Grand Theft Auto IV facing possible limitations with the 360

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  • Skyboxer
    Donny Baseball!
    • Jul 2002
    • 20302

    #31
    Re: Grand Theft Auto IV facing possible limitations with the 360

    Originally posted by Rodster
    That's the way I see it as well. For the record I have a near flawless launch 360 and launch PS3.
    Same here. Launch 360 - No problems. As far as the PS3 I can't judge it yet as it's hasn't been on long enough to judge anything.
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    • Altimus
      Chelsea, Assemble!
      • Nov 2004
      • 27283

      #32
      Re: Grand Theft Auto IV facing possible limitations with the 360

      MS should just make this game an HDD required game. People might complain but will be a lot less than if they were to exclude/limit us. Also the fact that the PS3 installs files on the HDD to help with loading and what not is a huge plus, especially for a game like this.

      Games are becoming a lot more advanced now, HDD should have been a must to begin with.

      And MS recently released a 512mb memory card for $50 which I don't understand at all.

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      • Cyros
        ULTRAAAA!!!!
        • Jun 2003
        • 12628

        #33
        Re: Grand Theft Auto IV facing possible limitations with the 360

        Originally posted by PrimeTime23
        MS should just make this game an HDD required game. People might complain but will be a lot less than if they were to exclude/limit us. Also the fact that the PS3 installs files on the HDD to help with loading and what not is a huge plus, especially for a game like this.

        Games are becoming a lot more advanced now, HDD should have been a must to begin with.

        And MS recently released a 512mb memory card for $50 which I don't understand at all.
        It came out already (the memory card that is)?
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        • bkfount
          All Star
          • Oct 2004
          • 8467

          #34
          Re: Grand Theft Auto IV facing possible limitations with the 360

          Originally posted by PrimeTime23
          MS should just make this game an HDD required game. People might complain but will be a lot less than if they were to exclude/limit us. Also the fact that the PS3 installs files on the HDD to help with loading and what not is a huge plus, especially for a game like this.

          Games are becoming a lot more advanced now, HDD should have been a must to begin with.

          And MS recently released a 512mb memory card for $50 which I don't understand at all.
          I agree that developers should be allowed to make the HDD required. It's not like it will affect sales for many people, it's GTA. If there was any franchise that would help sell HDD's to core users, it would be this very mainstream game.

          Making this decision only affects the people that spent the smallest amount of cash to get the 360. Even then, if they don't get the HDD...that's on them.

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          • RoyalBoyle78
            Aka."Footballforever"
            • May 2003
            • 23918

            #35
            Re: Grand Theft Auto IV facing possible limitations with the 360

            Originally posted by Bravesfan47
            http://xbox360.ign.com/articles/785/785342p1.html

            Not sure if its been posted somewhere else but this seems to give a little more credibility to the original posters link.
            I was just goign to post this.
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            • Jimplication
              MVP
              • Aug 2004
              • 3591

              #36
              Re: Grand Theft Auto IV facing possible limitations with the 360

              I've always thought it was a bad idea to make a harddrive optional on the 360. It seemed like a clear step backwards compared to the original Xbox which had a HD by default.

              To develop, and account, for a system that might not have a harddrive seems like it would be extremely limiting, and I've always wondered why a "Next Gen" console would not include a harddrive; especially given the fact that the initial Xbox had one included without exception.
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              • Klocker
                MVP
                • Jul 2003
                • 3239

                #37
                Re: Grand Theft Auto IV facing possible limitations with the 360

                Originally posted by Snigitty James
                ....
                After doing some good old google research, it pretty much looks like a wash as far as RAM goes. Anyway I think this game is gonna be great on either console.
                Actually... the PS3 reserves between 64 and 96 MB of that RAM for OS (32MB from one pool, 64 MB from the other) not usable by any games; where 360 reserves 32MB total.

                so essentially there is between 32-64 MB less RAM available on PS3 (depending on who you ask) than 360 for games. it's been confirmed on B3d.

                Also, it is widely known that if the HDD is installed on a 360 that the game is easily designed to recognize that and use any caching features that the game needs, if not installed (CORE) it won't. Pretty simple and Oblivion Dev has discussed it in detail on NeoGaf.

                update** 5/10/07
                Currently, as of SDK 1.60, the PS3 operating system takes up 52 MB of main memory and 32 MB of graphics memory (84 MB total).
                Last edited by Klocker; 05-10-2007, 02:21 PM.

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                • Pete1210
                  MVP
                  • Aug 2006
                  • 3277

                  #38
                  Re: Grand Theft Auto IV facing possible limitations with the 360

                  Originally posted by Klocker
                  Also, it is widely known that if the HDD is installed on a 360 that the game is easily designed to recognize that and use any caching features that the game needs, if not installed (CORE) it won't. Pretty simple and Oblivion Dev has discussed it in detail on NeoGaf.
                  I did not know that.

                  So if GTA4 is somehow limited by the HD-less core, in graphics or content, you're saying that premium 360 will not see those limits? The MS mantra has been all you really need is the core, so I don't think they'd want the core to have a lesser version of GTA4.
                  Last edited by Pete1210; 05-04-2007, 08:17 AM.

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                  • Jimplication
                    MVP
                    • Aug 2004
                    • 3591

                    #39
                    Re: Grand Theft Auto IV facing possible limitations with the 360

                    Originally posted by mike95
                    I did not know that.

                    So if GTA4 is somehow limited by the HD-less core, in graphics or content, you're saying that premium 360 will not see those limits? The MS mantra has been all you really need is the core, so I don't think they'd want the core to have a lesser version of GTA4.
                    I suspect the core version won't get a lesser version of GTA, but the premium consoles could suffer if the game is developed to account for the lack of a harddrive. Which is exactly why I think not making a harddrive standard was a very poor decision on Microsoft's part; and literally a step backwards.
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                    • ThaGenecyst
                      MVP
                      • Sep 2004
                      • 4404

                      #40
                      Re: Grand Theft Auto IV facing possible limitations with the 360

                      in the end, you'll see it was a good business move
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                      • mudman
                        Rookie
                        • Sep 2003
                        • 200

                        #41
                        Re: Grand Theft Auto IV facing possible limitations with the 360

                        Originally posted by Klocker
                        Actually... the PS3 reserves between 64 and 96 MB of that RAM for OS (32MB from one pool, 64 MB from the other) not usable by any games; where 360 reserves 32MB total.

                        so essentially there is between 32-64 MB less RAM available on PS3 (depending on who you ask) than 360 for games. it's been confirmed on B3d.

                        Also, it is widely known that if the HDD is installed on a 360 that the game is easily designed to recognize that and use any caching features that the game needs, if not installed (CORE) it won't. Pretty simple and Oblivion Dev has discussed it in detail on NeoGaf.
                        There's more to it than RAM.

                        The 360 is causing problems because of a couple issues. DVD is one problem; how on earth people actually tried to defend microsoft's decision to make games on dvd's by saying space wouldn't be an issue is a mystery to me. It's already an issue and the 360 isn't even 1/3 of the way through it's life cycle.

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                        • Klocker
                          MVP
                          • Jul 2003
                          • 3239

                          #42
                          Re: Grand Theft Auto IV facing possible limitations with the 360

                          Originally posted by mike95
                          I did not know that.

                          So if GTA4 is somehow limited by the HD-less core, in graphics or content, you're saying that premium 360 will not see those limits? ...
                          Correct, it's a very simple process to implement and all games are using the *if HDD is present do this... if not do this* code. The Premium never suffers from having a HDD because of the Core.

                          the Oblivion dev described it in detail last year.

                          this whole "GTAIV lesser version!" is all being blown out of proportion and out of context. In fact 360 version is getting MORE content than the PS version with the exclusive down loadable content.


                          You don't lose any content not having the HDD just some help with loading times etc.
                          Last edited by Klocker; 05-04-2007, 11:31 AM.

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                          • Klocker
                            MVP
                            • Jul 2003
                            • 3239

                            #43
                            Re: Grand Theft Auto IV facing possible limitations with the 360

                            Originally posted by mudman
                            There's more to it than RAM.

                            The 360 is causing problems because of a couple issues. DVD is one problem; how on earth people actually tried to defend microsoft's decision to make games on dvd's by saying space wouldn't be an issue is a mystery to me. It's already an issue and the 360 isn't even 1/3 of the way through it's life cycle.
                            not really IMO.

                            You can only view content on your screen from the BluRay drive that you can actually fit into RAM at any given moment, so, 512 RAM -96MB OS =416MG of content is all you'll ever see on a PS3 game at one time. 360 is 512 -32MB= 480MB content at one time on 360.

                            Blu Ray's size is valuable for other things; like having ALL regions and languages coded into one disc for region free games etc. and having more CG movies for FF games and such and a little less compression work for the Devs but for most GAMES and game players, it makes not so much of a difference.

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                            • bkfount
                              All Star
                              • Oct 2004
                              • 8467

                              #44
                              Re: Grand Theft Auto IV facing possible limitations with the 360

                              Originally posted by mudman
                              There's more to it than RAM.

                              The 360 is causing problems because of a couple issues. DVD is one problem; how on earth people actually tried to defend microsoft's decision to make games on dvd's by saying space wouldn't be an issue is a mystery to me. It's already an issue and the 360 isn't even 1/3 of the way through it's life cycle.
                              actually, he doesn't even mention the DVD as being an issue, but the lack of a standard HDD. The DVD issue is being grasped on by ps3 fanboys. It isn't a problem yet, or at least not with GTA. The ps3 owners are all about the future, when right now is all that matters. Stop blaming the 360 for your "better" console getting "lesser" games.

                              He also said both consoles have their problems and hurdles, yet only the 360 is trashed on. It's funny actually. The fact is, they will find a way to work around the HDD issue, and even whatever DVD size issues they have. That's what they get paid for.
                              Last edited by bkfount; 05-04-2007, 11:40 AM.

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                              • plasticbeast
                                MVP
                                • Dec 2005
                                • 886

                                #45
                                Re: Grand Theft Auto IV facing possible limitations with the 360

                                How many of you guys actually own both systems? I have all 3 and and as of right now the ps3 gets the least amount of playing time. The wii was starting to battle the ps3 for that distinction until paper mario came out. Each system has its good and bad points and I AM SURE that there will be a time that the ps3 is being used the most in my household. But the guy who said that the Dev's will get around this issue is correct. If they want to put out the best games and have people buy them, they will figure it out. Having a DVD drive or a Blue Ray doesn't matter right now in the grand scheme of making games. The only thing I care about is: HOW ABOUT SOME GOOD GAMES for PS3 and the Wii!!!!!! enough with the ports and party games!
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