L.A. Noire (PS3/360)
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Re: L.A. Noire (PS3/360)
Not to mention the time and resources required. Mp adds literally nothing to this game other than to give people something to complain about.Comment
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Re: L.A. Noire (PS3/360)
Yeah, I think LA Noire, while certainly more linear, will offer some replay value simply based on the fact that you only get one save file that apparently autosaves prevents you from simply reloading if you flub stuff up. So while the end result might be roughly the same, the paths to get there can vary (kind of what I was alluding to in my early post about repetitiveness).Regarding replayability, I've played RDR all the way through 4 times. And I had fun every time. Now, it isn't the same after the first time, but maybe in subsequent playthroughs you do some things different, maybe play a different way, there's ways to make a game that shouldn't have replayability last.
All that said, if the story and means to execute working through it are done well enough, I'll come back regardless of new content. I played Mass Effect 1&2 about a million times combined and love it to death. Like someone said earlier, it can be like a good movie in that respect. I'm a story driven gamer though, so I know a lot of people don't necessarily feel that way.
Well said. Exactly my feelings on MP.MP can be just as repetitive as SP. MP may extend the life of a game, but to say its not repetitive is pushing it.
I think the beef a lot of people have with MP is that its added in games where it really isn't needed or companies are simply focusing on MP now instead of putting forth effort, creativity, and molding a truly memorable and game-changing SP. I mean, a lot of SP nowadays are bland as hell. Saying MP doesn't take away from the SP experience is ridiculous because it definitely takes something away - at the very least it restricts the potential of a great SP experience.Last edited by SoxFan01605; 05-16-2011, 09:28 PM.Comment
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Re: L.A. Noire (PS3/360)
Well put.MP can be just as repetitive as SP. MP may extend the life of a game, but to say its not repetitive is pushing it.
I think the beef a lot of people have with MP is that its added in games where it really isn't needed or companies are simply focusing on MP now instead of putting forth effort, creativity, and molding a truly memorable and game-changing SP. I mean, a lot of SP nowadays are bland as hell. Saying MP doesn't take away from the SP experience is ridiculous because it definitely takes something away - at the very least it restricts the potential of a great SP experience.
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Re: L.A. Noire (PS3/360)
I agree with that the SP component for most games is lacking and in Shooter games for the most part. I never even touch FPS SP now. The only reaosn I get FPS game is to play online these days. But I get games this, and Heavy Rain, GTA, RDR, etc, for the SP. And a few of those had MP in them and the SP was still fantastic.For a game like this what does mp add? How would you even implement it? I dont want the devs spending time and resources foe a component that is not needed.
Mp gaming is ruining video games IMO. If mp gaming where ti go away I'd be just fine.
A super deep game that makes you think is just what the industry needed IMO.Comment
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Re: L.A. Noire (PS3/360)
Being 29 years old growing up on Atari , Nintendo , SNES ect ect....MP isn't that big of a deal to me. I seem to remember a time where games could be played over and over because all resources were focused on one thing SP. I'll be damned if I wasn't playing games over and over as recently as xbox or ps2.
Give me a strong SP experience with depth any day of the week. MP is only fun if your playing with people you know for me. Also that mute button point is a cop out.
It's funny that people will complain that a video game doesn't offer MP. Yet will go out and buy movies on DVD or Bluray.Comment
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Re: L.A. Noire (PS3/360)
It's not a cop out when it's sole reason for existing is to mitigate his beef with obnoxious people. It's there for the exact reason he didn't like. lolBeing 29 years old growing up on Atari , Nintendo , SNES ect ect....MP isn't that big of a deal to me. I seem to remember a time where games could be played over and over because all resources were focused on one thing SP. I'll be damned if I wasn't playing games over and over as recently as xbox or ps2.
Give me a strong SP experience with depth any day of the week. MP is only fun if your playing with people you know for me. Also that mute button point is a cop out.
It's funny that people will complain that a video game doesn't offer MP. Yet will go out and buy movies on DVD or Bluray.Comment
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Re: L.A. Noire (PS3/360)
It eliminates the ability to use any sort of teamwork. Simply running around playing deathmatch does nothing for me.Comment
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Re: L.A. Noire (PS3/360)
That's fine. You being the key word there...for countless others it does exactly what it's supposed to do. I really can't remember the last time I hooked up my mic for any MP game when I wasn't playing with friends and I have never had an issue with anyone talking.
I think we can end this agreeing you hate MP games. That's about all that came of this.Comment


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