Batman: Arkham Asylum

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  • CaptainZombie
    Brains
    • Jul 2003
    • 37851

    #196
    Re: Batman: Arkham Asylum

    Originally posted by Altimus
    There you go. This level will be a big buying point for many.

    Yeah but Arkham is huge and I guess one reason people like it, myself included is the chance for other villains to pop in the game the game. Plus the game is focused on the stealth approach.

    I would love a open world Batman game though like Batman: GTA version but that will probably never happen.
    That is cool......I have seen the demo at Target and my son played it for a few minutes. I am a huge fan of Batman so this is a must have for me.

    An open world Batman game could be good if done right..........but we have seen where the last few games like Spiderman went.

    Did anyone try the newer Incredible Hulk game that released last year?
    HDMovie Room

    Comment

    • thaima1shu
      Robot
      • Feb 2004
      • 5598

      #197
      Re: Batman: Arkham Asylum

      If anyone's ordering the game off Amazon, use the following code for $5 off any platform, regular or collector's edition:

      5OFFARKM

      Comment

      • bdseed316
        Rookie
        • Nov 2004
        • 330

        #198
        Re: Batman: Arkham Asylum

        Originally posted by Flawless
        OPM UK Review - 9

        Pros:
        • Fighting gameplay is very easy to use but deeply satisfying and really responsive. There's a trophy for flowing together 40 consecutive strikes.
        • A terrific sense of care to DC's heritage - rivals Bioshock in terms of depth and detail.
        • Riddler's puzzles are brilliant and add depth and longevity to the game in an unforced way.


        Cons:
        • Batclaw might be slightly overpowered, and along with the Detective Vision they seem 'almost too easy to use'.
        • The convenient placing of the gargoyle statues stretches believability to breaking point.


        Overall - "Basically, the whole game is a class act. The fighting is sophisticated but arcade-addictive, the visuals are stylish, and the Lara-like exploration is smartly done. Plus the DC heritage feels all-encompassing like a big blanket. Arkham Asylum is comfortably the best comic book game that PlayStation's ever had, and is up there with the system's best actioners, full stop."
        Did they really list believability as a con? It's a video game about a man in a rubber bat suit. Check believability at the door, friend.

        Comment

        • frostbyte06
          Cold & Cocky
          • Sep 2004
          • 1219

          #199
          Re: Batman: Arkham Asylum

          Originally posted by thaima1shu
          If anyone's ordering the game off Amazon, use the following code for $5 off any platform, regular or collector's edition:
          5OFFARKM
          I just might use that, considering it's already $52.99, with no tax and it qualifies for free shipping I think I can wait the extra days for the savings, thanks

          Comment

          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #200
            Re: Batman: Arkham Asylum

            <div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=53695"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=53695" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/10111.html" title="Batman: Arkham Asylum">Batman: Arkham Asylum</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/player/53695.html" title="Demo Trailer">Demo Trailer</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/xb360/index.html" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/ps3/index.html" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/wii/index.html" title="Wii">Nintendo Wii</a></div></div></div>
            Go Noles!!! >>----->

            Comment

            • Altimus
              Chelsea, Assemble!
              • Nov 2004
              • 27283

              #201
              Re: Batman: Arkham Asylum

              Originally posted by thaima1shu
              If anyone's ordering the game off Amazon, use the following code for $5 off any platform, regular or collector's edition:

              5OFFARKM
              Might go with Amazon, thanks.

              CE no doubt, Batrang is a must have!

              Comment

              • AtlantaFalconFan
                MVP
                • Mar 2003
                • 1305

                #202
                Re: Batman: Arkham Asylum

                i wish this game is good its a cool thing ps3 having that joker level exclusive thing going on i just dont know about eidos game making a very good game tomb raider comes in mind when i think about them but i know they also made gears of war.

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #203
                  Re: Batman: Arkham Asylum

                  Eidos didn't develop Gears of War and they are also just the publisher for Batman Arkham Asylum. It's being developed by an independent studio (Rocksteady).
                  Go Noles!!! >>----->

                  Comment

                  • ExtremeGamer
                    Extra Life 11/3/18
                    • Jul 2002
                    • 35299

                    #204
                    Re: Batman: Arkham Asylum

                    Originally posted by Altimus
                    Might go with Amazon, thanks.

                    CE no doubt, Batrang is a must have!
                    It's 47 at Amazon today, wonder if the coupon works as well.

                    EDIT - nevermind, read the deal page wrong, it's 47.99 with the coupon today.

                    Mixer Stream



                    XBox - ExtremeGamer
                    PSN - ExtremeGamer
                    Switch - 4640-8613-7710

                    Comment

                    • Altimus
                      Chelsea, Assemble!
                      • Nov 2004
                      • 27283

                      #205
                      Re: Batman: Arkham Asylum

                      Originally posted by ExtremeGamer
                      It's 47 at Amazon today, wonder if the coupon works as well.

                      EDIT - nevermind, read the deal page wrong, it's 47.99 with the coupon today.
                      Still a good deal especially if you're a Amazon Prime member.

                      Comment

                      • thaima1shu
                        Robot
                        • Feb 2004
                        • 5598

                        #206
                        Re: Batman: Arkham Asylum

                        Amazon Prime is the greatest thing in the world.

                        Comment

                        • tanis38
                          MVP
                          • Jul 2004
                          • 1100

                          #207
                          Re: Batman: Arkham Asylum

                          Anyone know if there was a lead platform for development? I'm not sure which system to pick this one up for. I don't really care about the Joker challenge rooms, I just care about the technical aspects of the game.

                          If both are identical I might as well pick up the PS3 version.
                          www.gamerchatter.blogspot.com

                          Comment

                          • Altimus
                            Chelsea, Assemble!
                            • Nov 2004
                            • 27283

                            #208
                            Re: Batman: Arkham Asylum

                            Originally posted by tanis38
                            Anyone know if there was a lead platform for development? I'm not sure which system to pick this one up for. I don't really care about the Joker challenge rooms, I just care about the technical aspects of the game.

                            If both are identical I might as well pick up the PS3 version.
                            No idea. Best to check out both demos and go from there.

                            Comment

                            • AtlantaFalconFan
                              MVP
                              • Mar 2003
                              • 1305

                              #209
                              Re: Batman: Arkham Asylum

                              Originally posted by tanis38
                              Anyone know if there was a lead platform for development? I'm not sure which system to pick this one up for. I don't really care about the Joker challenge rooms, I just care about the technical aspects of the game.

                              If both are identical I might as well pick up the PS3 version.
                              I would have to guess its the ps3 verison because of the exclusive joker level??? but they should both be identical almost.

                              Comment

                              • Flawless
                                Bang-bang! Down-down!
                                • Mar 2004
                                • 16780

                                #210
                                Re: Batman: Arkham Asylum

                                IGN: Updated Impressions

                                Now, obviously, the deeper you get into this game the more of the story is revealed. In the interests of not ruining the game for you, I'll dance around some of the specifics I saw, because the story is actually pretty solid and interesting. Every time I'd think I had accomplished something, the Joker or Harley would flip the script and open up another can of worms.
                                As usual, this storyline led to fighting, and it was great. Lots of passersby will complain that you're just mashing the attack button in Batman, but there's so much more to it. I've already talked about directing your attacks on the fly with the joystick and leaping over enemies, but today I really began to feel in control of Batman's skills. When I'd enter an area -- be it the expansive outdoor campus of Arkham or the close-quarters of the isolation chambers -- I'd kick on Batman's Detective Vision and scope out the scene. The x-ray-like vision lets you see the location of your enemies, and if they pop up in red, that means they're packing heat. I'd hone in on those guys and take them out because they're the most dangerous. Some would get Silent Takedowns where Batman choked them out and left them on the ground, others would be hung from the gargoyles on the inside of the building, and other guys would just get a simple glide kick when they broke off on their own. Then, it was just a matter of taking the remaining henchmen out one at a time.

                                If two guys were together, I could run in and engage them both in fisticuffs, stun one with a batarang before slugging the other guy, or use the brand new Batclaw gadget. Now, seeing as Batman's been using his grappling gun from the first moment we all saw this game, the Batclaw might not sound that crazy, but here you can use the device to grab objects and yank them your way. You can move obstacles so you can progress, rip grates off the wall so you can use otherwise inaccessible passageways, and even snag enemies and drag them to the ground.
                                Using that as a springboard, it's important to reiterate that Batman: Arkham Asylum isn't pulling that many punches. In the last preview, I talked about cops getting killed and Harley getting called a bitch and cited those as examples of the more graphic tone this game is going for.
                                I've always been looking forward to Batman: Arkham Asylum, but I've been looking forward with a healthy dose of trepidation because we all know how bad comic book games can go. After today's playthrough, I'm thoroughly pumped. There are issues I have with what I've seen -- there's a lot of screen tearing in the beginning of the game, NPCs have these giant bug eyes, and the lip syncing doesn't seem right at times -- but those issues aren't enough to damper my spirits. The story is interesting, the gameplay is fun, and Mark Hamill is still the man as Joker.

                                I'm not telling you that it's the Game of the Year or anything, but Batfans shouldn't be too worried about what they're going to end up with on August 25.
                                Go Noles!!! >>----->

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