I pre-ordered the regular edition from the store, thinking I don't need the LE. Then I realized that I'm way too hyped for this game to not get the LE. It's got so much stuff!!! Hopefully they let me cancel the pre-order. But if not...oh well.
Mass Effect Pre-Release discussion
Collapse
Recommended Videos
Collapse
X
-
Re: Mass Effect Pre-Release discussion
I pre-ordered the regular edition from the store, thinking I don't need the LE. Then I realized that I'm way too hyped for this game to not get the LE. It's got so much stuff!!! Hopefully they let me cancel the pre-order. But if not...oh well. -
Re: Mass Effect Pre-Release discussion
Mass Effect will make Halo 3 look like Candy Land.Redskins, Lakers, Orioles, UNC Basketball , and ND Football
PSN: Jasong757
Xbox Live: Monado XComment
-
Re: Mass Effect Pre-Release discussion
Massively Effective Combat
An RPG packed with action?
by Erik Brudvig
November 9, 2007 - Take a quick look at a few screenshots or videos of Mass Effect and you may be tricked into thinking the game is a standard shooter. It's not. This is a role-playing game through and through. The combat certainly looks like a Ghost Recon style game at first glance which has left many wondering how it actually plays. We've found that the combat in Mass Effect takes roughly four or five hours to fully wrap your head around because it isn't exactly like a shooter, but it also plays differently from almost every other RPG out there. Once you do get the hang of it, you'll see just how much fun it can be.
Like many Western RPGs, the combat in Mass Effect is all real-time. That means there won't be any pauses or menu prompts to let you know that the fighting has begun. As it turns out, a bullet to the chest armor sends the same message. You lose if Commander Shepard loses all of his or her hit points. A protective and regenerating shield is your first line of defense, but you'll need to avoid the attacks to survive as the shields only offer a limited amount of protection. You can move into the combat ready stance at any time by pressing either of the triggers, bumpers, or X Button. To go back at ease, you simply push the B Button. That's all it takes to move from blasting enemies to having a friendly conversation. All XP and loot are automatically awarded to you as you take the enemies down.
<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=718963&downloadURL=http://xbox360movies.ign.com/xbox360/video/article/834/834263/masseffectcombat11907_001_flvlowwide.flv&allownetw orking="all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>
Once in the combat ready mode, pressing up against cover will automatically cause you to take position behind it. Pulling the right trigger will cause you to lean out and fire, or you can use the left trigger to aim your gun. The left trigger, incidentally, works as a zoom/aim button outside of cover as well. An extra level of zoom can be had with some weapons by clicking the right thumbstick. Which weapon type you use (shotgun, sniper rifle, pistol, or assault rifle) will dictate how aggressive you get with your use of the guns. To keep things simple, there isn't any need to reload your weapon. There are no bullets in the future. Instead, firing your gun too often will cause it to overheat. Some guns do this more quickly than others which, again, will affect how aggressive you get.
Of course, you're not alone on the battlefield. Two AI-controlled squad mates will be at your side. You can have as much or as little control over them as you want, though all will likely make use of the limited squad control mechanics present in the game. These are all mapped to the d-pad. Hitting the left direction will cause the squad to rally to your position. Right will make them to target whatever is in your crosshairs. Up will tell them to move to where you are looking, while down commands them to take cover. You can't control each individually, though, so the efficacy of these commands often comes into question.
Pull the trigger.
Not every class in Mass Effect can equip every weapon. Many, though, can equip more than one which is why the weapon wheel becomes important. By holding down the left bumper button, players can access a wheel where they can swap any of the three party members' weapons on the fly. In this way, you can quickly change between a weapon load out that is great against ranged enemies and one suited for more close quarters combat.
So far, this probably sounds like a run of the mill shooter and you're probably wondering what sets Mass Effect apart. The first thing that does is the weapon upgrades. Each weapon can have at least two upgrades slotted on it allowing for enough variety that it how you upgrade your gun can be the difference between success and defeat. Tungsten rounds, for example, do added damage against synthetic enemies. These are a must for anyone looking to take down a legion of geth. They won't help you against a mad krogan. For that you'll want something like shredder rounds.
If this is all you're doing, then you're missing out on all of the fun. You'll also probably die quite a bit. Even those playing the game as a straight soldier class with a pure shooter mentality will want to take advantage of the powers. The three primary classes, (biotic user, soldier, and engineer) each have their own list of powers that can be called into use at any time by using the right bumper to call up the power wheel. Holding this button down pauses the game and allows you to use your powers, as well command your squad members to use theirs. Unlike KOTOR, there is no stacking of commands -- you can issue one command at a time to your allies. Some may balk at this, but it forces the real-time elements of Mass Effect. You can still look around while the power wheel is up, allowing you to target several different enemies before resuming action. If you have one particular power you love, you can map it to the X Button for easy use.
For those who haven't been following the game, biotic characters are similar to magic users in other RPGs. They have powers such as force throws, creating singularities, and putting enemies into a stasis. Soldiers have more technical powers that increase the strength or accuracy of their weapons. Engineers use their skills primarily against mechanical enemies, of which there are many in Mass Effect. An engineer can hack enemies to make them temporarily fight for you, overheat weapons, damage shields, or disable enemy powers.
The power wheel in use.
There aren't any mana or magic points associated with the powers, so you can use as many as you like in succession. The only limit on them is that each has its own individual recharge time -- a time limit that becomes smaller as you level up. Combining powers is the secret to great success. Our favorite is to combine two biotic powers, lift and throw. First we make an enemy float up into the air. Then, just as they reach their apex, we pull out a throw move to send them flying. Another good twist on this is to use a grenade (by hitting the back button once to throw it, then again to detonate) on an enemy caught in a lift or singularity. By combining the powers from each of the three disciplines, you can become a force to be reckoned with.
There isn't much of a tutorial in Mass Effect for any aspect of the game, so figuring out what works and what doesn't in combat is largely up to the player. This can make things a bit frustrating when you first start and you'll almost surely die a number of times trying to figure out the ins and outs of the system. Once you unlock a good number of powers and start to upgrade your equipment, the game begins to open up and make more sense. After a few hours, the combat becomes fluid, dynamic and remains fast paced enough that action junkies will find this much more interesting than a traditional RPG.http://www.myspace.com/phillthegenesis
http://www.myspace.com/sagetheinfinite
SageTheInfinite = GOAT.Comment
-
Re: Mass Effect Pre-Release discussion
So will we have to use magic and the like? Or is there a hot key button for magic? Because from the look of that video, it looked like the game will not be a smooth action experience. I was hoping for more of an Oblivion type deal where I can focus on shooting, and then bust out 1-2 powers very quickly.Comment
-
Re: Mass Effect Pre-Release discussion
So will we have to use magic and the like? Or is there a hot key button for magic? Because from the look of that video, it looked like the game will not be a smooth action experience. I was hoping for more of an Oblivion type deal where I can focus on shooting, and then bust out 1-2 powers very quickly.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
-
Re: Mass Effect Pre-Release discussion
Very well then. I just hate breaking up action. Nothing takes you out of the moment like a menu.Comment
-
Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
-
Re: Mass Effect Pre-Release discussion
Scored early at a Kmart (not me, some guy at cag forums)
http://www.cheapassgamer.com/forums/...d.php?t=158916Comment
-
Re: Mass Effect Pre-Release discussion
Scored early at a Kmart (not me, some guy at cag forums)
http://www.cheapassgamer.com/forums/...d.php?t=158916Comment
-
Re: Mass Effect Pre-Release discussion
More from Che
Just continued my game with some real retail discs (as opposed to those early press review green discs) and thank god the chugging is gone and the loading is so much better/faster.Okay, just finished a decent sidequest and decided to go and chat with some of my crew in the engineering section. They had a surprising amount of stuff to say. Pretty amazed by the depth of writing in this game. Bioware has really outdone themselves in the fleshing out of the NPC department.
Here are some random pics of the chatter down there. BTW, I'm like 30 hours into the game and the graphics STILL amaze me. I love this generation.
DISCLAIMER: my cell phone camera sucks - hard.
Go Noles!!! >>----->Comment
-
Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
-
Re: Mass Effect Pre-Release discussion
Ok, I'm pulling the trigger on the online Limited Edition and hoping it gets here on time...
Should I order at Gamestop or Amazon? What one will guarantee I get it on release day? Any special shipping?Nintendo Switch Friend Code: SW-7009-7102-8818Comment
-
Re: Mass Effect Pre-Release discussion
I think gamestop/eb is the only site that gurantees you to have it on the release date. It cost me an extra 15 dollars to get it so I just went with Amazon and the 2 day shipping.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
Comment