L.A. Noire (PS3/360)

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  • DJ
    Hall Of Fame
    • Apr 2003
    • 17756

    #3211
    Re: L.A. Noire (PS3/360)

    Originally posted by countryboy
    You've got to finish the game.

    I read somewhere that the Switch version was going to be like $10 more???
    Seriously. I just need to find the time, lol. Too many games/systems.
    Currently Playing:
    MLB The Show 25 (PS5)

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    • countryboy
      Growing pains
      • Sep 2003
      • 52858

      #3212
      Re: L.A. Noire (PS3/360)

      Originally posted by DJ
      Seriously. I just need to find the time, lol. Too many games/systems.


      I understand lol


      Sent from my iPhone using Operation Sports
      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

      I miss the old days of Operation Sports :(


      Louisville Cardinals/St.Louis Cardinals

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      • LambertandHam
        All Star
        • Jul 2010
        • 8008

        #3213
        Re: L.A. Noire (PS3/360)

        Originally posted by Yeah...THAT Guy
        Coming to all the new consoles in November.

        https://www.polygon.com/2017/9/7/162...rockstar-games
        I can hear my favorite chase music again.

        <iframe width="560" height="315" src="https://www.youtube.com/embed/mQ3KQWScTCg" frameborder="0" allowfullscreen></iframe>
        Steam

        PSN: BigGreenZaku

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        • youvalss
          ******
          • Feb 2007
          • 16602

          #3214
          Re: L.A. Noire (PS3/360)

          I really wish this game was more of a Rockstar open-world style game. I know this is supposed to be a story/mission-driven game, but to have the 1940's as an open world with such nice graphics/atmosphere - without taking full advantage of it? I would LOVE a real 1940's living-breathing open world for this gen.
          My Specs:

          ZX Spectrum
          CPU: Z80 @ 3.5 MHz
          GPU: Monochrome display
          RAM: 48 KB
          OS: Sinclair BASIC

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          • georgiafan
            Hall Of Fame
            • Jul 2002
            • 11165

            #3215
            Re: L.A. Noire (PS3/360)

            Originally posted by youvalss
            I really wish this game was more of a Rockstar open-world style game. I know this is supposed to be a story/mission-driven game, but to have the 1940's as an open world with such nice graphics/atmosphere - without taking full advantage of it? I would LOVE a real 1940's living-breathing open world for this gen.
            I was on the opposite end I wish it wasn't as open ended and you didn't have To around so much
            Retro Redemption - Starting over with a oldschool PowerBone Offense

            My Youtube

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            PS5 ID = BubbasCruise

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            • bhurst99
              All Star
              • Aug 2003
              • 9139

              #3216
              Re: L.A. Noire (PS3/360)

              It has been a long time since I played this but I remember the biggest issue being was that there was this big open, colorful, vibrant city and not much to do in it. (Almost the same issue as Maffia II).

              I would have loved to see a sequel that improved on the original but unfortunately the company that developed the game went under.
              Career of Bryan Hurst: Year Six(MLB - PS4)
              Video Diary of FIFA Manager Bhurst99 (FIFA - PC)
              Career of Bryan Hurst: Year Two (NHL: Be A Pro - X360)
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              F1 Challenge Video Diary (PC)

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              • Fresh Tendrils
                Strike Hard and Fade Away
                • Jul 2002
                • 36131

                #3217
                Re: L.A. Noire (PS3/360)

                Honestly, I thought the open world was great. If you want to explore it you're more than welcome and enticed to do so. I understand outside of a couple item hunts and car collecting there weren't any "side missions" to do. Open world games have such a problem of littering it's map and world with pointless, utterly redundant side missions just to fill the world that it was rather refreshing that they didn't try to force the player to "explore" the map via those worthless activities.



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                • ImTellinTim
                  YNWA
                  • Sep 2006
                  • 33028

                  #3218
                  Re: L.A. Noire (PS3/360)

                  There were also the police calls where you'd go to something like a bank robbery scene and clear it out. These popped up in Free Roam mode IIRC.

                  It definitely wasn't as alive as a GTA, but I thought the map was a very good representation of actual Los Angeles at that time. Arguably the most accurate depiction of a city compared to what it actually looked like in any open world game. I'm pretty sure they pored over photos of the actual streets to get the buildings right.

                  Comment

                  • Sinner
                    All Star
                    • Jun 2003
                    • 5484

                    #3219
                    Re: L.A. Noire (PS3/360)

                    I loved this game for awhile but for me it got to a point where I was like when is this going to end, just wanted to get through it.
                    -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

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                    • youvalss
                      ******
                      • Feb 2007
                      • 16602

                      #3220
                      Re: L.A. Noire (PS3/360)

                      This lacking open world had the greatest feature that all great open world games are missing - being able to sit. How many times have you played GTA or WD and wished you could sit on a bench or at a restaurant?

                      By the way, I love this guy's videos (can't embed) -

                      My Specs:

                      ZX Spectrum
                      CPU: Z80 @ 3.5 MHz
                      GPU: Monochrome display
                      RAM: 48 KB
                      OS: Sinclair BASIC

                      Comment

                      • 42
                        Hall Of Fame
                        • Feb 2009
                        • 8801

                        #3221
                        Re: L.A. Noire (PS3/360)

                        <iframe width="640" height="360" src="https://www.youtube.com/embed/scQKQjosJek" frameborder="0" allowfullscreen></iframe>

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                        • dubcity
                          Hall Of Fame
                          • May 2012
                          • 17876

                          #3222
                          Re: L.A. Noire (PS3/360)

                          Love the game. Hate "remastered" re-released games presented as a new product. This gen has been lazy as ****.

                          Comment

                          • Molarmite
                            MVP
                            • Mar 2009
                            • 1869

                            #3223
                            Re: L.A. Noire (PS3/360)

                            Why haven't many games used the facial technology from this game?
                            Follow me for live wrestling tweets @molarmite

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                            • TripleCrown9
                              Keep the Faith
                              • May 2010
                              • 23731

                              #3224
                              Re: L.A. Noire (PS3/360)

                              Originally posted by Molarmite
                              Why haven't many games used the facial technology from this game?
                              The equipment and software is probably REALLY pricey.
                              Boston Red Sox
                              1903 1912 1915 1916 1918 2004 2007 2013 2018
                              9 4 1 8 27 6 14 45 26 34

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                              • Turbojugend
                                MVP
                                • Sep 2013
                                • 2242

                                #3225
                                Re: L.A. Noire (PS3/360)

                                Anyone pick this up today? I bought a physical copy, which I rarely do these days. But I love this game, plus the cover art is just plain cool.

                                Anyone play through the game in black-and-white mode? I did my first time on Xbox 360, probably will again on PS4 (hopefully the option is still there, haven't got home to find out yet!).
                                www.heyimbill.com | sports poster art and other cool stuff

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