Grand Theft Auto IV facing possible limitations with the 360
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Re: Grand Theft Auto IV facing possible limitations with the 360
MS should just make this game an HDD required game. People might complain but will be a lot less than if they were to exclude/limit us. Also the fact that the PS3 installs files on the HDD to help with loading and what not is a huge plus, especially for a game like this.
Games are becoming a lot more advanced now, HDD should have been a must to begin with.
And MS recently released a 512mb memory card for $50 which I don't understand at all.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
MS should just make this game an HDD required game. People might complain but will be a lot less than if they were to exclude/limit us. Also the fact that the PS3 installs files on the HDD to help with loading and what not is a huge plus, especially for a game like this.
Games are becoming a lot more advanced now, HDD should have been a must to begin with.
And MS recently released a 512mb memory card for $50 which I don't understand at all.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
MS should just make this game an HDD required game. People might complain but will be a lot less than if they were to exclude/limit us. Also the fact that the PS3 installs files on the HDD to help with loading and what not is a huge plus, especially for a game like this.
Games are becoming a lot more advanced now, HDD should have been a must to begin with.
And MS recently released a 512mb memory card for $50 which I don't understand at all.
Making this decision only affects the people that spent the smallest amount of cash to get the 360. Even then, if they don't get the HDD...that's on them.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
http://xbox360.ign.com/articles/785/785342p1.html
Not sure if its been posted somewhere else but this seems to give a little more credibility to the original posters link.N.Y Mets
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Re: Grand Theft Auto IV facing possible limitations with the 360
I've always thought it was a bad idea to make a harddrive optional on the 360. It seemed like a clear step backwards compared to the original Xbox which had a HD by default.
To develop, and account, for a system that might not have a harddrive seems like it would be extremely limiting, and I've always wondered why a "Next Gen" console would not include a harddrive; especially given the fact that the initial Xbox had one included without exception.Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
so essentially there is between 32-64 MB less RAM available on PS3 (depending on who you ask) than 360 for games. it's been confirmed on B3d.
Also, it is widely known that if the HDD is installed on a 360 that the game is easily designed to recognize that and use any caching features that the game needs, if not installed (CORE) it won't. Pretty simple and Oblivion Dev has discussed it in detail on NeoGaf.
update** 5/10/07
Currently, as of SDK 1.60, the PS3 operating system takes up 52 MB of main memory and 32 MB of graphics memory (84 MB total).Last edited by Klocker; 05-10-2007, 02:21 PM.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
So if GTA4 is somehow limited by the HD-less core, in graphics or content, you're saying that premium 360 will not see those limits? The MS mantra has been all you really need is the core, so I don't think they'd want the core to have a lesser version of GTA4.Last edited by Pete1210; 05-04-2007, 08:17 AM.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
I did not know that.
So if GTA4 is somehow limited by the HD-less core, in graphics or content, you're saying that premium 360 will not see those limits? The MS mantra has been all you really need is the core, so I don't think they'd want the core to have a lesser version of GTA4.Enjoy football? Enjoy Goal Line Blitz!Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
in the end, you'll see it was a good business movehttp://www.myspace.com/phillthegenesis
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Re: Grand Theft Auto IV facing possible limitations with the 360
Actually... the PS3 reserves between 64 and 96 MB of that RAM for OS (32MB from one pool, 64 MB from the other) not usable by any games; where 360 reserves 32MB total.
so essentially there is between 32-64 MB less RAM available on PS3 (depending on who you ask) than 360 for games. it's been confirmed on B3d.
Also, it is widely known that if the HDD is installed on a 360 that the game is easily designed to recognize that and use any caching features that the game needs, if not installed (CORE) it won't. Pretty simple and Oblivion Dev has discussed it in detail on NeoGaf.
The 360 is causing problems because of a couple issues. DVD is one problem; how on earth people actually tried to defend microsoft's decision to make games on dvd's by saying space wouldn't be an issue is a mystery to me. It's already an issue and the 360 isn't even 1/3 of the way through it's life cycle.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
the Oblivion dev described it in detail last year.
this whole "GTAIV lesser version!" is all being blown out of proportion and out of context. In fact 360 version is getting MORE content than the PS version with the exclusive down loadable content.
You don't lose any content not having the HDD just some help with loading times etc.Last edited by Klocker; 05-04-2007, 11:31 AM.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
There's more to it than RAM.
The 360 is causing problems because of a couple issues. DVD is one problem; how on earth people actually tried to defend microsoft's decision to make games on dvd's by saying space wouldn't be an issue is a mystery to me. It's already an issue and the 360 isn't even 1/3 of the way through it's life cycle.
You can only view content on your screen from the BluRay drive that you can actually fit into RAM at any given moment, so, 512 RAM -96MB OS =416MG of content is all you'll ever see on a PS3 game at one time. 360 is 512 -32MB= 480MB content at one time on 360.
Blu Ray's size is valuable for other things; like having ALL regions and languages coded into one disc for region free games etc. and having more CG movies for FF games and such and a little less compression work for the Devs but for most GAMES and game players, it makes not so much of a difference.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
There's more to it than RAM.
The 360 is causing problems because of a couple issues. DVD is one problem; how on earth people actually tried to defend microsoft's decision to make games on dvd's by saying space wouldn't be an issue is a mystery to me. It's already an issue and the 360 isn't even 1/3 of the way through it's life cycle.
He also said both consoles have their problems and hurdles, yet only the 360 is trashed on. It's funny actually. The fact is, they will find a way to work around the HDD issue, and even whatever DVD size issues they have. That's what they get paid for.Last edited by bkfount; 05-04-2007, 11:40 AM.Comment
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Re: Grand Theft Auto IV facing possible limitations with the 360
How many of you guys actually own both systems? I have all 3 and and as of right now the ps3 gets the least amount of playing time. The wii was starting to battle the ps3 for that distinction until paper mario came out. Each system has its good and bad points and I AM SURE that there will be a time that the ps3 is being used the most in my household. But the guy who said that the Dev's will get around this issue is correct. If they want to put out the best games and have people buy them, they will figure it out. Having a DVD drive or a Blue Ray doesn't matter right now in the grand scheme of making games. The only thing I care about is: HOW ABOUT SOME GOOD GAMES for PS3 and the Wii!!!!!! enough with the ports and party games!www.simgamingnetwork.com Come join our leagues!
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