I still haven't finished reading the first one.
Mass Effect 2
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Re: Mass Effect 2
I still haven't finished reading the first one.Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions
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Re: Mass Effect 2
Here's a new preview: http://www.gamesradar.com/pc/mass-ef...90220153298083
New as in it went up today. No new info. Same thing as all the others in slightly different wording.Comment
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Re: Mass Effect 2
Wow, I might be a soldier! and have a gang of biotic tech types. It's honestly the hardest part for me is choosing what I'll play as at the very beginning. In games like this it's possible to regret a choice at the very beginning after you're like 12 hours in.Liquor in the front, poker in the rear.Comment
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Re: Mass Effect 2
PC Gamer UK Review - 90%
"Faster paced action and difficult ethical decisions make Mass Effect 2 even more immersive than the excellent original."
"Where Mass Effect 2 completely won me over was in the amazing climacitc mission, easily one of the best game endings i've played in recent years."Go Noles!!! >>----->Comment
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Re: Mass Effect 2
PC Gamer UK Review - 90%
"Faster paced action and difficult ethical decisions make Mass Effect 2 even more immersive than the excellent original."
"Where Mass Effect 2 completely won me over was in the amazing climacitc mission, easily one of the best game endings i've played in recent years."PS4 Twitch: http://www.twitch.tv/candyman5os
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Re: Mass Effect 2
GamesTM Review - 10
- One of the most memorable opening sequences ever.
- Improved combat. It not only rivals dedicated 'cover-shooters', it actually betters them (aside from Gears 2 and Uncharted).
- Brilliant dialogue interrupt system.
- More refined inventory/equipment management. Improvements to weapons, armour etc (which carry across all party members) are carried out on the Normandy via 'research documents' that you buy or find. Quality of the research is dependant on the 'elements' that you find when scanning planets.
- Less planets to explore, but much more varied and diverse. Some kick off quests that send you off to other planets/locations.
- Near 'miraculous' art direction. All the worlds create a cohesive looking universe, but are never derivative or repetitive.
- Sharper cinematics. Snappier editing, restless camera movement.
- Memorable, well written and deep characters (a career best for Bioware).
- Repercussions of choices made in the first game aren't as keenly felt as they would have liked.
Go Noles!!! >>----->Comment
- One of the most memorable opening sequences ever.
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Re: Mass Effect 2
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Equipping Your Squad
Squad Inventory- Whenever Shepard finds an upgraded weapon he scans it with his omni-tool, uploading detailed data to his ship. Using that data, this ship’s armory can replicate the weapon, making it available to any squad member trained to use that weapon type. For example, if you find a superior shotgun, your armory will fabricate copies, making that shotgun model available to any squad member with shotgun training. This gets rid of tedious inventory management tasks, like unequipping and transferring items between squad members.
Auto-Upgrades- Squad members will automatically start using upgraded weapons when they become available. Combined with squad based inventory, this makes managing your squad’s loadout very easy.
Let’s say you find an upgraded sniper rifle. You scan it and upload the data to your ship’s armory. The armory immediately starts fabricating copies. Thane, back on your ship, grabs one from the armory and starts using it. All this is accomplished without any manual inventory management.
Customizing Your Team’s Loadout- You can customize your team’s loadout. At the start of every mission you’ll be given a chance to set weapons for your squad. At this point you can override any choices the auto-upgrade system has made. This is also your chance to customize Shepard’s weapons, including his heavy weapon.
Unique Weapons- While most weapons are shared, some are so advanced or so personalized to an individual that they can’t be easily replicated or transferred. These unique weapons will automatically be received by a specific squad member. This approach helps differentiate your squad members, and creates opportunities for individual progression. Since these weapons are tied to a specific squad member, they work with our auto- upgrade system. Your squad member will start using their new weapon immediately once you obtain it.
Go Noles!!! >>----->Comment
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Re: Mass Effect 2
I redownloaded all my old 360 videos a couple days ago and after I saw the first sci vs fi I was wondering if they were going to have a nother one. I can't wait to see it.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect 2
Just in case you wanted that for your desktop. (I didn't make those)
New vid on Gamespot: http://www.gamespot.com/xbox360/rpg/.../video/6246484
First DLC party member revealed,the original link is down so here's the wikia: http://masseffect.wikia.com/wiki/Zaeed_MessaniLast edited by goh; 01-15-2010, 07:14 PM.Comment
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Re: Mass Effect 2
That Gamespot planetary exploration video is great.
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<object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/LLHp-GANErY&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LLHp-GANErY&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>Go Noles!!! >>----->Comment
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Re: Mass Effect 2
That part with the guy getting electrocuted was hilarious.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Mass Effect 2
This game is gonna consume me.PS: You guys are great.
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Re: Mass Effect 2
First part of the Sci vs. Fi show:
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=60872"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=60872" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/mass-effect-2/10875" title="Mass Effect 2">Mass Effect 2</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/exclusive-sci-mass-effect/60872" title="Exclusive Sci vs Fi Doc Part I">Exclusive Sci vs Fi Doc Part I</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a></div></div></div>Comment
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