Crackdown (360)
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Re: Crackdown (360)
You get 1 for getting to the top; you get the other for diving into the water.
Sidenote: Does anyone find this to be the greatest game for jumping? It seems I can jump exactly where I want to with no problem.Comment
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Re: Crackdown (360)
From the beginning where you grab your "Agency Vehicle" and scream down a long tunnel reminiscent of "The Running Man", it's a non-stop adrenaline rush. You jump out of the tunnel and are immediately under fire. The lock-on system became second nature in no time (you lock on with the L trigger when you have your cursor over somebody, then use the R stick to target head/chest/left arm/right arm/legs), and waiting for the crosshair to "lock" is reminiscent of Rainbow Six. You can fire with the crosshairs really far apart, but it will spray all over. You really need to wait for it to really draw a bead to rip off some good shots. That being said, a chest shot locks MUCH faster than a head shot. I see a guy shooting me, I lock onto his weapon hand and disarm him...shoot him in the kneecaps, walk over and punt him about 30 feet and fill him full of bullets while in the air (and I'm midair too so I can get some agility boost). Locking onto a vehicle and targeting the tires, disabling their ability to steer and seeing them climb out just to get kicked in the face and wiped out. Jumping from ground level, grabbing a window sill, jumping sideways to a catwalk, launching to the roof and hurling yourself across a street to lan with a concrete-shattering "WHAM!!!" on the other roof.
It's just an insane amount of fun. Add in a buddy and suddenly you're pranking each other left and right. A friend ran me into a semi truck while I was standing on the roof of the car acting as a human turret in drive bys, so I climbed down, picked up his car (with him in it), launched myself into the air and chucked it him the river...we about died laughing. Kicking him in the guts and then dropping a grenade at his feet as he lays there, watching the body go flying. Climbing the top of a skyscraper and then trying to make the jump to the next one over...make it and you live. Miss it and you fall 40 stories to certain death. There's a definite "Matrix" feel to the building hopping.
I've never spent so much time in a game doing nothing really...collecting orbs, jumping onto rooftops and going "oh another orb!" and off I go. I'll see a bad guy and rip a few of them in two...or just kick over a traffic light, pick up the pole and toss it into an entire group of enemies and get strength orbs for all of them in one shot.
So many ways to do things, so much to explore. I have no idea how it could ever get old beating the ever-living sh*t out of somebody and laughing at their mangled corpse.Comment
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Re: Crackdown (360)
Well, the game is incredibly shallow. You're just running around shooting gang members, blowing stuff up, kill a gang leader...rinse, and repeat.
However, I'm having a blast doing it. I'm having more fun searching for orbs, than I am taking down gangs.Last edited by Sully; 02-21-2007, 06:11 PM.Comment
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Re: Crackdown (360)
I agree with you Sully! On the surface it does sound repetitive and elementary...but damn its fun!Comment
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Re: Crackdown (360)
Exactly. There's not a lot of "meat" to it...but yet it's just unbelievable fun, I can't figure out why. When I think about it, playing it for hours nonstop doing the same thing, yet not feeling completely bored after 30 minutes like I do with most games...it just seems weird. Yet I've been having withdrawals all day today waiting to get back home and start building-hopping again.Comment
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Re: Crackdown (360)
Sully, Sully, Sully......I don't even know what to say.Comment
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