.
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    • p_rushing
      Hall Of Fame
      • Feb 2004
      • 14514

      #17
      Re: Is Motion-Capture obsolete?

      Originally posted by mgoblue
      But motion capture is not random...that's how you end up with scripted animations that get meshed together.

      I think we're moving towards a mix of mocap and actual physics rendering...You just don't want things looking stale/always the same. You can mocap Brian Urlacher making a tackle, but every tackle has different physical points of contact that make it impossible to mocap everything.

      I'm just not sure how you marry the two fully so you get the look of the pro athlete's signature style along with random/realistic physics actions.
      If you motion cap a game, you have every interaction that happens. Then you can cut those interactions individually and then have the animation the game would show. You could then have more real looking animations. As long as you used enough, it wouldn't get stale.

      And by motion capping a game, I meant having 22 guys come and play a game at one time. Not only using motion capture in the video game.
      Last edited by p_rushing; 06-23-2009, 05:47 PM.

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