Fatal Interia and Bladestorm go Multiplatform

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  • HMcCoy
    All Star
    • Jan 2003
    • 8212

    #16
    Re: Fatal Interia and Bladestorm go Multiplatform

    Originally posted by Cyros
    Shadow Hearts
    Odin Sphere
    Valkyrie Profile

    Those are 360? Sweet. Odin Sphere looks niiice.
    Hank's Custom Collectibles 3D printer/painter extraordinaire

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    • Cyros
      ULTRAAAA!!!!
      • Jun 2003
      • 12628

      #17
      Re: Fatal Interia and Bladestorm go Multiplatform

      Originally posted by HMcCoy
      Those are 360? Sweet. Odin Sphere looks niiice.
      Nah, I was just listing a bunch of random rpgs. That reminds me I need to look into Valkyrie profile though.
      Watch Me Twitch

      My Video Game Streams

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      • HMcCoy
        All Star
        • Jan 2003
        • 8212

        #18
        Re: Fatal Interia and Bladestorm go Multiplatform

        Originally posted by Cyros
        Nah, I was just listing a bunch of random rpgs. That reminds me I need to look into Valkyrie profile though.
        Hank's Custom Collectibles 3D printer/painter extraordinaire

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        • mgoblue
          Go Wings!
          • Jul 2002
          • 25477

          #19
          Re: Fatal Interia and Bladestorm go Multiplatform

          Originally posted by HMcCoy
          seriously! I got hyped for a second thinking Shadow Hearts was coming to 360
          Nintendo Switch Friend Code: SW-7009-7102-8818

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          • Cyros
            ULTRAAAA!!!!
            • Jun 2003
            • 12628

            #20
            Re: Fatal Interia and Bladestorm go Multiplatform

            Originally posted by mgoblue
            seriously! I got hyped for a second thinking Shadow Hearts was coming to 360
            Do you know if a fourth is in the works?
            Watch Me Twitch

            My Video Game Streams

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            • Rodster
              Banned
              • Mar 2003
              • 5709

              #21
              Re: Fatal Interia and Bladestorm go Multiplatform

              I played the demo and was not very impressed impressed. The game is such a rip off of Wipeout and Quantum Redshift. The problem I find with the game has to do with the controllers and the view your given. Trying to play the game from the chase mode camera angle I found was difficult to say the least.

              The graphics look OK, nothing that makes you say. If this is what the new Unreal engine is supposed to do i'm not very impressed.

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              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #22
                Re: Fatal Interia and Bladestorm go Multiplatform

                Originally posted by Rodster
                The graphics look OK, nothing that makes you say. If this is what the new Unreal engine is supposed to do i'm not very impressed.
                It comes down to the developers, budget, and time. Look at UT3, Gears, BioShock, Mass Effect, BIA3, and Lost Odyssey for what UE3 can do.
                Go Noles!!! >>----->

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                • DXZeke
                  Straight Edge
                  • Feb 2003
                  • 2538

                  #23
                  Re: Fatal Interia and Bladestorm go Multiplatform

                  At first I didn't like the demo, but i went back and played it again.
                  I didn't realize that the Triggers would allow your vehicle to bank harder. It made taking corners a lot eaiser.

                  It's not an AAA title, but it'll be something I'll pick up.
                  BeyondMediaOnline.com

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                  • Klocker
                    MVP
                    • Jul 2003
                    • 3239

                    #24
                    Re: Fatal Interia and Bladestorm go Multiplatform

                    Originally posted by DXZeke
                    At first I didn't like the demo, but i went back and played it again.
                    I didn't realize that the Triggers would allow your vehicle to bank harder. It made taking corners a lot eaiser.

                    It's not an AAA title, but it'll be something I'll pick up.
                    that and doing a tight Brake/boost around corners looks like a real advanced move for long term winning.

                    the graphics look GREAT to me BTW... lighting particle effects speed blur.... the lot.

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