Ratchet & Clank: A Crack in Time (PS3)
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Re: Ratchet & Clank: A Crack in Time (PS3)
Kotaku
We're also told that the upcoming Ratchet & Clank title, A Crack in Time will indeed feature time travel as a central theme in the game. Ratchet will also get a selection of new tech to play with including hover boots that will allow him to move around levels in a whole new way.Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Im still curious as to whether this is just another dloadable add on, or a full retail gameCharger Fan Born and Raised!
Born in powder blue.
Follow me on Twitter yeah.
@WillSoistman
Dibs: Jennifer Aniston
"Success isn't earned, it's leased. Rent is due every damn day.Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Tune in to Game Trailers TV this Thursday night for first gameplay footage of RCF: A Crack in Time.Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Gameplay footage. Art style looks a little different. Also, looks like it might have co-op.
<div class="gametrailers_embed_container>"<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=49875"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=49875" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/11051.html" title="Ratchet and Clank Future: A Crack in Time">Ratchet and Clank Future: A Crack in Time</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/player/49875.html" title="E3 09: Exclusive Gameplay Reveal">E3 09: Exclusive Gameplay Reveal</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/xb360/index.html" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/ps3/index.html" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/wii/index.html" title="Wii">Nintendo Wii</a></div></div>Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Interview with the developers and IGN.
Good info in thereCharger Fan Born and Raised!
Born in powder blue.
Follow me on Twitter yeah.
@WillSoistman
Dibs: Jennifer Aniston
"Success isn't earned, it's leased. Rent is due every damn day.Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
E3 trailer:
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Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Gameplay video. Looking great.
...Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Eurogamer Preview
"One of the things we're really trying to focus on for this game is to add some more dimension to our characters, and tell the best story ever in a Ratchet & Clank game." He won't reveal any further details, but does promise the story will "have more heart, tug those emotional strings and just be better all round".
But who wants to spend their time crying over big hairy catmonkeys, or whatever Ratchet is supposed to be anyway, when there are big shiny guns to play with? Bernal reckons the number of new weapons will "probably be on the same level as Tools of Destruction", so around 15 or so.Naturally there are new gadgets and gizmos to play with. These include the hover boots, which allow Ratchet to glide without the aid of Clank and his propeller. They also allow him to cover long distances more quickly. This is useful as some of the new levels are massive, such as Krell Canyon, the area Bernal is demoing today. "It's basically our biggest level ever in a Ratchet game. It's huge," he says. "It's about 20 per cent bigger than what was previously the biggest level."
The Kinetic Tether from Quest for Booty is back, and once again you can use it to move platforms, pull switches and so on. However, the tether also works as a weapon now too. Bernal shows how it can be used to whip off one of the heads of a three-headed hydra, thereby considerably increasing Ratchet's odds of survival.In some levels you get to play as Clank and experiment with his new abilities, which allow him to manipulate and control time. These levels will be more sedate in tone, revolving around puzzles rather than combat, and are designed to provide a break from all the smashing and shooting Ratchet gets up to.They're also keeping any multiplayer plans under wraps, though it doesn't sound like they're going to bother much. "We're not talking about that a whole lot right now. We're trying to evaluate and find out what is the best match for this game," Bernal says. "In the past we had the giant, multiplayer competitive deathmatch mode, and we found it wasn't really the best match. Only a very small percentage of our players actually played it. So we are researching and evaluating at the moment."
Another sensible decision from Insomniac, then - not to waste too much time on a feature no one cares about anyway. It's clear that A Crack in Time is designed first and foremost to give Ratchet & Clank fans more of what they want. Insomniac isn't mucking about with the formula too much and they're not implementing features for the sake of it. Gripers might complain this shows a lack of imagination and daring, but gripers should shut up and have a go of the frog gun.
"I would also say overall, we're going for a bigger and more explosive experience," says Bernal. "Bigger levels, bigger enemies, bigger weapons, more destruction and just a lot more fun." Seeing as Ratchet & Clank's an awful lot of fun to begin with, that sounds like a good plan.
Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
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</object>Go Noles!!! >>----->Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
I can't wait to play this! The above vids were great.Comment
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Re: Ratchet & Clank: A Crack in Time (PS3)
Sweet looking vids!
Am I going to be able to figure out what's going on well enough if I've never played a R&C game before?Green Bay Packers | Milwaukee Brewers | Bradley Braves | Wisconsin Badgers
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Re: Ratchet & Clank: A Crack in Time (PS3)
Allgeier says A Crack in Time will conclude the Future storyline started in Tools of Destruction, but newcomers are welcome too -- the game will start with a recap of both Tools of Destruction and Quest for Booty to get everyone up to speed.Go Noles!!! >>----->Comment
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