Batman: Arkham Asylum

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  • Cubfan
    World Series Champions!!
    • Feb 2004
    • 3929

    #271
    Re: Batman: Arkham Asylum

    Im hoping for some strategy. I do worry that fighting all the nameless thugs will get old in between the boss fights.
    MLB: Chicago Cubs
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    • Money99
      Hall Of Fame
      • Sep 2002
      • 12695

      #272
      Re: Batman: Arkham Asylum

      Originally posted by Altimus
      Because it is a game about one of the most bad *** super heroes ever.

      And to top it off the game rocks unlike most super hero games.
      Well, technically he's not a super hero. More like Chuck Norris with a tool belt.

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      • LingeringRegime
        Hall Of Fame
        • Jun 2007
        • 17089

        #273
        Re: Batman: Arkham Asylum

        Originally posted by Pappy Knuckles
        Demo seems alright but I'm not really sure why this game is so anticipated.
        I feel the same way. Plus, it is an Eidos (Kane and Lynch) game, which makes me skeptical. I will definitely wait on the reviews for this one. A Jeff Gerstmann review.

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        • jmood88
          Sean Payton: Retribution
          • Jul 2003
          • 34639

          #274
          Re: Batman: Arkham Asylum

          Originally posted by DEFTFUNDAMENTALZ
          I feel the same way. Plus, it is an Eidos (Kane and Lynch) game, which makes me skeptical. I will definitely wait on the reviews for this one. A Jeff Gerstmann review.
          Eidos has nothing to do with the quality of the game, two completely different companies made Kane and Lynch and this game.
          Originally posted by Blzer
          Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

          If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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          • Hova57
            MVP
            • Mar 2008
            • 3754

            #275
            Re: Batman: Arkham Asylum

            Originally posted by miget33
            Felt the same way.

            This game went from maybe a rental, to a must buy for me.
            i without out a doubt got to beg borrow and steal for this game. best demo i've played.most demo's you have a good grip on the game. this demo leaves so much more to be known and i wonder how big this game is .

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            • mgoblue
              Go Wings!
              • Jul 2002
              • 25477

              #276
              Re: Batman: Arkham Asylum

              Enjoyed the demo, though I may just GF it, not sure yet.
              Nintendo Switch Friend Code: SW-7009-7102-8818

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              • Sandman42
                Hall Of Fame
                • Aug 2004
                • 15186

                #277
                Re: Batman: Arkham Asylum

                Just played the demo. Great game, but not sure if I'll buy it or just rent it, because after I beat it I doubt I'll play it much again. Seemed pretty easy to no get hit by any of the prisoners. Only time I actually got hit was when I walked out in front of 3 guys with assault rifles, because it wouldn't let me grapple onto the gargoyles.
                Member of The OS Baseball Rocket Scientists Association

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                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #278
                  Re: Batman: Arkham Asylum

                  Digital Foundry

                  Our survey says that based on the technical performance of this demo, nobody is going to be disappointed with Batman: Arkham Asylum. Both games maintain 30FPS for the most part with minimal screen tear, and in our representative sample of around 17,000 frames, a mere 1.7 per cent of them were torn on PS3 compared to 0.2 per cent on 360. Due to the dark nature of the game, and the fact that it doesn't deal in fast, colourful action, even those torn frames were rarely noticeable. If the level of complexity in the environments increases in the final game, it's fair to assume that the disparity might widen (especially bearing in mind the additional tearing seen in the more open environments in the demo, most evident on PS3), but until we get retail code, we can't put that to the test.

                  What is more apparent is that from a cursory inspection it's clear that the 360 has a marginal advantage in image quality, owing to the usual UE3 inclusion of 2xMSAA where there is none on the PS3. Again, the impact here is not so pronounced owing to the darker colour palette employed. Other than that, differences are minimal – a motion blur effect used sparingly when switching between scenes in the engine-driven cinematics is absent on PS3, and just like Wolverine there are differences in some of the lighting, most notably with the inclusion of SSAO (Screen Space Ambient Occlusion) on 360 which helps adds depth to the scene. However, it has to be said that these effects are difficult to notice: the dark and the general gloom really is a great leveller.

                  Based on the quality of the demo, this looks like being a great game regardless of platform – be sure to download the sampler at your earliest convenience and give it a whirl. I'm really looking forward to the full release now, and additionally the PC version should be a treat too. This build benefits from hardware-accelerated PhysX support, and as UE3 is typically relatively light on both CPU and GPU, it should be enjoyable to gamers even with a relatively modest gaming rig.
                  Go Noles!!! >>----->

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                  • LionsFanNJ
                    All Star
                    • Apr 2006
                    • 9464

                    #279
                    Re: Batman: Arkham Asylum

                    Originally posted by Altimus
                    Speaking about the end, I'm really curious to see how the boss fights will be in this game. Will it be random combos or will there by some strategy to it?
                    I know it was said there's strategy involved, but no QTE's. I think they want to keep the boss strategy a secret....though i have a feeling Ivy is going to be a pain in the *** to fight.
                    HELLO BROOKYLN.
                    All Black Everything

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                    • Jukeman
                      Showtime
                      • Aug 2005
                      • 10955

                      #280
                      Re: Batman: Arkham Asylum

                      Man this demo is the ish!!!!!!!

                      Im gameflying it tho....might be too short for my taste

                      Comment

                      • LingeringRegime
                        Hall Of Fame
                        • Jun 2007
                        • 17089

                        #281
                        Re: Batman: Arkham Asylum

                        Originally posted by jmood88
                        Eidos has nothing to do with the quality of the game, two completely different companies made Kane and Lynch and this game.
                        Ok, I stand corrected then.

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                        • Spongedaddy
                          MVP
                          • Feb 2006
                          • 2030

                          #282
                          Re: Batman: Arkham Asylum

                          Batman AA has become my most played demo of all-time. I just can't stop. As a fan it is a dream come true.
                          DON'T PANIC

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                          • Blzer
                            Resident film pundit
                            • Mar 2004
                            • 42517

                            #283
                            Re: Batman: Arkham Asylum

                            Originally posted by Spongedaddy
                            Batman AA has become my most played demo of all-time. I just can't stop. As a fan it is a dream come true.
                            Really? I mean, the demo is kind of long for a first time playing experience, but even after playing a second time it's just a couple of take downs, grapples, and stealth moves. I mean the mystery of solving the level (or that part of it) is gone after playing it the first time around.

                            It's pretty much the only reason I'd be hesitant in buying any single player campaign games... don't know if I could replay it already having solved the mysteries that surround each level.
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                            • Moses Shuttlesworth
                              AB>
                              • Aug 2006
                              • 9435

                              #284
                              Re: Batman: Arkham Asylum

                              Originally posted by Blzer
                              Really? I mean, the demo is kind of long for a first time playing experience, but even after playing a second time it's just a couple of take downs, grapples, and stealth moves. I mean the mystery of solving the level (or that part of it) is gone after playing it the first time around.

                              It's pretty much the only reason I'd be hesitant in buying any single player campaign games... don't know if I could replay it already having solved the mysteries that surround each level.
                              I thought I was the only one who felt this way...I honestly don't see what's so great about this game. It's pretty basic as far as strategy and gameplay is concerned. Yeah, it has all the cool features Batman is apparently capable of, but nevertheless, to me it seems a little too bland to be a "must-buy" which you all deem it necessary of.

                              Comment

                              • DickDalewood

                                #285
                                Re: Batman: Arkham Asylum

                                Originally posted by Blzer
                                Really? I mean, the demo is kind of long for a first time playing experience, but even after playing a second time it's just a couple of take downs, grapples, and stealth moves. I mean the mystery of solving the level (or that part of it) is gone after playing it the first time around.

                                It's pretty much the only reason I'd be hesitant in buying any single player campaign games... don't know if I could replay it already having solved the mysteries that surround each level.
                                I've played through it multiple times as well. For me, despite the mystery of "how" to get through the level, it's still just damn fun to do because of the solid gameplay mechanics. And if a sinlge player game has that going for it, then I have no problem going back through and playing a couple more times... especially if it's to try and get some more trophies, play on a harder level, etc.

                                Originally posted by Moses Shuttlesworth
                                I thought I was the only one who felt this way...I honestly don't see what's so great about this game. It's pretty basic as far as strategy and gameplay is concerned. Yeah, it has all the cool features Batman is apparently capable of, but nevertheless, to me it seems a little too bland to be a "must-buy" which you all deem it necessary of.
                                That's why right there It's finally just really cool to have a good looking, well designed game where we can play as Batman.

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