How in the world did IGN give GTA4 a perfect 10 in graphics?

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  • tanis38
    MVP
    • Jul 2004
    • 1100

    #46
    Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

    I don't think GTA's graphics are a 10. They are impressive given the scope of the game, but there are many 360 and PS3 games that are far more impressive graphically.

    Again, I think GTA IV looks fine for being a sandbox game, but I wouldn't give these graphics a 10.
    www.gamerchatter.blogspot.com

    Comment

    • FlyingFinn
      MVP
      • Jul 2002
      • 3956

      #47
      Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

      Originally posted by tanis38
      I don't think GTA's graphics are a 10. They are impressive given the scope of the game, but there are many 360 and PS3 games that are far more impressive graphically.

      Again, I think GTA IV looks fine for being a sandbox game, but I wouldn't give these graphics a 10.
      Yeah, compared to Drake's Fortune, this game is not a 10 in graphics.

      Comment

      • rudyjuly2
        Cade Cunningham
        • Aug 2002
        • 14815

        #48
        Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

        Originally posted by Tomba321
        ocarina of time was a 10 so GTA4 IS a ten... case closed.

        ocarina of time was great at the time and so it gta4.
        This argument makes no sense to me. "At the time" arguments aren't used for new games. They are used for old games on old systems. We are not comparing GTA4's graphics to what could be produced on a PS4 or XBox 720. This IS a current argument. I would say these graphics are average on a PS3. I would say the number of games released this year on the PS3 that have worse graphics than GTA will be very minimal. The number of games that would have better graphics will probably be quite a bit which makes 10 a poor score imo.

        Comment

        • Cebby
          Banned
          • Apr 2005
          • 22327

          #49
          Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

          Originally posted by rudyjuly2
          I would say the number of games released this year on the PS3 that have worse graphics than GTA will be very minimal.
          I don't quite agree with that, but I see no reason why GTA should get a 10 in graphics.

          The scale thing is overrated, if someone made a 500 square mile game with GTA3 graphics, it still wouldn't deserve a 10 for graphics, it'd just have a giant area.

          Fax is, when compared head to head to the top games on the 360 and PS3, GTA clearly does not match up. IMO, it's not even close. Yes, there are valid excuses for it not having tip top graphics, but there are valid excuses for me not being in Cal Tech's engineering program, but that doesn't mean they should give me a degree. A 10 should knock you on your *** on a regular basis. GTA does not do that graphically.

          Anyone who thinks this game is a 10 should fly a helicopter through the tall buildings. If you think those are 10 graphics, then you should probably buy a second PS3/360 game.

          Comment

          • Village Idiot
            Probably Insane
            • Sep 2004
            • 2733

            #50
            Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

            The lighting and overall attention to detail in this game are unparalleled. That's why it got a 10. You think of playing a game like, say, COD4 or Uncharted, and don't you feel like those game are operating on a scale roughly one-fifth of GTA IV? I mean I'm not into all the jargon and such, but do you know what I mean? Those games are tighter, but they're smaller.

            Not sure if that's coming across, but I'm definately talking about somthing.
            I am become death
            Do not underestimate my apathy
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            • metallidevils
              Rookie
              • Dec 2007
              • 449

              #51
              Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

              Originally posted by The Soldier
              I don't quite agree with that, but I see no reason why GTA should get a 10 in graphics.

              The scale thing is overrated, if someone made a 500 square mile game with GTA3 graphics, it still wouldn't deserve a 10 for graphics, it'd just have a giant area.

              Fax is, when compared head to head to the top games on the 360 and PS3, GTA clearly does not match up. IMO, it's not even close. Yes, there are valid excuses for it not having tip top graphics, but there are valid excuses for me not being in Cal Tech's engineering program, but that doesn't mean they should give me a degree. A 10 should knock you on your *** on a regular basis. GTA does not do that graphically.

              Anyone who thinks this game is a 10 should fly a helicopter through the tall buildings. If you think those are 10 graphics, then you should probably buy a second PS3/360 game.
              Completely agree.

              I turned on the game, stepped out of the apartment, and was expecting perfect, 10/10 graphics, and instead saw some muddy, pixelated mess. I think having great graphics adds something to a game; I'd rather add in a few loading times, and actually have the game look like a 10/10 game should (or in MLB 08's case, an 8.5).

              Comment

              • Pared
                Legen - WAIT FOR IT
                • Feb 2003
                • 39337

                #52
                Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                No, you're absolutely right Und.

                To ignore the scale of this game is silly. The graphics are completely amazing given everything that was accomplished. I see how people are comparing it to Uncharted though... but the simple fact everything is there... always... without loading or anything...

                Of course some games are going to look better than GTA4 when you're close up in a room... but that's just it; You're close up in a room.

                Take a helicopter, fly up and go around the city at night. Breath-taking.
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                Comment

                • rudyjuly2
                  Cade Cunningham
                  • Aug 2002
                  • 14815

                  #53
                  Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                  Originally posted by Undefeated
                  The lighting and overall attention to detail in this game are unparalleled. That's why it got a 10. You think of playing a game like, say, COD4 or Uncharted, and don't you feel like those game are operating on a scale roughly one-fifth of GTA IV? I mean I'm not into all the jargon and such, but do you know what I mean? Those games are tighter, but they're smaller.
                  I understand that GTA might have to sacrifice some graphics due to the size of the game. But just like Soldier said, does that still warrant giving a game a 10 in the graphics area? Its clear some are giving GTA a boost in the graphics department because of this issue (I'm not one of them). I guess that's where the debate really is.

                  Comment

                  • Cebby
                    Banned
                    • Apr 2005
                    • 22327

                    #54
                    Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                    Originally posted by Pared
                    I see how people are comparing it to Uncharted though... but the simple fact everything is there... always... without loading or anything...

                    Of course some games are going to look better than GTA4 when you're close up in a room... but that's just it; You're close up in a room.
                    And that should count towards game play or something. Some of the textures in this game would be bad on a first gen PS2 game. There's pop up issues that would be alerting on a late 90s PC game.

                    If Bioshock got a 9.5, ME and Oblivion got 9s, and Forza 2 got an 8.5, GTA shouldn't get a 10. They never had problems with giving GTAs 8.5 graphics before, as all 3 PS2 games got 8.5s, acknowledging that it isn't a visual beauty.

                    An 8.5 rating should factor in the scale. Off pure visuals, the game is about a 6 at best.

                    Comment

                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #55
                      Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                      The scope of a game's environment should count towards gameplay?

                      OK!
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                      Comment

                      • rudyjuly2
                        Cade Cunningham
                        • Aug 2002
                        • 14815

                        #56
                        Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                        Originally posted by Pared
                        The scope of a game's environment should count towards gameplay?

                        OK!
                        I agree with Soldier. It should be considered a significant feature. Whether you call that gameplay or not I don't care. I just don't see how the size of the map should count in terms of graphics ratings. If someone had a game that mapped out the entire USA but you had to play using 2D sprites would you still give the graphics a 10 score? Of course not. Its an impressive feature, not impressive graphically.

                        Comment

                        • Blzer
                          Resident film pundit
                          • Mar 2004
                          • 42515

                          #57
                          Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                          What about Euphoria? Continual dynamic lighting? Draw distance? The explosions, the water, the amount of crap on one screen at one time with a consistent framerate? The character mouthing and interaction during missions? The fact that no building, street, or block looks identical to one another? These aren't taken into account? Instead, just "jaggies" are?

                          Keep in mind you guys probably aren't playing with the best equipment. I saw more jaggies on MLB 08: The Show at Best Buy than I saw on GTA IV on my own LCD because of the way I set my LCD. Calibrate it, and you may see a difference, because supposedly The Show isn't supposed to have jaggies, but I saw them clear as day, not a second's hesitation.


                          This game does not look perfect. This game does not look as pretty as touted. But to say that they didn't do everything possible and imaginable, pushing the envelope as far as possible without suffice to framerate or detail, is inconceivable! I think that, because they did what they did, they deserve a 10 in graphics.
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                          Comment

                          • BigTigLSU
                            H*p H*p 4 H*rs*m*n
                            • Sep 2002
                            • 6506

                            #58
                            Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                            Originally posted by rudyjuly2
                            I agree with Soldier. It should be considered a significant feature. Whether you call that gameplay or not I don't care. I just don't see how the size of the map should count in terms of graphics ratings. If someone had a game that mapped out the entire USA but you had to play using 2D sprites would you still give the graphics a 10 score? Of course not. Its an impressive feature, not impressive graphically.
                            Thats stretching it a little thin with that comparison... but in comparison to games similar to the scope of GTA

                            Saints Row
                            Assasins Creed
                            Transformers

                            GTA is hands down better @ having that much detail in a non linear world The Player models are very realistic textures of the enviorments and vehicles are great and it runs smooth as butter. I dont see the jaggies that some other people have seen soooo I guess you can call me lucky.

                            But if you look at games like Gears of War or Call of Duty enviorments are setup in a much smaller scale so there is more details that can be squeezed into that predetermened space.
                            Last edited by BigTigLSU; 05-13-2008, 11:25 AM.
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                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #59
                              Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                              You two said it perfectly.

                              I've also looked at the game in comparison to Uncharted and AC... with everything going on in this game... for it to look the way it does...

                              Again, amazing.
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                              • Cebby
                                Banned
                                • Apr 2005
                                • 22327

                                #60
                                Re: How in the world did IGN give GTA4 a perfect 10 in graphics?

                                Originally posted by BigTigLSU
                                Thats stretching it a little thin with that comparison... but in comparison to games similar to the scope of GTA

                                Saints Row
                                Assasins Creed
                                Transformers

                                GTA is hands down better @ having that much detail in a non linear world The Player models are very realistic textures of the enviorments and vehicles are great and it runs smooth as butter. I dont see the jaggies that some other people have seen soooo I guess you can call me lucky.
                                Maybe I'm crazy, but not only do I not think GTA's graphics are that much better than Saints Row's, but I don't think they're that much better 2 years later and 2 full review points higher.

                                In terms of just looks, GTA probably deserves about a 6. Bump up a point for animations and 2 points for "scale", and you've got a 9. But it still has probably the worst textures of any major 360 release, and some of the worst draw in since the first Ridge Racer on the PS2.

                                It's a great game, but it seems to be getting the Madden treatment. I have a sneaking suspicion that if GTA4 was titled "Saints Row 2", it isn't getting a 10 in graphics. Everyone knows that GTA doesn't have top notch graphics. Everyone admitted such on 3, VC, and SA; why is it such a big deal now?

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