Infamous (by Sucker Punch) PS3

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  • 23
    yellow
    • Sep 2002
    • 66469

    #331
    Re: Infamous (by Sucker Punch) PS3

    Originally posted by rudyjuly2
    From what I've read about Prototype I think the games are more different than what everyone is saying. I know both games have missions and are open with comic book like heroes but Prototype is more of a bad *** carnage game from what I've read (rated M actually). It's got shapeshifter abilities as well as guns and appears to be more of a button masher from what I've read.

    I'm sure many will like both but my money is on inFamous right now. Will Prototype have a demo out on the PSN?

    Here is a nice comparison of the two games.
    http://gamingvice.net/2009/03/19/infamous-vs-prototype/

    I agree I just think its more innovative than inFamous in all that you do.

    Comment

    • CaptainZombie
      Brains
      • Jul 2003
      • 37851

      #332
      Re: Infamous (by Sucker Punch) PS3

      Originally posted by 23
      not frustrating at all but just the irritation on continually getting sniped with about 99% accuracy from unseen enemies from random rooftops, even when they're out of your range of shot. No matter how much you run or lunge you still get hit... unless you find cover that isnt also being riddled with enemy fire from the other side they'll get you
      That should be interesting........its like they require stealth in a way, but don't?
      HDMovie Room

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      • 23
        yellow
        • Sep 2002
        • 66469

        #333
        Re: Infamous (by Sucker Punch) PS3

        There is no real stealth in this game. If youre walking around the streets alot expect to get shot at or shot up and die sometimes too. It happens on rooftops as well but you can run away sometimes to fire back.

        You dont start off with all of the powers either so you have to work your way up there.

        Comment

        • Flawless
          Bang-bang! Down-down!
          • Mar 2004
          • 16780

          #334
          Re: Infamous (by Sucker Punch) PS3

          Listening to the IGN Beyond Podcast, and they recommended to not upgrade any of Cole's lightning powers at first, but to upgrade his damage resistance, otherwise they've found they were dying a lot in the first half of the game.
          Go Noles!!! >>----->

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #335
            Re: Infamous (by Sucker Punch) PS3

            Originally posted by Flawless
            Listening to the IGN Beyond Podcast, and they recommended to not upgrade any of Cole's lightning powers at first, but to upgrade his damage resistance, otherwise they've found they were dying a lot in the first half of the game.
            I agree with that, but i ended up racking up alot of points first about 8000 then upgraded a ton of stuff at once. The body damage and ability to recharge from something like a car or light pole faster are two terrific things to upgrade

            Comment

            • CaptainZombie
              Brains
              • Jul 2003
              • 37851

              #336
              Re: Infamous (by Sucker Punch) PS3

              Originally posted by Flawless
              Listening to the IGN Beyond Podcast, and they recommended to not upgrade any of Cole's lightning powers at first, but to upgrade his damage resistance, otherwise they've found they were dying a lot in the first half of the game.
              Originally posted by 23
              I agree with that, but i ended up racking up alot of points first about 8000 then upgraded a ton of stuff at once. The body damage and ability to recharge from something like a car or light pole faster are two terrific things to upgrade
              Thanks guys on the tips.
              HDMovie Room

              Comment

              • mgoblue
                Go Wings!
                • Jul 2002
                • 25477

                #337
                Re: Infamous (by Sucker Punch) PS3

                Originally posted by Flawless
                Listening to the IGN Beyond Podcast, and they recommended to not upgrade any of Cole's lightning powers at first, but to upgrade his damage resistance, otherwise they've found they were dying a lot in the first half of the game.
                I got this feeling from the demo, just learning the controls and everything it was kinda tough at points cause I'd have no clue where the enemy was sniping me from and I'd die. I think with me it was more comfort with controls and cover, but upgrading health never hurts.
                Nintendo Switch Friend Code: SW-7009-7102-8818

                Comment

                • fishepa
                  I'm Ron F'n Swanson!
                  • Feb 2003
                  • 18989

                  #338
                  Re: Infamous (by Sucker Punch) PS3

                  Shipped from Gamefly today! I'll probably get it Friday.

                  Comment

                  • 23
                    yellow
                    • Sep 2002
                    • 66469

                    #339
                    Re: Infamous (by Sucker Punch) PS3

                    Originally posted by mgoblue
                    I got this feeling from the demo, just learning the controls and everything it was kinda tough at points cause I'd have no clue where the enemy was sniping me from and I'd die. I think with me it was more comfort with controls and cover, but upgrading health never hurts.
                    Its more of an upgrade on how much he can take which reduces the damage. The health can be regenerated fast by draining power from a car, a person, a litght pole, generator, tv, etc....

                    Its kinda cool they let you do that but the sniping thing is kinda unfair at points in the game... and that part in the demo when you get to the game is tough where you have to protect the medical supplies on that one spot.

                    Comment

                    • DickDalewood

                      #340
                      Re: Infamous (by Sucker Punch) PS3

                      23, I see what you're talking about with the snipers but I really haven't found it to be much of a problem. Like I said, I am seriously loving this game so far.

                      Comment

                      • Flawless
                        Bang-bang! Down-down!
                        • Mar 2004
                        • 16780

                        #341
                        Re: Infamous (by Sucker Punch) PS3

                        Yeah, I played for about 3 hours and I'm loving it too. I'm seriously impressed with how well this game controls. I guess I shouldn't be surprised since the Sly Cooper games controlled so well, but inFamous is an open-world game, and I haven't played another that controls as fluid. Totally feels like a polished third-person shooter combined with Sly Cooper. Bravo Sucker Punch.
                        Go Noles!!! >>----->

                        Comment

                        • Skyboxer
                          Donny Baseball!
                          • Jul 2002
                          • 20302

                          #342
                          Re: Infamous (by Sucker Punch) PS3

                          Does anyone know the amount of gameplay time it has? Just curious before I decide to buy it.
                          Last edited by Skyboxer; 05-26-2009, 07:27 PM.
                          Joshua:
                          "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                          a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                          Skyboxer OS TWITCH
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                          • rudyjuly2
                            Cade Cunningham
                            • Aug 2002
                            • 14815

                            #343
                            Re: Infamous (by Sucker Punch) PS3

                            Originally posted by Skyboxer
                            Does anyone know the amount of gameplay time it has? Just curious before I decide to buy it.
                            The IGN review said it took him 25 hours to do both the good and the evil. There are 100 missions - 70 neutral, 15 hero and 15 villain.

                            Comment

                            • Skyboxer
                              Donny Baseball!
                              • Jul 2002
                              • 20302

                              #344
                              Re: Infamous (by Sucker Punch) PS3

                              Originally posted by rudyjuly2
                              The IGN review said it took him 25 hours to do both the good and the evil. There are 100 missions - 70 neutral, 15 hero and 15 villain.
                              That's cool. Wanted to make sure it wasn't another under 10 or even 5 hour games.
                              Joshua:
                              "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                              a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                              Skyboxer OS TWITCH
                              STEAM
                              PSN: Skyboxeros
                              SWITCH 8211-0709-4612
                              XBOX Skyboxer OS

                              Comment

                              • rudyjuly2
                                Cade Cunningham
                                • Aug 2002
                                • 14815

                                #345
                                Re: Infamous (by Sucker Punch) PS3

                                Originally posted by Skyboxer
                                That's cool. Wanted to make sure it wasn't another under 10 or even 5 hour games.
                                I'm sure someone here will finish it sooner or later. The game time also changes depending on how many side missions you choose to do. I haven't read anything about the game being too short though. Looking forward to playing once I get the kids to bed.

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