MAG (PS3)

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  • Keith121212
    Banned
    • Jul 2004
    • 549

    #16
    Re: MAG (PS3)

    Originally posted by DEFTFUNDAMENTALZ
    Call of Duty as the "King of Online Shooters" is highly debatable. Killzone 2 beats down COD if you ask me.
    and both games still don't have **** on Socom 2 as a multiplayer game. No game has yet but its still worth mentioning that no game up to this point has even come close to approaching the fun and addictiveness that Socom 2 online had and the game was released in 2003.

    Also Call of Duty and Killzone 2 both get old real quick. If I had a choice between the two, I'd pick Call of Duty. At least the CoD's didn't take away proper, responsive controls in order to terribly simulate weight.

    Comment

    • jaosming
      MVP
      • Feb 2006
      • 1138

      #17
      Re: MAG (PS3)

      Socom 2 was amazing and kept me hooked for years....



      ....but, it doesn't compare to Cod4/Halo3 (yes, I think they are equals in the online department)
      NBA 2K11 Community Site Mix
      http://www.youtube.com/watch?v=LhmTCXbfBbQ

      NBA 2K10 Community Site Mix
      http://www.youtube.com/watch?v=0cndytDNb-c

      The people say they're pretty good.

      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #18
        Re: MAG (PS3)

        Official site is up

        ...

        Info from Game Informer:
        • 2 to 256 Players
        • Hopes for 30fps at all times.
        • Dedicated servers with new network architectures to help reduce lag.
        • Streamline matches to reduce need to wait.
        • All audio cues (planes flying by, air raid sirens) are actual players causing it or player triggered actions. This can happen in other regions and you can hear in the distance.
        • PunkBuster quality cheating detection. System tests for things like rate of fire/movement/damage to keep things in check.
        • First Person view (better sense of scale and immersion into game).
        • 20 years in the future, 3 major PMCs bid for war. The power struggle of these 3 dubbed Shadow War.
        • 3 Factions, only 2 announced now: Raven (high tech weapons, most trained soldiers on planet. Will appeal to Halo/Resistance fans). Sver (fierce fighters from middle east/central Asia area. Battle harden warriors)
        • 256 Domination mode. Attackers and defenders. Out layer of defense and inner layer. Once gone through the out layer "hell breaks loose". Anti-aircraft and radar are vulnerable. If your faction wins a lot it gets the contract for that game mode and gets XP bonuses and perks.
        • 3 other game modes: Acquisition (128 player escort-style mode. Steal 2 prototype armored transports and bring to extraction zone). Sabotage (64 player, control 2 points for X time then a demolition objective is revealed which must be destroyed). Suppression (64 player team deathmatch).
        • Customize face, voice, armor.
        • No soldier class system, but has a free-form kit creation. Can save 3 different load-outs. Depending on your choice of weapons, it can be told by looking at you so others can tell. Change your load-out to match how the battle is going.
        • Snipers can get more than normal XP for killing people in designated areas of importance.
        • Ranking up gives access to new weapons/perks/leadership positions.
        • Recognizes issues with large scale maps and the traveling.
        • 8 players into a squad, 4 squads into a platoon, 4 platoons into a company (US Military).
        • Certain goals for each squad/platoon. Have secondary goals like blowing bridges.
        • Veteran ranks can enlist into leadership roles, give orders to squad, then platoon, then the company (OIC).
        • Officer only communication channel to help organize the battle.
        • Want to be approachable to casual, yet have a lot of features for the hardcore.
        • Been running 256 player tests since Nov. 08 and plans to have closed/open betas.
        Go Noles!!! >>----->

        Comment

        • Eton Rifles
          Obey the Father!!!!
          • Feb 2003
          • 5374

          #19
          Re: MAG (PS3)

          WOW!! this is really ambitious. I hope they can pull this off. I am really looking forward to it.
          follow me on twitter: www.twitter.com/eton_rifles

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #20
            Re: MAG (PS3)

            that sounds like the same thing the onlive service is trying to do on a largers scale

            Comment

            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #21
              Re: MAG (PS3)

              Eurogamer Preview

              But there's plenty in MAG Sony can't take credit for. The superb tuning and tactile punch of the weapons; the expert finesse of the map design; the relentless pace of the battles; the perfectly-balanced tightrope-walk between order and chaos, between tactical primacy and player freedom. With alpha coming to a close, news of a public beta expected soon and release towards the end of the year, MAG looks fighting-fit already, and PS3 could soon have a multiplayer shooter that will be the envy of all.
              More Previews:

              IGN
              1UP
              Joystiq

              New Screens

              Go Noles!!! >>----->

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #22
                Re: MAG (PS3)

                So whats the deal on the storyline of this game and is it just a heavily MP based game or is the SP part interesting enough to take a look?

                Comment

                • Eton Rifles
                  Obey the Father!!!!
                  • Feb 2003
                  • 5374

                  #23
                  Re: MAG (PS3)

                  I think it's multiplayer only.
                  follow me on twitter: www.twitter.com/eton_rifles

                  Comment

                  • CaptainZombie
                    Brains
                    • Jul 2003
                    • 37851

                    #24
                    Re: MAG (PS3)

                    Originally posted by Eton Rifles
                    I think it's multiplayer only.
                    Yeah, it's MP only.
                    HDMovie Room

                    Comment

                    • DTX3
                      Hall Of Fame
                      • Jun 2003
                      • 13022

                      #25
                      Re: MAG (PS3)

                      Yeah, it's MP only. I can't wait for this to drop.
                      XBL: DTX3
                      PSN: DTX987
                      WII U: DodgerBlue760

                      Comment

                      • LingeringRegime
                        Hall Of Fame
                        • Jun 2007
                        • 17089

                        #26
                        Re: MAG (PS3)

                        Originally posted by DTX3
                        Yeah, it's MP only. I can't wait for this to drop.
                        Me too, but I wish that would change the name of it, or add a subtitle or something. MAG sounds like well......you know.

                        Comment

                        • Flawless
                          Bang-bang! Down-down!
                          • Mar 2004
                          • 16780

                          #27
                          Re: MAG (PS3)

                          Gameplay trailer:

                          <object classId="clsid<param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://g4tv.com/lv3/37985" type="application/x-shockwave-flash" name="VideoPlayer" width="480" height="418" allowScriptAccess="always" allowFullScreen="true" /></object><div style="margin:0;text-align:center;width:480px;font-family:Arial,sans-serif;font-size:12px;color:#FF9B00;"><a href="http://g4tv.com/" style="color:#FF9B00;" target="_blank">Video Games</a> - <a href="http://g4tv.com/xplay/trailers/index.html" style="color:#FF9B00;" target="_blank">Game Trailers</a> - <a href="http://g4tv.com/trailers/index.html" style="color:#FF9B00;" target="_blank">Video Game Trailers</a></div>
                          Last edited by Flawless; 04-29-2009, 04:59 PM.
                          Go Noles!!! >>----->

                          Comment

                          • 23
                            yellow
                            • Sep 2002
                            • 66469

                            #28
                            Re: MAG (PS3)

                            MP only = fail for me

                            Alot of times these kinds of games end up being cheese fests or you die and have to sit there and wait til the game is over

                            Comment

                            • Flawless
                              Bang-bang! Down-down!
                              • Mar 2004
                              • 16780

                              #29
                              Re: MAG (PS3)

                              Seattlepi

                              In his ground breaking 1984 book Neromancer, William Gibson defined the word cyberspace as the consensual hallucination shared by millions over global networks. That is what MAG is. It is a game that has been designed to be a real persistent place that does not die when you turn off your console. When you log on to the MAG you are assigned your battle and you do your part but the world will continue after you did your duty in the game that day. They are aiming to have MAG deliver, persistent battles and immersive war zones with constantly evolving gameplay. Battles are designed in stages and certain events will change the flow of battle. For example one a bridge is repaired and the anti-aircraft batteries are destroyed it can enable a whole different part of an invasion.
                              Fighting in battles will earn you Experience Points that you can use to get better equipment, skills and eventually go up in rank. When you go up in rank in MAG there are direct benefits and responsibilities. You can be promoted to command a squad, a platoon and a company by moving up the chain of command. When a superior officer gives you an order there is nothing forcing you to do it but if you do you will be rewarded with more XP. If you make key contribution to the battle you will be even rewarded with more XP. Everyone has free will but if you don't follow orders you are not going to advance in your military career in the MAG.

                              You can customize your face, outfit (from the selection that matches your army), and game voice. There is no soldier class system but you can customize your load out and save three different load outs to choose from in each battle. There is a themed interface to match your army, in game messages, friends online notification and pretty much all you need for "clan support" but it is not labeled "Clan support" because your butt is property of your Army not some clan.
                              RAVEN
                              The look and feel of RAVEN is sleek, high-tech, dark grey, carbon fiber armor and clean. They are a well financed, corporate army, clean shaven with lots of gadgets and strict discipline. After battle they probably drink corporate sponsored beer or lite-beer.


                              VALOR
                              These are chiseled vet tough guys and are the closest thing to a traditional 20th Century army. They hail from the mean woods of Alaska (that is not that snowy anymore) and are likely to have some shots of whisky after battle.


                              SVER
                              They are sort of the aggressive underdog punk army with roots in guerrilla fighting. They have a DYI Punk attitude and are extremely resourceful in getting lethal results on a low budget under pressure. The are likely to have shots of Tequila with lime juice in a bloody glass.


                              I could see people getting tattoos of for their army. Choose wisely because once you do every action to take in MAG should be about the global success of their army. They plan on having news broadcasts and community sites carrying the real time news from "the Shadow War" to the gaming world.

                              Another key feature in MAG is large environments. I mean really big expansive streaming environments that you can get from one side to the other without seeing any loading.
                              I would compare the controls to SOCOM. Since it is by the same people as the SOCOM games but faster with a 1st person only perspective.
                              There are escort missions, capture missions that can take up to or over an hour to play out. I saw a vehicle escort mission with bridges, anti-aircraft guns, artillery, paratroopers. One army was going to defend a research facility and another was laying siege to it in hopes to break in and steal a prototype armored transport and except with it. The battle had different stages as the invaders tried to peel back the layers of defense while the defenders tried to patch the holes and drive them back. It is not just a huge Deathmatch but there are well defined goals and objectives such as taking out communications or destroying an anti-aircraft gun. One cool thing that I saw what that they were using troop transport vehicles as mobile spawn points so you wouldn't have to walk across the map when someone shoots you good like.
                              Their goal is at least 30 FPS of online data at all times under most high speed network connections and they have been hitting it. They have multiple server farms around the world with dedicated servers with help from Sony on the PlayStation Network. The secret to MAGs online mastery is that it is based on all server to client interaction with absolutely no peer to peer data that can cause bottle necks and lag from losers. This makes your online data frame rate based on your personal connection to the PlayStation Network.
                              There is multilayer cheat protection built into the server and client from the ground up. They will be running realtime data analysis lookouts for potential cheaters. Since both the server and client are on a mostly closed network and you can't run your own code on a normal PS3 here is hoping that MAG will be cheat free. They also will be doing audits of your military data so you can't just hack you save file and become a high ranking brass puke overnight. Your online service record is updated and expanded with every single match and that is going the help them with some advanced match making to help balance squads.

                              The communication in MAG is mostly built around non voice commands. Those military hand singles will result in commands given to the troops under you This is brilliant because of the relatively small amount of PS3 games that use headsets and it lets you use all the bandwidth to and from the server to be saved for gameplay data. I think in game voice chat in your squad is peer to peer based and there is an officers only chatline for executive battle strategy.
                              MAG is an entirely different beast. It is all new from the ground up. It is a new generation of hardware a new story and an entire different approach to online combat. If you loved SOCOM you are going to die for MAG because it gave Zipper a chance to go back to square one and design the online military FPS of their dreams.
                              Go Noles!!! >>----->

                              Comment

                              • pfunk880
                                MVP
                                • Jul 2004
                                • 4452

                                #30
                                Re: MAG (PS3)

                                I'm not a big enough online player for this to be on my radar screen. It looks like a weet concept, though.
                                Green Bay Packers | Milwaukee Brewers | Bradley Braves | Wisconsin Badgers
                                Marquette Golden Eagles | Milwaukee Bucks | Milwaukee Panthers

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