Mass Effect Pre-Release discussion

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  • mgoblue
    Go Wings!
    • Jul 2002
    • 25477

    #406
    Re: Mass Effect Pre-Release discussion

    I need help...I was looking at ME's wiki to get quick info on the novel, and I saw that Jennfer Hale did the female voice...I went "Oh, that was Bastila in KOTOR"...then I wondered why the hell I knew that lol
    Nintendo Switch Friend Code: SW-7009-7102-8818

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    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #407
      Re: Mass Effect Pre-Release discussion

      More from Che

      If I had to rate the different aspects of the game, I would put it in this order:
      • 1). Story/characters -- both of these play into each other and combined makes Mass Effect one of the most immersive RPGs ever made -- and think about it, RPGs are many things but they're not typically "immersive" like an action shooter. The characters are quite memorable, especially your own party, who do offer up exchanges with each other at random moments, but mostly when you're in elevators for some reason. But when it happens, it's pure gold.

        I'm at the 23 or so hour mark and I'm still pretty obsessed. The story is very well done, although there is the occasional melodrama that doesn't quite click (actually, I'm only really referring to one scene in particular that was like suddenly seeing B movie quality acting and lamenting in what's been so far a triple-A experience -- I dunno, some of you may not have a problem with it).

        There is so much rich characterization and dialogue and exposition in this game. Bioware is really not afraid of giving you a ton of backstory (all of it is optional, and if you do explore the satisfyingly meaty dialogue trees, you gain a small amount of XP as incentive) to a very interesting universe. There is so much I could say here, but it's hard without giving up some spoilers so I'll refrain.
      • 2). Graphics and ambience (including soundtrack) -- The graphics continue to be ****ing insanely next-gen, despite occasional problems with slowdown and tearing, something Gears of War didn't really have much of a problem with if memory serves correct.

        One thing to note is that I am playing Mass Effect off a "green disc", which is a pre-retail DVD that is sent to journalists. Green discs load much slower than retail discs and they have contributed to some of the jerkiness I've experienced. We ran into the same problem with the greens we sent out for Forza 2 as well, to the point where we actually considered sending them discs they can install to their debug HDDs.

        Anyway, the game is jaw-droppingly gorgeous, and like I said in my earlier posts, you really can't do the sort of ambitious space opera type of scripts (where you're staring at character's faces all day while they emote) without really good graphics that can express subtle emotion.

        Another really nice thing about Mass Effect, and still amazing to me when I think about it is the fact that all of you will have a vastly different image of the game in your mind, simply based on your custom avatar charater's face. You do spend a lot of time staring at it, so my advice is to create a face you really like and one that you would like to see in an epic sci-fi movie or serial.

        Personally, I really like my character Mako and when I think Mass Effect, I see Mako's face in my mind, much like others would see Master Chief or Sam Fischer's face in their mind when they think Halo 3 and Splinter Cell.

        It's too bad the cover art for Mass Effect is so generic in terms of the leading character. He's just such a square-jawed Biff-type. In reality, the game, both visually and narratively, allows you so much leeway for customization, it makes the cover sleeve a little misleading. In fact, when I saw it earlier in this thread, it was almost jarring for me because that's not the Mass Effect I'm currently experiencing.
      • 3). Combat System -- This aspect of the game will definitely be the most controversial. To put it in very rough terms, the action-oriented combat system in Mass Effect (and yes, it's very fast, very chaotic, and sometimes very unforgiving) is more fun, and works better than say, the melee (or ranged) combat system of Oblivion.

        Strip away the stats and powers and modifiers and you've got a 3rd person shooter a la GRAW and it's pretty fun. Add in all the customization you can do and the character stats/evolution and party management/pausing action and you've got a pretty unique marriage of KOTOR and something like Gears of War (it's pretty obvious Bioware played a ton of Gears).

        Right now, I'm playing a soldier class, and since I did quite a lot of "grinding" (i.e., random exploration of planets and leveling up by finding loot or killing enemies), my character is pretty handy with guns, allowing me to engage combat more like a straight shooter affair (take cover, pop out, fire off a volley, throw grenades). Meanwhile, I've got 2 "biotic" experts who use decent pistols but they're deadly with all these crazy powers. As soon as we get into a skirmish, these biotic guys are lifting fools and throwing them across the room and casting gravitational blackholes, etc. Anyway, the combo works.

        There are two negatives about combat so far -- one of them you can workaround and the other doesn't happen that often but it's definitely noticeable.

        First of all, since there's really no slowing down time or anything, combat is fast and furious and you will die often if you get gangbanged from all sides while your shields are down. This isn't that big a deal since, like a good shooter, every time you reload the game, the action happens differently and you learn various tactics depending on the layout of the room/environs to not get caught with your pants down again. The important thing to do is to save often -- as often as you would in any PC shooter or RPG. The other more annoying aspect of combat is the occasional framerate chug when the action gets insane, like there are 8-10 guys shooting you in the room, and your biotic characters are lifting enemies and furniture and all sorts of crap into the air with these crazy plasma effects AND you're firing like crazy, trying to survive. If you're a framerate whore, consider this your warning.

        Anyway, I'm going to get back to the game now. It says volumes about the game at 23 hours in when I've got an unopened copy of COD4 on my desk and have no real desire to turn off Mass Effect.
      Go Noles!!! >>----->

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      • thaima1shu
        Robot
        • Feb 2004
        • 5598

        #408
        Re: Mass Effect Pre-Release discussion

        These impressions have me salivating.

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        • Spectre
          Th* ******
          • Mar 2003
          • 5853

          #409
          Re: Mass Effect Pre-Release discussion

          Damn it, I just watched character spotlights on GT

          I forgot just how lifelike the characters look during the dialogue. Honestly, I'm thinking that this is going to be the best game I've ever played. KotOR is my favorite RPG (I love Bastilla) but this looks like its going to take that crown.

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          • Jistic
            Hall Of Fame
            • Mar 2003
            • 16405

            #410
            Re: Mass Effect Pre-Release discussion

            This isn't anything new. BUt a nice "movie trailer" preview of ME

            <object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/iIV4zZsnF7E"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/iIV4zZsnF7E" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>
            PSN: JISTIC_OS
            XBOX LIVE: JISTIC

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            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #411
              Re: Mass Effect Pre-Release discussion

              TV spot debuts tomorrow.

              Countdown Begins for Launch of Mass Effect with Exclusive Debut of TV Spot, SCI FI Channel Special, Micro-Site and Official Soundtrack

              ...
              Go Noles!!! >>----->

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              • Jistic
                Hall Of Fame
                • Mar 2003
                • 16405

                #412
                Re: Mass Effect Pre-Release discussion

                I like this from British Xbox World..

                "Landing on the first planet Is just one of the greatest gaming moments of all time, It's one of those moments, the kind of event that ten, twenty years from now It will be In the top 10 greatest gaming moments of all time!"
                PSN: JISTIC_OS
                XBOX LIVE: JISTIC

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                • jmood88
                  Sean Payton: Retribution
                  • Jul 2003
                  • 34639

                  #413
                  Re: Mass Effect Pre-Release discussion

                  Originally posted by Jistic
                  I like this from British Xbox World..
                  They need to have that quote on the box.
                  Originally posted by Blzer
                  Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                  If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                  Comment

                  • Jistic
                    Hall Of Fame
                    • Mar 2003
                    • 16405

                    #414
                    Re: Mass Effect Pre-Release discussion

                    Impressions from "Mister V"


                    I’m back from Gameworld (a games expo here) and I’ve played ME for more than an hour. They had two Xboxes there with ME running on them, and of course I pushed everyone away from one and had a great time. I’ve seen the character creation (didn’t do it myself ‘cause I didn’t want to waste time, so I’ve picked the iconic John Shepard) – two guys on the other Xbox were having a contest at creating the ugliest femShep. I must say that if you want to create a fugly girl here, you can.

                    My impressions in short…
                    You may have heard that this game is great. It’s not true. It’s BEYOND [Scooby-Doo] AWESOME!!!

                    Everything works like magic in this game. It is beautiful. I completely agree with all the Xbox staff there, this game should undoubtedly get GotY. Nothing like this has been done before. I love the conversation system, I love everything in it. Well, there are some problems, but we’ll talk about them later. One of the guys working there said “it’s the only game that actually looks as good as its trailers”, and I have to agree with him.

                    I’ve had the time to run through Eden Prime, look at the beacon, and do stuff at the Citadel (which is one of the most beautiful environments ever created in a videogame…it’s simply stunning). The controls feel great, after five minutes you’re already comfortable with them. The pace of the game is great too – it’s slow and relaxing. You’ll spent most of your time in dialogues and/or cutscenes.
                    I’m not sure however this was the final version, but it looked damn final to me, except that “…THING NEEDS TO BE REBUILT” (pathing maybe?) which you can see on every screen. Or maybe it had nothing to do with the game, maybe it was something with the screen itself, I dunno.

                    The problems:
                    The only ones I’ve noticed are with graphics. Again, this might not be the final version, but I’ll list them anyway.
                    Antialiasing should be mandatory for all modern games. It sometimes such a shame, because an otherwise beautiful picture is ruined by those jagged edges. This is where I start hoping this wasn’t the final version. I just don’t get it, why don’t developers do at least 2xAA by default.
                    Shadow problems are unfortunately noticeable. As a lot of attention is centered around the faces of different characters, sometimes the picture gets ruined by some weird shadow which pops up (usually near the nose). It looks more like a torn black piece of paper than a shadow.
                    Oh sure, the film grain effect masks both the AA and the shadow issues. But then I don’t like it. I turned it off and played without it.

                    Then a small issue that is out of the graphics field: you can’t talk to any people but quest NPCs and merchants. I know it’s not that important, I know hearing the same generic phrases over and over (like in Oblivion) is kinda stupid, but the one fact that you just can’t talk to pedestrians is disturbing for me. It’s like they’re not alive and are there for decoration purposes only, like that tree over there. Not a major issue, but something that could have made the game even better.
                    Some Pics (taken with cell phone)




                    PSN: JISTIC_OS
                    XBOX LIVE: JISTIC

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                    • Kearnzo
                      Banned
                      • Jul 2002
                      • 5963

                      #415
                      Re: Mass Effect Pre-Release discussion

                      That British XBOX quote has me completely amped. I seriously am dying of anticipation. If my 360 isn't back from repair by the 20th, i'm driving to my brothers and stealing his in the night.

                      Seriously.

                      Comment

                      • mgoblue
                        Go Wings!
                        • Jul 2002
                        • 25477

                        #416
                        Re: Mass Effect Pre-Release discussion

                        Originally posted by Kearnzo
                        That British XBOX quote has me completely amped. I seriously am dying of anticipation. If my 360 isn't back from repair by the 20th, i'm driving to my brothers and stealing his in the night.

                        Seriously.
                        Don't forget to stealth kill your brother for extra XP while you're there!
                        Nintendo Switch Friend Code: SW-7009-7102-8818

                        Comment

                        • jmood88
                          Sean Payton: Retribution
                          • Jul 2003
                          • 34639

                          #417
                          Re: Mass Effect Pre-Release discussion

                          The Paragon and the Renegade
                          Originally posted by Blzer
                          Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                          If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                          Comment

                          • Kearnzo
                            Banned
                            • Jul 2002
                            • 5963

                            #418
                            Re: Mass Effect Pre-Release discussion

                            Originally posted by mgoblue
                            Don't forget to stealth kill your brother for extra XP while you're there!


                            Great readup on the Paragon/Renegade stuff. Usually in games, being the bad guy is the obvious choice, but in this case, being the good guy should actually open up more storylines.

                            I'll just have to make sure i'm only a prick at opportune times

                            Comment

                            • Jistic
                              Hall Of Fame
                              • Mar 2003
                              • 16405

                              #419
                              Re: Mass Effect Pre-Release discussion

                              Girl on girl...human on alien? LMAO

                              <embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=718963&downloadURL=http://xbox360movies.ign.com/xbox360/video/article/833/833595/masseffect_110907_sexscene_flvlowwide.flv&allownet working="all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>
                              PSN: JISTIC_OS
                              XBOX LIVE: JISTIC

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                              • SoMiss2000
                                Hall Of Fame
                                • Oct 2002
                                • 20499

                                #420
                                Re: Mass Effect Pre-Release discussion

                                Originally posted by Jistic
                                Girl on girl...human on alien? LMAO

                                <embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=718963&downloadURL=http://xbox360movies.ign.com/xbox360/video/article/833/833595/masseffect_110907_sexscene_flvlowwide.flv&allownet working="all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>
                                in the book, anderson wanted a piece of that blue chick in that first titty bar he went to...lol
                                "Never trust a big butt and a smile."-Ricky Bell
                                Check out www.sliderset.net



                                Currently Listening: The D.O.C.: No One Can Do It Better (evidence that rap music used to be good!)

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