ArmA 2 (PC, 360, PS3)

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  • Candyman5
    Come get some!
    • Nov 2006
    • 14380

    #1

    ArmA 2 (PC, 360, PS3)


    Video above.


    More Videos.

    It was mentioned in the Operation Flashpoint 2 Thread and thought it deserved its own.

    ArmA 2 features a player-driven, branching campaign. Your actions have consequences! Win the hearts and minds of the warring factions inside Chernarus, or play them off against one another! Your choices will shape the future country. Ultimately, you decide which faction (if any) survives to rule. Will you establish a lasting peace, or kick off a final war?
    Although ArmA 2 is set in the fictional ex-soviet state of 'Chernarus' the gameworld is actually a 225 square kilometer chunk of the real world! ArmA 2's highly detailed landscape is a meticulous facsimile of real terrain, modelled using extensive geographical data. This recreated region is brought to life with spectacular environmental effects and populated with dynamic civilian settlements and wildlife. Wild animals roam the atmospheric forests while the people of Chernarus try to live out their lives among the war-torn streets.
    In ArmA 2 a staggeringly vast array of military hardware is at your disposal. 73 modern weapons, 167 vehicle variants in the air, on land and at sea. The unique AI think and act independently, changing tactics on the fly. No scripts. No pre defined pathways. ArmA 2's AI share information, communicating with each other to hunt players down. They'll use cover and artillery, adapting to your actions and the changing environment.
    Building on 10 years of constant engine development, ArmA 2 boasts the most realistic combat environment in the world. It models real world ballistics & round deflection, materials penetration, features a realtime day/night cycle and dynamic wind, weather and environmental effects. The simulation of a combat environment is so effective, the engine forms the basis for training simulators used by real armies the world over.
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  • Candyman5
    Come get some!
    • Nov 2006
    • 14380

    #2
    Re: ArmA 2 (PC, 360, PS3)







    Last edited by Candyman5; 02-04-2009, 07:05 PM.
    PS4 Twitch: http://www.twitch.tv/candyman5os

    Steam ID: STEAM_0:0:37844096

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    Comment

    • allBthere
      All Star
      • Jan 2008
      • 5847

      #3
      Re: ArmA 2 (PC, 360, PS3)

      Originally posted by Candyman5
      http://www.arma2.com/
      Video above.


      More Videos.

      It was mentioned in the Operation Flashpoint 2 Thread and thought it deserved its own.
      absolutely it does. I'm very curious about how they will handle multiplayer VS. I can't wait to snipe in this one since it will be so much more realistic and at much larger distances.

      I think this game and OF2 are going to have relatively smaller PvP modes, but that they will compenstate by having a large number of bots on both 'teams'. So if one guy wants to command a tank, he will also be able to command a 'unit' and in that way 1 human could have the potential to cover an entire flank of a given position (small town). I wonder if say it's 4 humans vs 4 humans if each person has command over a certain number of bots (say 8) or how that will work.
      I'm curious about how they will handle respawning (if they have it at all)
      Liquor in the front, poker in the rear.

      Comment

      • Candyman5
        Come get some!
        • Nov 2006
        • 14380

        #4
        Re: ArmA 2 (PC, 360, PS3)

        Originally posted by allBthere
        absolutely it does. I'm very curious about how they will handle multiplayer VS. I can't wait to snipe in this one since it will be so much more realistic and at much larger distances.

        I think this game and OF2 are going to have relatively smaller PvP modes, but that they will compenstate by having a large number of bots on both 'teams'. So if one guy wants to command a tank, he will also be able to command a 'unit' and in that way 1 human could have the potential to cover an entire flank of a given position (small town). I wonder if say it's 4 humans vs 4 humans if each person has command over a certain number of bots (say 8) or how that will work.
        I'm curious about how they will handle respawning (if they have it at all)
        I think maybe they will have like a Battlefield type spawning system....or maybe none at all, who knows?
        PS4 Twitch: http://www.twitch.tv/candyman5os

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        Comment

        • allBthere
          All Star
          • Jan 2008
          • 5847

          #5
          Re: ArmA 2 (PC, 360, PS3)

          These guys aren't even waiting a full week, the next vid is already out and it's about the 'civilian faction'

          last weeks was about the marines.

          here's the new vid.

          Liquor in the front, poker in the rear.

          Comment

          • Candyman5
            Come get some!
            • Nov 2006
            • 14380

            #6
            Re: ArmA 2 (PC, 360, PS3)

            Originally posted by allBthere
            These guys aren't even waiting a full week, the next vid is already out and it's about the 'civilian faction'

            last weeks was about the marines.

            here's the new vid.

            http://www.arma2.com/citizens_en.html
            Nice, just seeing the civilians doing regular stuff is awsome, also nice animal sim.
            PS4 Twitch: http://www.twitch.tv/candyman5os

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            Comment

            • Boucher
              Banned
              • Nov 2008
              • 1774

              #7
              Re: ArmA 2 (PC, 360, PS3)

              which one do i get

              Comment

              • Cusefan
                Earlwolfx on XBL
                • Oct 2003
                • 9820

                #8
                Re: ArmA 2 (PC, 360, PS3)

                Originally posted by allBthere
                absolutely it does. I'm very curious about how they will handle multiplayer VS. I can't wait to snipe in this one since it will be so much more realistic and at much larger distances.

                I think this game and OF2 are going to have relatively smaller PvP modes, but that they will compenstate by having a large number of bots on both 'teams'. So if one guy wants to command a tank, he will also be able to command a 'unit' and in that way 1 human could have the potential to cover an entire flank of a given position (small town). I wonder if say it's 4 humans vs 4 humans if each person has command over a certain number of bots (say 8) or how that will work.
                I'm curious about how they will handle respawning (if they have it at all)
                Well if it is realistic, A sniper will still get killed. Hopefully it will have a robust Commander mode to call in Artillery.
                My dog's butt smells like cookies

                Comment

                • Boucher
                  Banned
                  • Nov 2008
                  • 1774

                  #9
                  Re: ArmA 2 (PC, 360, PS3)

                  which one comes out first arma or ofp2

                  Comment

                  • Eton Rifles
                    Obey the Father!!!!
                    • Feb 2003
                    • 5374

                    #10
                    Re: ArmA 2 (PC, 360, PS3)

                    both are unknown at this point. I get the feeling both games will be a bit rushed out the door because they are competing for the same consumer.
                    follow me on twitter: www.twitter.com/eton_rifles

                    Comment

                    • allBthere
                      All Star
                      • Jan 2008
                      • 5847

                      #11
                      Re: ArmA 2 (PC, 360, PS3)

                      update:

                      the new faction reveal of separtists

                      Liquor in the front, poker in the rear.

                      Comment

                      • Boucher
                        Banned
                        • Nov 2008
                        • 1774

                        #12
                        Re: ArmA 2 (PC, 360, PS3)

                        do we have a release date??

                        Comment

                        • allBthere
                          All Star
                          • Jan 2008
                          • 5847

                          #13
                          Re: ArmA 2 (PC, 360, PS3)

                          Originally posted by boucher
                          do we have a release date??
                          no, it's listed as (2009), but it will get released soon because of their '11 updates' during the comming weeks. So I would say sometime in may - but that could be pc only..there is no word if the console version is being developed simultaniously. If it isn't...I'd say this thread would take at least 9+ months to be revived (at least for those of us planning on playing on a console)
                          Liquor in the front, poker in the rear.

                          Comment

                          • Boucher
                            Banned
                            • Nov 2008
                            • 1774

                            #14
                            Re: ArmA 2 (PC, 360, PS3)

                            and is it true that ofp2 is comin june 2

                            Comment

                            • allBthere
                              All Star
                              • Jan 2008
                              • 5847

                              #15
                              Re: ArmA 2 (PC, 360, PS3)

                              new faction video; the chernarussian defence force

                              Liquor in the front, poker in the rear.

                              Comment

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